Posts Tagged ‘Star Wars: The Old Republic’

The Old Republic Awakens: Story Expansion Out Now

Things I never expected to hear myself say: “I’d quite like to go back to Star Wars: The Old Republic” [official site]. This SHOCKING turn of events is in the wake of news that its new expansion, Knights of the Fallen Empire, restores a little of the KOTOR-era Bioware magic that was sadly lacking from the majority of the base game. I suspect most of us expected that EA would leave the over-hyped and, at least initially, underperforming MMO to die a slow, quiet death on its own, but instead it seems they’re taking advantage of unchecked consumerism excitement around The Force Awakens, and making TOR a far more appealing prospect for people who can’t get enough of Far Away / Long Time Ago. Steven’s hands-on report last week detailed why this is worth paying attention to, especially if you’re more of a solo roleplayer, and now the expansion’s actually out. Trailers and whatnot below.
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The RPG Scrollbars: Oktoberquest

This month, it seems like just about every major RPG out there is getting a major update. Divinity: Original Sin. Wasteland 2. Guild Wars 2. Even Deus Ex! All we need is for someone to announce that they’ve secretly been upgrading Darklands on the sly and we’ll have the whole set. Here’s a quick look at what’s taking a level up on a PC near you.

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Monster Revan Looting Party: New SW:TOR Expansion

To my eye, Star Wars The Old Republic was an awkward marriage of BioWare’s singleplayer storytelling and World of Warcraft-derived MMO mechanics. It’s a marriage which seemed to satisfy no one, dooming SWTOR to a brief honeymoon and a slowly diminishing life of quiet desperation. A sad, science fiction Revolutionary Road.

Nice of BioWare to throw the game and its players a little lovin’ then, in a new expansion called Shadow of Revan. It’s raises the level cap to 60, adds a couple of new worlds like Yavin 4, offers new high-level raids, and introduces a new “discipline system” which will affect everyone, including those who don’t buy this $20 add-on. There’s an announcement trailer below.

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Jabba’s Hut: SWTOR Getting Player Housing

And this is my giant letter room, where I keep all of my giant letters and also everything else

Sometimes I take a story becauseĀ it matters – because I’m all rip-roaring and fired up about change and subtext and gravel-voiced men yammering at each other for reasons. Videogame reasons. Other times, it’s for the headline gag. This one is absolutely the latter. Star Wars: The Old Republic – which I haven’t played since The Old Republic was still a A New-ish (And Not Yet Free-To-Play) Republic – is adding player housing. That’s kind of exciting… I guess? Trailer in the Rancor pit beneath these words.

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The Empire Strikes A Deal: 10 Years Of EA Star Wars Games


Unless JJ Abrams does something so spectacular and most of all so charming with his Star Wars sequels that my 15 years of ennui towards the house that Lucas built then liberally daubed with some sort of turd-based paint, I can’t say I have any particular issue with EA being sole providers of Galaxy Far, Far Away games for the next decade. There’s plenty of other science-fiction, you know, though in fairness not much of it is afforded the same kind of budget as Star Wars stuff enjoys. But if you were holding out hope for an Obsidian-developed Knights of the Old Republic 3, or fun little experiments from random indie chancers, you probably shouldn’t, given the 10 year deal between EA and Disney likely covers the full span of Episodes VII-IX and thus is likely to be very focused on whatever they do.
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Major Lasers – SWTOR: Galactic Starfighter Videofied

Did you know that there are ships in Star Wars? It’s true! I was under the impression that everyone just skywalked everywhere (I mean, why else would anybody name someone that?), but nope, space ships. They fire lasers, too – colorful bouquets of molten, flesh-searing doom. Delightful. It’s like a giant, often fatal rave up there, the raddest of space parties. Don’t believe me? Well then, you’ll just have to watch this trailer for Star Wars: The Old Republic: Galactic Starfighter: The Coloning.

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Red Wing: SWTOR Gets Space Combat Expansion

Galactic Starfighter is SO the name of a videogame. Except it’s actually the name of expansion to a videogame, which I suppose is the same thing, albeit a subcategory thereof. Anyway, SWTOR steps into the spacebiff with “12v12 free flight combat”, which involves getting hold of a customisable starfighter and doing pew-pew in various locations around the SWTOR universe. And it looks okay! Or at least not completely terrible*. There are different deals within this expansion depending on whether you are a SWTOR subscriber, or a dirty freeloader, and those can be examined here, with the first wave of space dudes grabbing their space wings on November 1st.
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That’s No Wicket: SWTOR’s Ewok Companion Revealed

Reports have appeared on our Ewok-o-tron that suggests Ewoks will soon be available as companion characters in SWTOR, via the 2.3 patch. To unlock the ‘wok, you need 1 million space cash and a legacy level of 40, apparently. Tweek, for that is her Ewok name, will be a tanky/healer sort of companion. That, I know, will make someone in this world very happy.

You can watch said Ewok in action below. Spoilers of a kind, natch.
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The Old Republic’s “Operation Nightmare”

Operation Nightmare is currently available with the latest update of Star Wars: The Old Republic, and this means unpleasant-sounding “Nightmare Mode” in Terror From Beyond. That’s pretty much as it sounds: a tricky level 55 challenge: “The fight to seize control of the Gree Hypergate will leave you gasping for breath as you battle the five main bosses, now amped up to challenge even the most skilled group of players!” There’s also a bunch of guild features and similar things included in this update. Later on Nightmare Mode will also be applied to Legion Of Scum & Villainy, for extra scummy and villainous difficulties.

The trailer for all this is far, far away, and a long time ago, etc.
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Dun-Dun-Dun-Dun-Duh-Duh: EA Gets Star Wars Exclusivity

I was actually John Madden all along.

The more disenfranchised portions of the peanut gallery have spent years calling EA an evil empire and claiming that it’s done every horrific act short of blowing up Alderaan with a Death Star, so this feels oddly fitting. It’s probably not the headline you were looking for, but it does not lie: EA has officially snapped up rights for all things Star Wars and videogame-y. DICE, Visceral, and BioWare will be doing development honors on various offshoots, apparently. So then, Battlefield: Star Wars – Old Knights Dying In Space (On Ice!) in 3… 2… 1…

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