Posts Tagged ‘Star-Wars’

Star Wars: Battlefront – A Yoghurt-Scented Hands-On

By Philippa Warr on June 19th, 2015.

Leave my lovely innocent AT-ST alone

R2-D2 smells like yoghurt. In fact, the whole second part of the Star Wars Battlefront [official site] queue at E3 smells like yoghurt. I’m in a group of 40 attendees waiting for our turn to do battle on Hoth in the final play session of E3. I think the yoghurty smell is coming from the copious dry ice, which is swirling around R2’s wheels as EA try to create a Hoth-like experience in a cavernous conference hall in downtown LA.

The Hoth of the game is not yoghurty, but it is gorgeous. An expansive snowy wilderness which we spawn into as Stormtroopers. Well, 20 of us do. The other 20 are rebel scum, ripe for the shooting.
Read the rest of this entry »

, , , , , .

55 Comments »

Imperial: Revisiting X-Wing And TIE Fighter

By Rob Zacny on May 22nd, 2015.

To commemorate the digital release of classic Lucasarts games X-Wing and TIE Fighter [Steam or GOG for the best versions here and here], we commissioned Rob Zacny to take a trip down memory lane and into the laser-singed spaces between the stars. He came back with extensive thoughts as to the quality of the games, and their place in Star Wars lore and legend.

Read the rest of this entry »

, , , , , , , , , , .

62 Comments »

Star Wars Boldly Going Into Disney Infinity 3.0

By Alice O'Connor on May 6th, 2015.

You’ve had a Star Was bed spread, Star Wars pyjamas, Star Wars crockery, Star Wars t-shirts, a Star Wars backpack, Star Wars sunglasses, a Star Wars wedding cake, a Star Wars credit card, and a Star Wars coffin, but do you have Star Wars video games? Well, yes, obviously. But do you have Star Wars characters running around with Spider-Man and Mickey Mouse? Well, outside of those weird Quake mods. Aha! Right!

You may soon, as Star Wars is coming with Disney Infinity 3.0. Announced yesterday, the new version of the collect-o-fight-a-platformer is due this autumn.

Read the rest of this entry »

, , .

37 Comments »

Why Star Wars Makes For Better Games Than Films

By Nathan Ditum on May 4th, 2015.

Star Wars started as cinema and ended up as something else – lots of things, from pillow cases to theme park rides. But chief among them, the form that best captures the core of Star Wars now, is games. The last Star Wars I enjoyed watching was released two years after I was born, in 1983, but since then games have given me dozens of dogfights, blaster battles and lightspeed adventures layered with the nostalgia, hope and acceleration that is essentially Star Wars.

Read the rest of this entry »

, , , , , , , , , , , .

77 Comments »

Arma 3: The Star Wars Mod That Might Have Been

By Philippa Warr on April 29th, 2015.

That's no ponderous camel

Last year Arma 3 [official site] was in the process of getting AT-ATs, thanks to a Star Wars-themed mod. The mod was eventually abandoned by its creator, McRuppertle, but he’s uploaded footage from the first in-game test for people to peer at:

Read the rest of this entry »

, , , , .

38 Comments »

Totes A Moon – Star Wars: Battlefront Trailer And Details

By Alice O'Connor on April 17th, 2015.

I’m not one for Star Wars myself, but the trailer announcing a release date for Star Wars: Battlefront [official site] – November 17th, forcefans – still made me coo and aah at its many exciting explosions. Spacemen and their weird vehicles buzzing around exotic locales look great, yeah. It’s got all your favourites: the robocow, crossjets, hoverbikes, the notorious Crumpet Eagle, Johnny Rockets, and even that mean black Cylon with his lasersword. I am far more interested in the unreal possibilities of sci-fi face-shooting than humdrum real-world jazz.

Seriously though, come see how gorgeous a virtual Endor the Battlefield folks DICE have made:

Read the rest of this entry »

, , , .

85 Comments »

Idle Screenplays: Star Wars: Battlefront – Is It A ‘Stormtrooper’?

By Philippa Warr on April 16th, 2015.

Where is Mr Chips?

Exec 1: “Gary?”

Exec 2: “Yes Mike?”

Exec 1: “You know how our Instagram campaign for Star Wars: Battlefront looks perfect and lovely on mobile and how we cleverly designed it for their 3×3 viewable grid?”

Read the rest of this entry »

, , , .

39 Comments »

Cardboard Children – Star Wars: Imperial Assault

By Robert Florence on March 17th, 2015.

Hello youse.

Star Wars: Imperial Assault is a giant box of board game stuff that lets you play two different types of game. One of them is a big campaign thing, with side-missions and a developing story. The other is a skirmish game, where you fling lots of little plastic Star Wars toys on a board, roll lots of dice, and try to come out on top. A campaign-based game is a difficult thing to review. Sure, I could just cover the mechanics and the first few missions, but often problems in a campaign game’s structure only become clear as things develop. The skirmish game is different. I can cover that right now.

And I will.

Read the rest of this entry »

, , , .

25 Comments »

There Will Be A Bargain: The Humble Star Wars Bundle

By Alec Meer on February 4th, 2015.

I guess I'll be able to immediately recognise the Dark Forces box art until the day I die

Hey cats, it’s hip to like Star Wars again rather than feeling dirty every time it’s mentioned. Of course, once JJ Abrams releases two hours of lens flare and nonsensical deus ex machinas it will be deeply uncool to like Star Wars again, so make hay while the sun shines. Star Wars videogames certainly are: first we get GoG re-releasing a bunch of previously out-of-print titles, and how the latest Humble Bundle is all about games from A Long Time Ago. For whatever you want to pay, you get KOTOR, Jedi Knight 3 and Dark Forces, which ain’t a bad set. There are more games if you want to pay more, but Republic credits are no good out here.
Read the rest of this entry »

, , , .

114 Comments »

GoG Gets X-Wing Alliance, Galactic Battlegrounds & More

By Alec Meer on January 20th, 2015.

Galactic Battlegrounds somehow looks both better and worse than it did at the time

Here is a question: do you like Star Wars? My mate Ian says it’s really good, so I should probably watch it sometime. Then again he also said Mad Men was good and that was just people in old suits frowning at each other. Apparently there are some videogames based on this ‘Star Wars’ too. Given it’s such an obscure movie I guess they’re boring art games in which all you can do is like walk and think and rubbish stuff like that? I bet there are no laser guns or evil cyborgs at all, so I won’t bother playing them. I mean, listen to the names: ‘X-Wing Versus TIE Fighter’, ‘The Old Republic II’. The first one sounds like it’s something to with equations, the second one sounds like it’s an Antiques Roadshow spin-off. Honestly, why do they even bother making these not-games for people who don’t like fun?

Anyway, like six of these old hipster indie games have just been re-released on ‘Good Old Games.’ I guess that’s an ironic title or something? They are old though – in fact, three of them are so old that they’ve never been released for download before. I guess the hipsters won’t like them now they’ve gone mainstream.
Read the rest of this entry »

, , , , .

68 Comments »

The Empire Strikes A Deal: 10 Years Of EA Star Wars Games

By Alec Meer on November 21st, 2013.

metaphor?

Unless JJ Abrams does something so spectacular and most of all so charming with his Star Wars sequels that my 15 years of ennui towards the house that Lucas built then liberally daubed with some sort of turd-based paint, I can’t say I have any particular issue with EA being sole providers of Galaxy Far, Far Away games for the next decade. There’s plenty of other science-fiction, you know, though in fairness not much of it is afforded the same kind of budget as Star Wars stuff enjoys. But if you were holding out hope for an Obsidian-developed Knights of the Old Republic 3, or fun little experiments from random indie chancers, you probably shouldn’t, given the 10 year deal between EA and Disney likely covers the full span of Episodes VII-IX and thus is likely to be very focused on whatever they do.
Read the rest of this entry »

, , .

107 Comments »

Finally: The Death Star Trench Run For Oculus Rift

By Nathan Grayson on September 24th, 2013.

I am, frankly, surprised that it’s taken this long for someone to recreate Star Wars‘ Death Star trench run – which has filled starry eyed younglings with dreams of space combat since time immemorial – in Oculus Rift virtual reality. I mean, it’s a quintessential touchstone of sci-fi geekery, and what is Oculus Rift if not an extremely overt attempt at realizing our childhood fantasies of the fuuuuuuuuuuuuture? Plus, if EVE: Valkyrie has proven anything, it’s that people will go gaga for eyeball-first dives into star-dolloped expanses. Personally, I kind of just want to strip away the action altogether and play Star Pacifist: Space Observer, where one mouse button makes you go “Oooooooooo” and the other makes you go, “Aaaaaaaaaaah.” But this will do quite nicely for now. Video below.

Read the rest of this entry »

, , .

49 Comments »

DICE To Open Star Wars Focused Studio In LA

By Craig Pearson on May 15th, 2013.

DICE, the developers of Battlefield, and EA, who now own the rights to make Star Wars games, have bowed to the inevitable. According to a report in Gamasutra: “Electronic Arts has opened a new DICE studio in Los Angeles, with a key focus around creating new video games in the Star Wars franchise.”
Read the rest of this entry »

, , , , .

79 Comments »