Posts Tagged ‘Star Wars: Battlefront’

Star Wars: Battlefront – A Yoghurt-Scented Hands-On

By Philippa Warr on June 19th, 2015.

Leave my lovely innocent AT-ST alone

R2-D2 smells like yoghurt. In fact, the whole second part of the Star Wars Battlefront [official site] queue at E3 smells like yoghurt. I’m in a group of 40 attendees waiting for our turn to do battle on Hoth in the final play session of E3. I think the yoghurty smell is coming from the copious dry ice, which is swirling around R2’s wheels as EA try to create a Hoth-like experience in a cavernous conference hall in downtown LA.

The Hoth of the game is not yoghurty, but it is gorgeous. An expansive snowy wilderness which we spawn into as Stormtroopers. Well, 20 of us do. The other 20 are rebel scum, ripe for the shooting.
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Star Wars Battlefront Gameplay Trailer Stomps Over Hoth

By Alice O'Connor on June 15th, 2015.

Update: Now with a co-op trailer too!

I don’t trust most people’s opinions on Star Wars-y things. They’re weakened by nostalgia, too keen to remember the time when they were young and beautiful and free. But you can trust me. I barely saw Star Wars as a kid and hold little affection for it. When I say “Gosh-o! Star Wars Battlefront [official site] looks pretty swanky all right!” it’s because I want to drive a giant robocow through the snow, blowing up little spacemen.

EA showed off some multiplayer action during their E3 show, and it is quite exciting. Come see:

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Star Wars: Battlefront Will Have Fighter Squadron Mode

By Graham Smith on May 15th, 2015.

Whether in-engine or not, cinematic game trailers offer plenty of hints as to what you’ll be able to do in an approaching game. For example, we can assume that if speeders, fighter ships and Darth Vader are in the Star Wars: Battlefront trailer [official site], then the game will let us drive, fly or be those things.

And now there’s a little confirmation. The first real game footage of Battlefront will appear via E3 next month, and in a post on the Battlefront site, design director Niklas Fegraeus mentions a new mode called ‘Fighter Squadron’.

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Star Wars: Battlefront Will Aim For Authentic Vwoms

By Graham Smith on April 23rd, 2015.

Developer diaries from big studios rarely contain any actual insight into the development process, but they do provide a first-rate glimpse into the marketing pitch. For example, Star Wars: Battlefront [official site] first developer diary is desperate to tell you how authentic its Star Wars experience will be.

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Totes A Moon – Star Wars: Battlefront Trailer And Details

By Alice O'Connor on April 17th, 2015.

I’m not one for Star Wars myself, but the trailer announcing a release date for Star Wars: Battlefront [official site] – November 17th, forcefans – still made me coo and aah at its many exciting explosions. Spacemen and their weird vehicles buzzing around exotic locales look great, yeah. It’s got all your favourites: the robocow, crossjets, hoverbikes, the notorious Crumpet Eagle, Johnny Rockets, and even that mean black Cylon with his lasersword. I am far more interested in the unreal possibilities of sci-fi face-shooting than humdrum real-world jazz.

Seriously though, come see how gorgeous a virtual Endor the Battlefield folks DICE have made:

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Idle Screenplays: Star Wars: Battlefront – Is It A ‘Stormtrooper’?

By Philippa Warr on April 16th, 2015.

Where is Mr Chips?

Exec 1: “Gary?”

Exec 2: “Yes Mike?”

Exec 1: “You know how our Instagram campaign for Star Wars: Battlefront looks perfect and lovely on mobile and how we cleverly designed it for their 3×3 viewable grid?”

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Star Wars: Battlefront Awakens Next Month

By Alec Meer on March 19th, 2015.

Not too many of us can be said to have an iconic foot, eh?

Oh lordy-lord, there’s going to be so much Star Wars this year, isn’t there? You won’t be able to move for stars here and wars there. It’ll be like late 1998/1999 all over again, and we know how that turned out, don’t we? Just added to what’s a rapidly-bloating list of Forceful things to happen in the long run-up to the film itself is an official reveal for EA’s long-in-the-works reboot of Star Wars: Battlefront. So far as we know, this is still in the hands of Battlefield-marshals DICE, which is a relatively decent pedigree for a shooty-blast multiplayer game. EA’s just announced that we’ll get to take a look at this new version of the beloved (by some) Rebels vs Empire shooter next month, at the official Star Wars Celebration.
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DICE Halting Future Projects Until Battlefield 4 Is Stable

By Nathan Grayson on December 5th, 2013.

No, I can still go on! I can still fix one... more... bug.

Like Battlefield 3 before it, Battlefield 4‘s launch hasn’t exactly been graceful. If our baseline metric for grace is a lithe, ethereally beautiful swan, then BF4 thus far has been said swan getting squashed into a writhing mass of meaty chunks by a thousand levolutions. Bugs, glitches, crashes – you name it, BF4 has grappled with it on PC and consoles. DICE, unsurprisingly, is aware that its flagship shootyblam has issues, and has – in the wake of new issues stemming from the China Rising DLC pack – dedicated its full developmental force to making the game, you know, work.

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Hoth, The DICE Planet: Star Wars – Battlefront

By Adam Smith on June 17th, 2013.

We know very little about Star Wars: Battlefront but it is in development and perhaps that in itself deserves mention? When EA took exclusive control of the well-tilled license, some observers no doubt feared/expected a procession of games in which Jar-Jar Binks must match three ewok faces in order to unlock new catchphrases. Fear not. DICE are taking a Frostbite of the Battlefront cherry, presumably bringing their distinctive brand of Things Blowing Up to Hoth and other such hotspots. As EA Games Label boss Patrick Söderlund told Eurogamer, “There are absolutely things in the previous Battlefront games that you’ll recognise and remember, but DICE wants to put its own flavour on it…but again, it’s going to be very Star Wars and very cool.” I have placed a thirty second trailer below, but is it cool? Is it Star Wars?

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