Posts Tagged ‘Stainless Games’

Free To Planeswalk: Magic Duels Released

After the stonking success of Hearthstone and other free-to-play collectible card games, it was inevitable that Magic: The Gathering would follow suit (this pun was unintentional, but I’m leaving it in). Magic may be head honch of the cardboard scene, but its offerings on virtual tabletops have been relatively disappointing. The Duels of the Planeswalkers games only added proper deckbuilding – a huge draw of Magic, for me at least – in its fifth revision, for goodness’ sake.

Magic Duels [official site] continues on from DotP and turns it free-to-play, and… seems to be a good direction for the series? It launched last night, available on Steam.

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Impressions: Magic Duels – Origins

Look, Yu-Gi-Oh jokes are really funny so I'm using them in this piece about an entirely different card game, okay? Don't give me that, I bet you couldn't even tell me the CMC of every WUBRG card. Have you ever even been to a PPTQ? Watched the PT? Yeah, that's what I thought.

I’ve been playing Magic regularly for the past five years, and the blame for all that lost time and money is the first Duels of the Planeswalkers [official site]. During that time, the game grew from gateway drug for its cardboard cousin into a full series in its own right, and one looked forward to by long-time fans and new players alike. Unfortunately last year’s edition did almost as much work making me hate it as the original did making me love it. I’ve been playing the next iteration, Magic Duels Origins, to find out whether it manages to fix the series amid the move to an ever-updating free to play model, or whether it falls into the same trap (cards) all over again.

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Ready Steady Splat: Carmageddon Leaves Early Access

I have a soft spot for Carmageddon and I fear that the Kickstarted Reincarnation [official site] is going to steamroll over that soft spot and turn it into a gloopy red mess at the side of the road. After a prolonged stint as an Early Access title, Stainless Games’ rebooted Deathracer launched yesterday. I’ve only played briefly – although I spent a few hours with earlier versions – and while I’m not hindered by the performance issues that continue to affect many, Reincarnation hasn’t reignited my love for the series. Maybe my tastes have changed since my teenage years and maybe Carmageddon hasn’t changed enough.

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Revving Up: Carmageddon Gets Last Early Access Update

Carmageddon: Reincarnation [official website] is very nearly out of Early Access Beta, which means you can start feverishly throwing together Finish Line puns while I grit my teeth.

The game’s last ever Early Access update is now out, which stabilises a few known issues, game crashes included, and sets a new maximum count of six cars in multiplayer.

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MOT Failure – Carmageddon: Reincarnation Delayed

When midnight sirens lead to blue flash road mash, stretchers, covered heads, and slippy red maca- wait, wait, I’ll have to rip off Jam another time. Carmageddon: Reincarnation [official site] was due to wrap up its stretch on Steam Early Access next week and join the glorious ranks of finished games, but it isn’t. Finished or coming out next week, that is. Both.

Developers Stainless Games have announced that they’re pushing the release date back by one month, from April 23rd to May 21st. They need a little more time, they say. Well, you wouldn’t want to launch an unfinished game out of Early Access, would you? I suspect it’s probably also sensible to duck out the way of the redonculously popular new kid on the car murder scene, GTA V.

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Stoned: New Magic The Gathering Game Goes Fully F2P

Ah, Magic, my particular brand of cardboard narcotic. The first game in the Duels of the Planeswalkers series is what got me into it, while the last nearly got me out with its terribly designed interface, boring grind of unlocks and poorly thought out battles. Which way will the newly announced Magic Duels: Origins [official site] point me? It marks a switch from a yearly release structure to a free to play, updated regularly one. The former is what made it so popular, while the latter drove people off from last year’s edition. The trailer and more details below.

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Splat-o! Carmageddon: Reincarnation Adds Multiplayer

As Carmageddon: Reincarnation [official site] continues to smash, bash, dash, crash, and splash its way through Early Access, it’s now reached a point where I’m starting to think about picking it up. Developers Stainless Games today launched the death racer’s first beta version, meaning it’s now the whole game with all its modes, cars, and levels, just a little unpolished. Yes, this does include multiplayer. Murdering your pals seems a fair enough way to spend Valentine’s Day.

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Free For Some: Magic 2015’s Garruk Expansion Out

Nice deck, DOLT.

Hey gang, it’s your pal Alice or, as you can call me, Part of the Problem. Magic 2015‘s mini-expansion Garruk’s Revenge launched this week and I bought it without thinking, like the compulsive wizard I try desperately not to be. I had known that it added a new mini-campaign and extra cards but didn’t really look into it before forking out £3.99. That’s me: Part of the Problem.

The joke’s on me. Had I been more thoughtful, better informed, I would’ve noticed I had it anyway. The DLC’s free to anyone who had bought virtual packs of cards or the Complete Bundle, see. (Look, I bought one single pack as professional research, all right?) Note that I’m a giant wally.

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Wizardly: Magic 2015 Reworking Microtransactions


Oh, what a rare and wonderful day when Wizards of the Coast admit their pricing is wonky! Well, perhaps they haven’t admitted Magic 2015 – Duels of the Planeswalkers was a bit of a mess in as many words, but they’re changing it all the same. 2015 brought to DotP the long-awaited ability to truly build your own decks from scratch. The problem was, players faced a whole lot of grind to unlock enough cards (or some ghastly microtransactions), only to discover that they couldn’t get some of the best ones without paying. Many high-powered cards are only available through ‘Premium Booster Packs’, which give you ten virtual cards for £1.49. It’s a mite cheeky. And being changed.

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Magic 2015 Summoning Ritual Complete In Two Weeks

See! Building decks.

14 days. That’s all. Another two weeks and then Magic 2015 – Duels of the Planeswalkers will be out, Wizards of the Coast have announced, and I can get my fill of card games for the next year. It’s been difficult, as someone with a history of growing worryingly fond of card games, to avoid the rise of Netrunner and Hearthstone. Everyone’s having so much fun but muggins here.

But it’s fine. That’s all fine. Magic 2015 arrives on July 16 and it seems to have actual proper deckbuilding across all modes this time, and I’ll play it for a few days then be done. It’s fine. I’m fine.

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