Posts Tagged ‘Square Enix’

Fall Of The Tomb Raider: No PC Release For Rise

By Alice O'Connor on August 12th, 2014.

Whatcha looking for, Lara?

When Square Enix announced Rise of the Tomb Raider at E3, they were careful not to mention platforms. The natural assumption was that they were wooing Microsoft and Sony over rights to call it “exclusive” to their console for a few months, but a PC release was a given, right? So I shrugged today at talk during Microsoft’s big Gamescom press event that Tomb Raider 11 is coming “exclusively on Xbox”, thinking that simply meant MS had given Squeenix an invitation to its birthday party, £2, and a Sherbet Dip Dab to ignore Sony at school for a term.

No, they really do mean Rise of the Tomb Raider won’t be released on PC. Or so they say. Hmm!

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Remember ‘Em? Time Travel Tricks With Life Is Strange

By Alice O'Connor on August 12th, 2014.

Ghost car.

Between all the running and jumping and kicking and punching and The Man and some kind of cyber-zombies or something I don’t know, Remember Me had a novel little puzzle game. ‘Memory remixing’ had you jacking into people’s brainboxes to prod and poke and change how they recall events. Sounds like developers Dontnod are focusing on a similar idea with their next game, only with actual time travel and history-changing and fewer guns (relax: not no guns).

Yesterday they announced Life Is Strange, an episodic adventure game about rewriting history.

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Best In Show: Sleeping Dogs Definitively Remastered

By Alice O'Connor on August 11th, 2014.

Shiny.

You may not have thought that Sleeping Dogs needed higher graphical fidelity for pushing people’s faces into fans, breaking their legs, cracking their spines, or smashing their faces on toilet bowls. Perhaps you winced enough already. But technology demands progress, it demands blood, and here we are with a shiny “remastered” version of Sleeping Dogs announced for October.

United Front are polishing up their open-world GBH simulator for re-release on new gameboxes, and bringing it to PC too. Along with extra blood and teeth, and the full absurd compliment of 24 DLC packs, Sleeping Dogs: Definitive Edition is tweaking the game a little too. Thanks again, Johnny Xbox and Ian Station!

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Final Fantasy 14 Launches Two-Week Free Trials

By Alice O'Connor on August 1st, 2014.

Hey, it's one of those bird things which seem to be the centre of the Final Fantasy universes!

Final Fantasy 14 is pretty good since rebooting under the subtitle A Realm Reborn, They tell me. It’s got quests, They say, and monsters and numbers and treasure and all that MMORPG stuff, and colours too. Something like that, anyway. But I don’t know, and if you don’t know either, perhaps we can all find out together. See, Square Enix are launching fourteen-day trials, ooh, any second now.

If you want in, trials have opened this very minute so you can download the installer and start questing. Terms and conditions, of course, apply.

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Thieves, Cyborgs & Hitmen: The Humble Square Enix Bundle

By Alice O'Connor on July 23rd, 2014.

This bundle does not include Killing Floor.

$15 is a very fair price for Deus Ex, Deus Ex: Human Revolution Director’s Cut, Just Cause 2, Lara Croft and the Guardian of Light, and Kane & Lynch 2, if you don’t already own them. It’s still not bad even if you do have some. That you’d also get at least a dozen other games, ranging in quality from old Thief (at the high end) to Daikatana (on the low), is just gravy.

Square Enix are flogging 16 or so games cheap in the latest Humble Bundle, coming in three tiers depending on how much you fancy spending. It’s well worth a look.

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Boo! Lords of the Fallen Coming On Halloween

By Alice O'Connor on July 9th, 2014.

What appears to be a chap in a rather unpleasant spider Halloween costume.

I like Halloween. I like the spooky music, the spooky movies, the spooky costumes, the spooky canapés, the spooky cocktails, the spooky video games–all the spooky things. Not to mention the cheap fake blood. The first video game to draw a circle around October 31 with a red pen this year (or is it blood? is it your blood?) is Lords of the Fallen, declaring that’s when it’ll launch.

In the way that we lazy types will summarise games to clue readers in and show off our ‘wit,’ I’ll say it looks like a nice third-person action game that’s come as Dark Souls for Halloween.

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Raiding Tombs: Lara Croft And The Co-op Sequel

By Alice O'Connor on June 10th, 2014.

More DoTs etc. Leeroy Jenkins and so on. Assorted MMORPG raid jokes.

Well lah-di-dah, look at Lady Croft, hob-nobbing with ancient Egyptian gods. Don’t Horus and Isis know what she gets up to at weekends? She stole that dinner set too, you know. You can still see the bloodstains. I can’t imagine why they’re keeping company with her. For all I know gods are fond of that blood and murder, though. Dreadful heathens. I tell you Alice dear, I wanted them to turn down my invitation to afternoon tea.

Deary me, sorry readers. I popped out the room to make a cuppa before tackling the announcement of Lara Croft and the Temple of Osiris and my grandmother Alice (it’s a family name) starts trying to send me an e-mail about a video game as if the characters and events contained within were real ha ha grandmother what a hackneyed literary device.

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Keeping Up With The Jones: Rise Of The Tomb Raider

By Adam Smith on June 9th, 2014.

The sequel to Tomb Raider: The Reboot has a title and a trailer. The title really is Rise Of The Tomb Raider, which I suppose is better than Raid Of The Tomb Riser, or High Rise Raider, in which Croft and some other posh sorts wage violent class warfare in a south London estate. In the actual sequel, Lara has been left so emotionally damaged by her experiences on the gusty island of the first game that she has to wear a hoodie. And see a therapist who reminds me of a non-specific Fox News anchor.

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Wot I Think: Murdered – Soul Suspect

By Adam Smith on June 4th, 2014.

Murdered: Soul Suspect is the tale of a silly man solving his own stupid murder. It’s an insubstantial game that won’t haunt your hard drive or your memory for long, but before I hammer the nails into its coffin, I’m going to talk about the good times and the merriment we enjoyed together. Despite the flimsiness of its mechanics and structure, Airtight’s dead detective drama has a certain hokey charm and I’m glad I spent a few hours in its company, but it’d be best enjoyed with a Mysterious Science Theatre commentary and an audience willing to riff on its weirdly earnest ghost stories. That’s the good times done with. Here’s wot I think.

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Correspondents Winner: World War 2 Is Back In Enemy Front

By Graham Smith on May 30th, 2014.

I remember when this here were all World War 2 games, as far as the eye can see. Before we had yer modern warfares and yer advanced warfares and yer fancy space games fer use in intros about commonplace genres, it was all about Nazis, hedges in France and Steven Spielberg movies.

With Wolfenstein out and City Interactive’s Enemy Front just around the corner, let’s pretend it is that way again. This latest manshoot is about an American war correspondent playing witness (and gun-pal) to the Warsaw resistance, and this new story trailer wants to convince you of its serious intent.

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Grand Designs: Big Level Blueprints For Next Hitman

By Alice O'Connor on May 29th, 2014.

An entire building of murder.

After the disappointment of Hitman: Absolution, developers IO Interactive came to the Internet with their collective hat in their collective hands. Without quite admitting that Absolution’s small levels, linear missions, wonky AI, more personal story, and bottomless pockets didn’t pan out, they did write an open letter mentioning that they plan to do away with all those things for the next Hitman game. Reminding people that it’s still being made and they really did mean all that, IO have shown off a little concept art including a building which, they say, “on its own is larger than any location in Hitman: Absolution.”

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Far From: Final Fantasy 3 Hits Steam Today

By Ben Barrett on May 27th, 2014.

There’s been something of a PC kick from the classically console-only Japan-born publishers in recent times. We’ve had Platinum’s Revengeance, Capcom’s continued fighting game efforts and a whole host of seemingly random attention from Square-Enix. Following on from the re-release of the ancient PC ports of Final Fantasy VII and VIII in recent times, today brings Final Fantasy III to our noble borders. Unlike those, FFIII has never been encountered on our shores before, despite being ported to basically everything once it finally received an English release on DS in 2006. This version is presumably based on that, which (according to Wikipedia) improved the battle and job systems as well as adding character details while leaving the plot intact.

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Death Of A Salem: Murdered – Soul Suspect

By Adam Smith on May 23rd, 2014.

In the past, I’ve approached Murdered: Soul Suspect with an eyebrow raised and a spot of mockery on the tip of my tongue. Playing as DC’s Deadman disguised as a grumpy detective, the player is responsible for solving the greatest mystery of all – their own murder! Potentially intriguing, yes? But then, as the latest trailer demonstrates, somebody kept adding new ingredients to the pot until the broth had become gelatinous. There are demons to fight, powers of teleportation, clues to the town’s past, ghosts to sidequest with, other victims to protect and all sorts of other supernatural silliness. Basically, if a ghost can do it, the game will include it. You’ll join forces with a medium – “you can see me?” – and posssess a cat.

I am fully prepared to love this preposterous plaything.

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