Posts Tagged ‘Star Wars: Battlefront’

Oceans Recede – EA To Release UK Games On Thursday

It is with a mixture of hope and utter despair that I greet the news from EA that they will be aligning UK releases with the rest of Europe, and putting out new games on a Thursday in RPS’s mother isle. Hope, because of what it represents in terms of a major publisher pushing back against the control of retailers. Despair because it’s still two bloody days later than America.

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Pew Pew: Star Wars Battlefront’s Fighter Squadron Mode

Pew pew.

Twenty players will soar through the skies shouting “Zwap! Zwap!” and making noises like a trumpeting elephant driving a car on wet pavement (true story) in Star Wars Battlefront [official site], backed up by more AI ships, in the newly-announced Fighter Squadron mode.

EA teased the mode recently, but at Gamescom this morning gave Fighter Squadron the old reveal-o treatment with a trailer and details and all those things. Sadly, no one ran around on stage with their arms swept back like an A-Wing making zapgun noises.

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Blasted: Star Wars Battlefront Dogfighting Mode Teased

Star Wars Battlefront‘s [official site] newly announced team deathmatch Mode goes by the name of Blast and pits 10 against 10 in hot rebel v. empire close-quarter action, according to details coming down from on high by way of Lead Level Designer Dennis Brännvall. It’s one of two modes EA’s alluded to in the run up to Gamescom – The other is something they’re keeping relatively mum about: X-Wing dogfights, or, well possibly.

EA took to Facebook to sort-of-mention-but-not-properly-announce a dogfighting mode named Fighter Squadron through a short trailer. But don’t expect any more info until EA’s Gamescom event which takes place on Wednesday at 9am UK time.

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Star Wars: Battlefront – A Yoghurt-Scented Hands-On

Leave my lovely innocent AT-ST alone

R2-D2 smells like yoghurt. In fact, the whole second part of the Star Wars Battlefront [official site] queue at E3 smells like yoghurt. I’m in a group of 40 attendees waiting for our turn to do battle on Hoth in the final play session of E3. I think the yoghurty smell is coming from the copious dry ice, which is swirling around R2’s wheels as EA try to create a Hoth-like experience in a cavernous conference hall in downtown LA.

The Hoth of the game is not yoghurty, but it is gorgeous. An expansive snowy wilderness which we spawn into as Stormtroopers. Well, 20 of us do. The other 20 are rebel scum, ripe for the shooting.
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Star Wars Battlefront Gameplay Trailer Stomps Over Hoth

Update: Now with a co-op trailer too!

I don’t trust most people’s opinions on Star Wars-y things. They’re weakened by nostalgia, too keen to remember the time when they were young and beautiful and free. But you can trust me. I barely saw Star Wars as a kid and hold little affection for it. When I say “Gosh-o! Star Wars Battlefront [official site] looks pretty swanky all right!” it’s because I want to drive a giant robocow through the snow, blowing up little spacemen.

EA showed off some multiplayer action during their E3 show, and it is quite exciting. Come see:

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Star Wars: Battlefront Will Have Fighter Squadron Mode

Whether in-engine or not, cinematic game trailers offer plenty of hints as to what you’ll be able to do in an approaching game. For example, we can assume that if speeders, fighter ships and Darth Vader are in the Star Wars: Battlefront trailer [official site], then the game will let us drive, fly or be those things.

And now there’s a little confirmation. The first real game footage of Battlefront will appear via E3 next month, and in a post on the Battlefront site, design director Niklas Fegraeus mentions a new mode called ‘Fighter Squadron’.

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Star Wars: Battlefront Will Aim For Authentic Vwoms

Developer diaries from big studios rarely contain any actual insight into the development process, but they do provide a first-rate glimpse into the marketing pitch. For example, Star Wars: Battlefront [official site] first developer diary is desperate to tell you how authentic its Star Wars experience will be.

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Totes A Moon – Star Wars: Battlefront Trailer And Details

I’m not one for Star Wars myself, but the trailer announcing a release date for Star Wars: Battlefront [official site] – November 17th, forcefans – still made me coo and aah at its many exciting explosions. Spacemen and their weird vehicles buzzing around exotic locales look great, yeah. It’s got all your favourites: the robocow, crossjets, hoverbikes, the notorious Crumpet Eagle, Johnny Rockets, and even that mean black Cylon with his lasersword. I am far more interested in the unreal possibilities of sci-fi face-shooting than humdrum real-world jazz.

Seriously though, come see how gorgeous a virtual Endor the Battlefield folks DICE have made:

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Idle Screenplays: Star Wars: Battlefront – Is It A ‘Stormtrooper’?

Where is Mr Chips?

Exec 1: “Gary?”

Exec 2: “Yes Mike?”

Exec 1: “You know how our Instagram campaign for Star Wars: Battlefront looks perfect and lovely on mobile and how we cleverly designed it for their 3×3 viewable grid?”

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Star Wars: Battlefront Awakens Next Month

Not too many of us can be said to have an iconic foot, eh?

Oh lordy-lord, there’s going to be so much Star Wars this year, isn’t there? You won’t be able to move for stars here and wars there. It’ll be like late 1998/1999 all over again, and we know how that turned out, don’t we? Just added to what’s a rapidly-bloating list of Forceful things to happen in the long run-up to the film itself is an official reveal for EA’s long-in-the-works reboot of Star Wars: Battlefront. So far as we know, this is still in the hands of Battlefield-marshals DICE, which is a relatively decent pedigree for a shooty-blast multiplayer game. EA’s just announced that we’ll get to take a look at this new version of the beloved (by some) Rebels vs Empire shooter next month, at the official Star Wars Celebration.
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DICE Halting Future Projects Until Battlefield 4 Is Stable

No, I can still go on! I can still fix one... more... bug.

Like Battlefield 3 before it, Battlefield 4‘s launch hasn’t exactly been graceful. If our baseline metric for grace is a lithe, ethereally beautiful swan, then BF4 thus far has been said swan getting squashed into a writhing mass of meaty chunks by a thousand levolutions. Bugs, glitches, crashes – you name it, BF4 has grappled with it on PC and consoles. DICE, unsurprisingly, is aware that its flagship shootyblam has issues, and has – in the wake of new issues stemming from the China Rising DLC pack – dedicated its full developmental force to making the game, you know, work.

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Hoth, The DICE Planet: Star Wars – Battlefront

We know very little about Star Wars: Battlefront but it is in development and perhaps that in itself deserves mention? When EA took exclusive control of the well-tilled license, some observers no doubt feared/expected a procession of games in which Jar-Jar Binks must match three ewok faces in order to unlock new catchphrases. Fear not. DICE are taking a Frostbite of the Battlefront cherry, presumably bringing their distinctive brand of Things Blowing Up to Hoth and other such hotspots. As EA Games Label boss Patrick Söderlund told Eurogamer, “There are absolutely things in the previous Battlefront games that you’ll recognise and remember, but DICE wants to put its own flavour on it…but again, it’s going to be very Star Wars and very cool.” I have placed a thirty second trailer below, but is it cool? Is it Star Wars?

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