There are already lots of things in Starbound. Even in beta, the game is a vast sandbox of possibility and weird cave-dwelling gum creatures that shriek and bounce at you like a pogo stick possessed by the soul of a deathrow inmate. It’s a big place, but this is only just the beginning. Previously, developer Chucklefish wriggly giggled out word of directors, mods, and a PVP endgame, but those lofty goals are in the far flung future. On the horizon, meanwhile, is a complete overhaul of the infinite voxel universe’s progression system, which is currently just a series of intergalactic gates. The plan, however, is to make it more like a Metroidvania that will ultimately split off into three main paths: adventuring, building, and farming. I can’t wait to have my own corral of horrifying night terror space sheep.