Posts Tagged ‘Square Enix’

FFXIV Heavensward Expansion Heads Final Fantasy V-ward

By Jem Alexander on May 23rd, 2015.

Upcoming MMO expansion Final Fantasy XIV: Heavensward [official site] brings with it a whole bunch (technical term) of new dungeons to explore and die inside. With the FFXIV development team taking heavy inspiration from past Final Fantasy games, this Dungeon Walkthrough trailer feels like a trip down memory lane, from FFX to FFXIII to… Is that the Library of the Ancients from Final Fantasy V?

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Booyah: Life Is Strange Episode 3 Is Out

By Jem Alexander on May 19th, 2015.

Don’t Nod’s adventure series Life Is Strange [official site] has a lot of things going for it, not least of which is the unironic use of the word “Booyah” in the launch trailer for Episode 3 – which launched this morning. Schoolyard angst, murder mystery and a hint of magic all mean that Life Is Strange is giving Telltale a run for their money in the episodic adventure game department.

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Funny, Huh? Life Is Strange Episode 3 Arrives Next Week

By Alice O'Connor on May 13th, 2015.

Life Is Strange [official site] is the first episodic game I’ve played actually episodically, getting in at the start and following along as new episodes come rather than in one lump at the end. (Half-Life 2 doesn’t count.) It’s quite fun this, isn’t it? I think the idea could catch on, you know. Like waiting for the next episode of a TV show, yeah?

Time-travelling teenager Max and her ragamuffin gal pal Chloe will return in Episode 3 of Dontnod’s adventure game next Tuesday, May 19th, publishers Square Enix have announced. Mild spoilers/teasers follow – like a TV listing, right?

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COGWATCH – 5. Life Is Strange (Spoiler Free!)

By Quintin Smith on May 7th, 2015.

Hey! It’s a new episode of COGWATCH, a weekly video series in which Quintin Smith examines one mechanic in one game. This week, the ability to rewind time and re-play decisions in episodic adventure game Life is Strange [official site].

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Can Tech Demos Cry? Square Enix’s DX12 Witch Chapter 0

By Alice O'Connor on May 5th, 2015.

Being a cold and distant sort, I don’t know what to make of crying. It’s the thing where your face gets wet without swimming, yeah? I’ll trust Square Enix when they say “the human emotion of crying” is “one of the most difficult representations for existing real-time CG technology” but not know what to make of their fancy new tech demo with high-def crying.

Squeenix last week showed off a new DirectX 12 tech demo with a crying lady running on a chunky PC packing four Nvidia GeForce Titan X GPUs. the demo named so-very-Squeenixly ‘WITCH CHAPTER 0 [cry]’ is some pretty fancy pixel-pushing, but even to my reptilian eyes I don’t think we’re out the weird creepy puppet people phase yet.

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Agent $4.99: Mobile Spin-Off Hitman GO Now On PC, Kinda

By Alec Meer on April 29th, 2015.

Minute Assassin

We have Opinions about Absolution, the most recent Hitman game, ’round these parts. Opinions which not everybody shares, but everybody should because famously we’re always 100% Objectively Correct in all things. Despite some grasping at greatness, it seemed a disservice to Hitman as we knew it. Meanwhile, in Mobileland, whispers spread that there was, in fact, a pretty great latter-day Hitman. Its name was Hitman GO, it looked lovely, and it was a sort of stealth-themed sliding block puzzle which looked like a miniatures wargame. Though mechanically very different to any Hitman game, as I understand it Go nonethless conjures up a lot of their spirit – perhaps more so than 2012’s Absolution was. It was also acclaimed as something of an original. Sadly, it was banished to portables. Until now: suddenly, it’s on PC. There is, alas, a catch.
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It’s Rico Time: Just Cause 3’s Spectacular Reveal Trailer

By Adam Smith on April 28th, 2015.

Watching the “gameplay reveal” trailer for Just Cause 3 is like watching the ambitions of every guns, vehicles and explosions game made real. It’s the ludicrously overblown action blockbuster that Uncharted’s scripted events and cutscenes invoke. It’s Far Cry with the stabilisers taken off. GTA V with many of the best mods you can imagine included as standard. It has sunk its grapple hook into my heart.

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Test ‘Em Up – Final Fantasy XIV: Heavensward Benchmark

By Alice O'Connor on April 28th, 2015.

Final Fantasy XIV [official site] may have launched in a sorry state, but I’ve heard good things from MMOers since its revamped relaunch with the A Realm Reborn subtitle. A big ole chunk of newsness is coming in June with the first expansion, Heavensward, and you can have an in-engine peek at that now running on your own computer thanks to a new benchmarking tool.

The free Heavensward benchmark will run through a few scenes showing off new things in Heavensward. It also includes the character creator so you can play with the new race in advance, and save your toons to use in the full release. Two months is about how long I need to perfect characters I create anyway.

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While We Wait: Deus Ex: Mankind Divided

By Richard Cobbett on April 20th, 2015.

When is Deus Ex: Mankind Divided [official site] coming out? Not that soon. Not soon enough. But while we can’t magically give it to you to play now, now, now, we can give you a fun selection of things that will help keep the cravings at bay. From games to books and beyond, here are some recommendations for both getting into the cyberpunk, mechanical and freedom loving mood. Got any others to suggest? Let us know in the comments. For now though, grab your wallet and prepare to enter the future… even if you can probably do without something kinda like Adam Jensen’s coat. (Nobody asked for that*.)

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You Can Complete Deus Ex Mankind Divided Without Killing Anyone, Even The Bosses

By Graham Smith on April 16th, 2015.

Deus Ex: Mankind Divided [official site] can be completed without killing anyone – even the bosses. This as confirmed by the game’s Executive Game Director, Jean-François Dugas, in a tweet responding to the question. If you’re a fan or familiar with Deus Ex, or particularly Human Revolution, then you’ll understand why this is significant news. If not I’ll explain below.

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Deus Ex: Mankind Divided Deet-o-rama

By Alice O'Connor on April 10th, 2015.

I am, as you well know, always up for being a cool cyborg. Obviously I am jolly keen to play Deus Ex: Mankind Divided [official site] and pop my cybergoggles out after saying something cool, but quite how cool will my cyberman get to be this time around? The announcement trailer had a few hints but it was all gussied up, so how real is it? If you want solid details now, you’ll need to wait on the magazine run by the USA’s largest games retailer. Or wait for someone to read that and summarise it online. They already have.

Like: yep, it does still have boss battles. And: it’ll draw from all of Human Revolution’s endings. Also: heck yeah that is a P.E.P.S. electrogun popping out of Adam’s arm.

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Feast Your Eye-Borgs: Deus Ex – Mankind Divided Trailer

By Adam Smith on April 8th, 2015.

The reveal trailer for the new Deus Ex game [official site] shows the full meaning of that subtitle – almost every man in the video ends up divided right down the middle by a stonking great stabby cybernetic implant. Packed with ultraviolence, it’s the sort of trailer that tells me absolutely nothing about how I’ll actually play the game but I can’t deny that it’s done the trick. I’m even more excited than I was earlier today when I explained to Graham why Deus Ex makes my plastanium heart skip a beat.

It’s the haves against the have-nots – that’s the have-augmented-bits against the have-not-got-augmented-bits – and it looks spectacular.

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Cyberleak: Deux Ex – Mankind Divided Revealed

By Adam Smith on April 7th, 2015.

Square Enix have been teasing a project for the last couple of days, with the codename Project CKP – Can’t Kill Progress. Now, Neogaf user arturkrang has revealed what appears to be confirmation that CKP was building toward the long-awaited Deux Ex: Mankind Divided reveal. The leak comes via Kanobu, a Russian website (as detailed here), and contains images, including the one above. The rest are below.

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