Posts Tagged ‘Square Enix’

Deus Ex: Mankind Divided Pre-Order Silliness Scrapped

“Never pre-order,” we say, which is shorthand for “Pre-ordering is a gamble, so do be careful when placing bets and don’t be swayed by the free shrimp buffet that is bonus DLC.” Pre-order bonuses are usually harmless enough, but Deus Ex: Mankind Divided [official site] publishers Square Enix had the awful idea of saying they’d release the game early – only if enough people pre-ordered.

Following loads of folks telling them it was an awful idea, Squeenix have now scrapped the ‘Augment Your Pre-order’ plan and stuck the game with its original, unaugmented release date of February 23rd, 2016.

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Wot I Thought: Life Is Strange Episode 4

The Life Is Strange [official site] Episode 4 thoughts have been a long time coming for one reason and another, but I wanted to get something down on digital paper about it before episode 5 turns up and [presumably] ties some kind of a bow on proceedings. There will be spoilers, pretty much as soon as you click through and then constantly until the end of the article so, y’know, bear that in mind.

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The Bald And Delayed: Hitman Pushed Back To March

Curses. Hitman [official site] was supposed to be the icing on the cake of 2015. Its not-strictly-episodic release format meant there’d only be a single slice of iced sponge available on launch day but having seeing the game up close, I reckon that might be enough to satisfy my sandbox murder-needs. IO Interactive have just announced that the initial release date has been pushed back to March 2016. Full details below.

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Chaotic: Life Is Strange Ep 5 Probably Out October 20th

Pip, Adam, and I never did reconvene to talk about Episode 4 of Life Is Strange [official site] because whoa. Like, whoa. And that wasn’t even the cliffhanger. I mean, whoa.

Well, in not-forever you’ll hear our thoughts on the whole time-travelling mystery adventure game shebang, assuming we aren’t stunned again. Developers Dontnod Entertainment today announced that they plan, hope, and want to release the concluding fifth episode on October 20th, assuming work continues smoothly.

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Butz: Final Fantasy V Coming To Steam This Month

As if it weren’t enough that he looks like he’s fallen out of a crappy Newgrounds Flash game in the late nineties, the chap above is called Butz. He’s the star of Final Fantasy V [official site], which will be coming to Steam on September 24th. The “classic 2-D graphics” weren’t classic enough apparently because they’ve been “refined and remodelled”, and the controls have apparently been optimised as well. Based on the 2013 mobile release, the port will also contain an extra area from the 2006 re-release and “the Tetsuya Nomura-designed optional boss Enuo”.

No word on why that guy is called Butz though. The YouTube description refers to him as Bartz.

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Deus Ex: Mankind Divided Release Date Held To Ransom

One Deus Ex: Human Revolution mission centred around an old friend from the Deus Ex universe, Tracer Tong, was locked off in pre-order DLC (and later sold seperately). It was a bit of a gross move. Apparently not learning from their mistakes – a pretty Deus Ex-y theme, to be fair – publishers Square Enix have announced all the pre-order guff for Deus Ex: Mankind Divided [official site].

It’s a big mess, of course, and includes the unpleasant step of saying they’ll release the game four days early if enough people pre-order. How about we not pre-order games any more and Squeenix simply release it when it’s ready, eh?

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The Design And Politics Of Deus Ex Mankind Divided

At Gamescom 2015, I had the opportunity to talk to Deus Ex: Mankind Divided gameplay director Patrick Fortier. We talked about feeling a sense of ownership over Deus Ex at last, expanding the language of its level design beyond vents, and the politics of a “mechanical apartheid.” Before I asked him about the game’s ceilings.

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Where ‘Splosions Come From: Just Cause 3 Dev Vid

You know how Just Cause 3 [official site] has all those huge explosions which destroy vehicles and buildings and everything? Well, you may be surprised to learn that developers Avalanche Studios have actually not created a teeny little diorama of model village houses and firecrackers inside your seeing box. Instead, they use a modern gadget known as a ‘computer’ to… ah… I think they record the destruction in a model village and broadcast it via satellite link?

Clearly, I am not the one to explain how they do it. For that, you’ll want to watch a new trailer which dedicates four and a half minutes to the topic of smashing stuff real good:

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Watch Rise Of The Tomb Raider’s No-Kill Video


Crystal Dynamics have released an alternate playthrough of Rise of the Tomb Raider‘s [official site] ‘Advancing Storm’ demo to showcase Lara’s stealth possibilities. This is probably because even though they said stealth was entirely possible that bit got lost when the main message of the original video turned into “GUNS and then THROAT SLITTING and then EXPLODING BARRELS and then SHOTGUN YOU IN THE FACE”.

Or perhaps the stealth message went astray during the bit where they explained [at 3.13 in this video] that you could set up a poison bomb in someone’s corpse and the beeping would lure an AI over and then the poisonbombcorpse would explode. Who knows.

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Deus Ex: Mankind Divided Has New Game Plus Mode

Turn your mind back to Gamescom earlier in the month – it was via a Twitch stream that Eidos Montreal announced a few more details on Deus Ex: Mankind Divided [official site]. The game, they said, would get a New Game Plus Mode, which refers to a feature that was previously seen in the Director’s Cut version of Human Revolution back in 2013. So here we go, a trailer recapping all the info you likely missed at the start of August while you were ogling German language conferences and the sauerkraut of their countrymen.

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