Posts Tagged ‘star trek online’

Star Trek Online: Characters Creatored

By John Walker on December 18th, 2009.

It's okay, they're behind glass.

The Star Trek Online beta has for some reason allowed us in. So of course this means spending my entire afternoon playing with the character creator. It’s made by Cryptic. Can you guess whether it’s brilliant or not? It’s brilliant.

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STO: Klingons are PvP-Powered Class

By Jim Rossignol on December 18th, 2009.


The Star Trek Online forums have thrown up news of a neat piece of design for Klingon characters. Weirdly, the link seems to work from some pages and not others, randomly taking you to their front page. Anyway, what it reveals is that Klingon’s will be PvP-focused, and while Federation classes can expect to advance through PvE missions, the Klingon player will need to do harm to his fellows if he means to progress: “Klingon Captains have the same number of skills available as their Federation counterparts, including the same professions. Your Klingon Captain can be a Science, Engineering or Tactical officer. However, they must advance through PvP, as they will not have access to the same amount of player-vs.-environment content as Federation players at launch.” I think that’s a neat idea, a kind of formalisation of role-playing in the content available to you.

Oh and what’s this? An invitation to the STO beta? I might have to investigate it for myself…

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STO: Explore, Discover, And Laser Dudes

By Jim Rossignol on December 11th, 2009.


The sheer amount of promotional materials pouring out of the Cryptic/Atari for Star Trek Online seems to suggest that MMO means to come out fighting. It’s got some serious competition to go up against, even if we discount all the other bajillion games coming out in the early part of next year, there’s going to be the looming threat of The Old Republic, which threatens to suck up sci-fi fans like a space-hoover when it arrives. Nevertheless I’m quietly confident that STO is going to do well for itself. There’s just something about the setting that I think will click. If Cryptic can get the exploration and ship-management stuff right it really could be worth, er, beaming up. New trailer below.
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Attack Of The Foreheads: STO’s Klingons

By Alec Meer on December 3rd, 2009.

Another peek at Cryptic’s upcoming Star Trek Online, this time focusing on the Klingons and their motives for wanting to smack the Federation’s ships up. They sound angry. Was it because they were left out of the new movie? I’d be sad about that, if I was a Klingon. Doesn’t seem fair, really.

Not quite sure why the guy in this trailer sounds like a disgruntled Yoda, however. And I’m presuming it’s CGI rather than in-game, but I can’t tell anymore. I’ve been tricked so many times before! I can’t trust anyone!
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Take It To The Bridge: Star Trek Online

By Jim Rossignol on November 18th, 2009.


Having seen a bit of the ship-to-ship and man-to-alien combat in previous Star Trek Online footage, we’re still waiting to get an angle on what will be central to the game: doing diplomacy, managing your crew, commanding a Starship, and all that Federation jazz. No change in this trailer, but it’s starting to look a lot more polished than previous in-game footage. Moreover, I think it’s pretty easy to be cynical towards this, but the truth is this game is likely to light a commercial touchpaper and become very popular indeed. It’s not just a popular licence, but I think it might just be different enough as an MMO to drag people away from established games. There’s a definite thirst for interesting MMOs right now, and this is certainly going to qualify. The site is crammed with new screens, and they’re now taking beta applications.
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Brief Yet Informative Star Trek Online Trailer

By Jim Rossignol on November 4th, 2009.


There scarcely seems like a more logical target for online worlding than Star Trek, so hopefully Cryptic will get it right with Star Trek Online. They seem to be bang on with the sub-par special effects, at least judging by the exploding ships in this trailer. I’ve made more cataclysmic explosions with a balloon than the ones we see here. Nevertheless it’s good to see the game in motion – the third-person away team stuff seems a lot more developed, but perhaps that’s only to be expected, given the Cryptic back-catalog. Anyway, enough with my space-cynicism, I am like a Cardassian who hasn’t had his dinner – go watch!
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Hands On: Star Trek Online

By Kieron Gillen on October 26th, 2009.

As I mentioned earlier, I spent a lot of the weekend at the MCM Expo. I eventually managed to tear myself away from my table and go looking for electro-entertainment. Alas, mainly console – or console versions of PC games we’ve already covered like Borderlands. And Assassin’s Creed 2, which I would have looked at, but I was scared away by the Marge Simpson cosplayer who looks as if they’d peeled Marge and was wearing her yellow skin as a skin-suit ala Silence Of the Lamb’s Buffalo Bill. However, Star Trek Online was there, and I spent some time getting familiar with what Cryptic have been up to…
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Star Trek Online: The Next Next Generation

By Alec Meer on October 19th, 2009.

Is that a Borg thing? Probably. Exciting!

Cryptic must really be feeling the pressure with their upcoming Star Trek MMO – it now has to both live up to the success of JJ Abram’s Pretty People In Space reboot and shrug off the so-so reviews which their last game, Champions Online, is tarred with. Their most recent response, oddly, is to really play up to the Star Trek hardcore…
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Why The Long Face? Star Trek Alien Creator

By Jim Rossignol on February 9th, 2009.


As you might expect from the Star Trek MMO, there’s going to be loads of scope to create blue-in-the-face Federation lackeys, and continue Star Treks fine tradition of sticking things to the foreheads of humanoids. It looks pretty nifty in action, even if we saw this years ago in Eve Online. Trailer after the jump.
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Star Trek Online: Explore ‘Em Up

By Jim Rossignol on August 26th, 2008.


VG247 point out this fan Q&A in which Cryptic studios executive producer Craig “Zinc” Zinkievich affirmed that players in Star Trek Online would be expected to explore space, and not just grind missions for Starfleet.

“So we don’t view exploration as a ‘break’ from other gameplay – it’s integral. Expect to be encouraged to boldly go! And as an incentive to explore space, discovering new civilizations is one of the major ways to open up new resources and equipment and make new alien recruits available to you, your fleet and your faction.”

That sounds pretty positive to me – although I wonder how quickly gamers will explore up the galaxy if it’s pre-made. (“We can’t land here, it’s a level 36 planet!”)

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Star Trek Online Trailer Beams Up

By Jim Rossignol on August 11th, 2008.


Cryptic Studios, they of City Of Heroes and Champions Online, have revealed their new MMO, Star Trek Online. Beyond the jump is the first trailer, which is packed with in-game footage. Borg cubes warp, Federation ships explode, and dudes get phasered in the midriff. Is the trailer set to stun(ning?) Maybe! Oh my aching sides.
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