Posts Tagged ‘Square Enix’

Premature Evaluation: Nosgoth

By Marsh Davies on April 6th, 2015.

It’s curious how far back the idea of drinking blood to replenish youth goes, given that we are only just now beginning to understand the benefits of transfusion. Recent research on mice has shown that a transfusion of young blood into an old body can indeed stimulate stem cells and invigorate ailing neurons. But experiments with transferring blood date back centuries, based on the most dubious understandings of science and mostly with disastrous and macabre results.

Each week Marsh Davies sinks his teeth into the hot, pumping artery of Early Access and drains its sweet lifegiving essence, leaving only a ragged skein of flesh when he’s done. This week he’s played (or free-to-played) Nosgoth, a team-based multiplayer game in which heavily-armed non-consenting blood-donors clash with the fanged forces of unlife.

The general mood has been less than charitable towards this project. It’s a multiplayer spin-off of Legacy of Kain, traditionally an action RPG series, a demo of which I think I brushed past on a PC Format coverdisk once, back in the days before games had invented a way to render the male nipple. But, I’m told, it had really good storytelling for the time, and how dare anyone decide to use this important and sophisticated fiction for something so trivial as a thirdperson asymmetric multiplayer game? Yet dare they have. And it seems they’ve made quite a well-considered one, in which deft movement and exact coordination trump headshots and button mashing, and the two teams of which, vampires and humans, offer very different play but surprising parity.

Read the rest of this entry »

, , , , , , .

35 Comments »

RPS Chat: Life Is Strange Mid-Season Thoughts

By Adam Smith on March 26th, 2015.

The problem with trying to review the second episode of Life is Strange [official site], Dontnod’s five-part teen drama, is that it would be largely the same as the first episode review except steeped in spoilers. That’s why our episode 2 coverage is going to be a conversation between Adam and me. Full of spoilers. Like, SWIMMING in spoilers. Hella spoilers. From the start.

Read the rest of this entry »

, , , , , .

34 Comments »

Multiple Endings vs. Split Ends: The Value Of New Tech

By Graham Smith on March 14th, 2015.

But what of the beard?

I’ve seen Adam Jensen from Deus Ex 4* and his hair is lustrous.

I like to make the time at every GDC to attend one talk I almost certainly won’t understand, because it’s useful to remind ourselves every now and then of the absurd technology that underpins the games we play. This year I picked Augmented Hair In Deus Ex Universe Projects, because not only does it fit this mission, but I thought I might get lucky and hear a few hints about Deus Ex 4.

Instead I left the talk with a question: does anyone really care this much about hair?

Read the rest of this entry »

, , , , , , , .

71 Comments »

Life Is Strange Episode Two “On Track”

By Philippa Warr on February 27th, 2015.

Square Enix have issued a statement to reassure players of episodic mystery Life Is Strange that development of the second installment is on track. The statement (as well as a piece of concept art) followed reports that episode 2 would be delayed.

Read the rest of this entry »

, , .

14 Comments »

Square Enix Humble Bundle Is A Curious Grab Bag

By Alice O'Connor on February 26th, 2015.

Play this! It is, at the very least, an interesting thing. (I like it!)

The Humble Bundle Square Enix Bundle 2 is not a collection of classics, but it is a cheap way to check out some divisive and unpopular games you might be curious about. Sure, I’ve heard bad things about the new Thief but I would like to see for myself. I’m still not sure what Murdered: Soul Suspect was. And man, Kane & Lynch 2 is a game you should be curious about. It’s an interesting bundle, with a few really solid games too. I’ve got the good’uns already, but will probably pick the pay-what-you-want bundle up for its curios.

Read the rest of this entry »

, .

56 Comments »

A Leaked Look At The Cancelled Legacy Of Kain: Dead Sun

By Alice O'Connor on February 24th, 2015.

Cast your mind back to 2013, when Square Enix announced the first new Legacy of Kain game in a decade. Well. Sorta. Nosgoth is set in the same universe as the vamp ‘em up series, but a free-to-play multiplayer game rather than the usual singleplayer murder adventure. Well!

Turns out, according to whispers and rumours, Nosgoth was the spun-off multiplayer side from a Legacy of Kain game cancelled in 2012. Made by Climax Studios, it was to be named Legacy of Kain: Dead Sun. And now you can watch half an hour of leaked footage which, if not real, would have been a monumental effort to fake.

Read the rest of this entry »

, , , , .

52 Comments »

This Isn’t A Post About Rise Of The Tomb Raider

By John Walker on February 4th, 2015.

Everything is so bloody stupid. In a world where major publishers like THQ can fold, and even something of the scale of Activision-Blizzard couldn’t find a buyer other than itself, you’d imagine Square Enix wouldn’t be doing absolutely everything in their power to reach as few customers as possible. But the company that recently suffered financial woes, and complained the first Tomb Raider didn’t sell enough copies, are doing exactly that. Rise Of The Tomb Raider is the sequel to the morbidly overrated Tomb Raider reboot and was previously revealed as an Xbox “exclusive” release, ensuring the vast majority of its potential sales are instantly removed. And now they’re tying up their marketing with in-store promotional brochure, Game Informer.

Read the rest of this entry »

, , , , , , .

120 Comments »

Dear Avalanche, Please Let Just Cause 3 Focus On Fun

By John Walker on February 3rd, 2015.

Dear Avalanche Studios,

Hi, I hope you’re all well. I wanted to get in touch to make a few requests about Just Cause 3.

Obviously you’re deep into development now, but with no fixed release date, I’m also sure there are many months left to go. So I hope I’m not too late with my requests. After I begged and begged and begged and begged that you not let the game get in the way of the fun during the run-up to Just Cause 2, you let the game get in the way of the fun in Just Cause 2, so it seems imperative that I get in touch now.

Read the rest of this entry »

, , , .

99 Comments »

Buddy, You’re A Vampire Slayer: Nosgoth Open Beta Open

By Alec Meer on January 22nd, 2015.

Celebrate good times c'mon

Fighty multiplayer vampire title Nosgoth (official site) has gone even more free to play than it already was. I.e. anyone is now free to play it, as it’s just moved into open beta. I hadn’t really been paying attention to this, because the words ‘Legacy of Kain universe’ cause me to question the purpose of human consciousness, but now I’ve finally had a look at some footage it looks kind of fun. There’s a lot going on – grappling hooks, crossbows, flying dudes…. Don’t know how it hangs together, but it’s a spectacle.
Read the rest of this entry »

, , .

20 Comments »

Kain In The Neck: Nosgoth Open Beta Next Week

By Adam Smith on January 14th, 2015.

Nosgoth, as you may remember, is “a solid-looking free-to-play multiplayer shooter set in the Legacy of Kain universe”. A closed beta has been in operation for a good while now and this time next week – that’s Wednesday the 21st, 6pm GMT if you’re reading this in the future – the dark world of Nosgoth will open its doors to everybody. I don’t have any stakes (HAHA) in the Legacy of Kain series, but Nosgoth has my attention because it has humans doing boring human things like capturing points of the map, and vampires hunting and eating them.

Read the rest of this entry »

, , , , .

12 Comments »

Teen Time Travel: Life Is Strange

By Adam Smith on January 9th, 2015.

Square Enix have released the first of three developer diaries for upcoming episodic adventure Life Is Strange. As well as containing some background info about developers DONTNOD, creators of Remember Me, the video contains new footage from the game and discussion about the plot and themes. It’s a pleasantly tranquil video, in which the team are seen playing ping pong in slow motion while discussing independent film and the creation of their teen girl protagonist. The discussion takes place in a voiceover rather than during the slow motion table tennis, which is a shame.

Read the rest of this entry »

, , .

9 Comments »

Oregon, Home: Life Is Strange

By Adam Smith on December 18th, 2014.

Inevitably, the quotes from critics that punctuate the first trailer for Life is Strange contain references to Gone Home. Telltale comparisons might seem more valid given that Life is Strange is an episodic adventure about drama and decision-making rather than puzzling, pointing and clicking, and the floating quotes dutifully invoke The Walking Dead. But there’s some teen angst on display as well in this tale of a photography student returning to her hometown. It’s a hometown packed with melancholy and mystery, naturally, and the plot suggests there might be a touch of Veronica Mars to throw in with other apparent influences. Oh – and the main character can rewind time, obviously.

Read the rest of this entry »

, , .

27 Comments »

Second Act: Final Fantasy XIII-2 Released

By Alice O'Connor on December 15th, 2014.

RESOLVE.

As a decent human being, I’ll warn you in advance if I intend to give you a clip round the ear (though I’m not decent enough to not whack you). If I were making you a cake, though, I’d wait until it was baked and cooled to tell you. What this clever intro I feel too ill today to pull off would lead towards is: I’ve mentioned before that RPG sequel-sequel Final Fantasy XIII-2 was due a PC release on December 11th, but now it’s actually out so you can actually play it. That would’ve been so slick and clever. I was working on a mnemonic I’m sure you’d all use daily and everything.

Read the rest of this entry »

, .

17 Comments »