Posts Tagged ‘Starbreeze Studios’

Syndicate: Eurocorp Old & New

By Alec Meer on October 18th, 2011.

Rilo Kiley?

This is one for the young people, perhaps – as part of another trailer for the upcoming Syndicate enshooterising, we get a potted history of Bullfrog’s original game. “A cyberpunk wonderland,” apparently. Then it segues into a pic’n’mix of previous and new Syndishoot footage, and I guess we’re supposed to think “gosh, the reticule-based adventures of MILES KILO sure are highly thematically similar to an isometric tactical game.” Still, it’s nice to see the original Syndicate (“quite a unique experience”, claims robo-lady in the video) given a proper nod – never thought we’d see that as part of a bombastic, noisy trailer like this.

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Syndicate ‘Revival’ Is Official, Officially FPS

By John Walker on September 12th, 2011.

Hopefully we'll see some proper pictures soon.

After the rumours spilled out, EA and Starbreeze’s well known secret is finally official. Syndicate (the official site isn’t yet working, but should be there) has been announced, and yes, it’s an FPS. And yes, it offers four-player co-op. And it’s only called “Syndicate” so far. Surprisingly, it’s due out early next year. They’re describing it as a “revival”. Because when you think Syndicate, you think “a unique and brutal sci-fi first-person shooter experience”. Right?

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Trademarked Man: Syndicate’s Baaaaaaaack

By Kieron Gillen on April 14th, 2010.

A first person shooter with a flame-thrower. That's the kind of innovation I look forward to.

Well, not an official confirmation, but Superannuation has noted that trademarks on Syndicate have been filed by Electronic Arts and Starbreeze. It’s been rumoured forever, of course, but now seems to be solidifying into something distinctly more trenchcoat shaped. What will it be like? Well, with their previous history with Riddick and The Darkness you have to assume it’s going to end up being something a little closer to the ground than the distant isometric game of yore. Thanks to Phill for the head’s up.

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Chronicles Of Riddick: Assault On Dark Athena

By Jim Rossignol on May 18th, 2009.

It’s taken me a while to get around to Starbreeze’s remake and expansion of Chronicles Of Riddick, but I’ve finally punched and stabbed my way through it. The original game is one of my favourite olden FPS games, as detailed here, but can this contemporary-tech revamp and sizable sequel live up to the legacy? Here’s Wot I Think.
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Riddick Footage Aplenty

By Jim Rossignol on January 22nd, 2009.

One of 2009’s more interesting FPS projects is Assault On Dark Athena, which is both a remake of the original Chronicles Of Riddick and also its sequel. The titular Dark Athena section follows on from the first game, and takes place aboard some kind of crazy spacelane pirating merc ship, onto which the begoggled space murderer finds his way. I was lucky enough to preview this for PC Gamer UK recently, and I was fairly impressed with what I saw. GameTrailers meanwhile have managed to get even more exclusive access to the game, with a huge, two-part developer walkthrough. I’ve embedded the two videos beyond the jump for your perusal.
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Riddick: Assault On Dark Athena Trailer

By Jim Rossignol on December 4th, 2008.

Earlier in the year we talked about just how good Chronicles Of Riddick was. Astonishingly, the Riddick game to be released next year, Assault On Dark Athena, is not only a complete remake of that original game in Starbreeze’s modern engine, but also its sequel, with a full-length campaign of new man-butchering material. The debut trailer for this delectable double whammy is after the jump. If you’re interested, I’ve written more on my first look at the game in next month’s PC Gamer UK.

(Fans of the original game should see how many scenes from that they recognise in the trailer.)
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The Chronicles of Riddick: Assault on Dark Athena

By Jim Rossignol on October 30th, 2008.

Those of you who joined with us in remembering the excellence of The Chronicles Of Riddick might be pleased to learn that developers Starbreeze are returning to the sci-fi world with a full new campaign. The Chronicles of Riddick: Assault on Dark Athena was originally announced as a remake of the first game with modern tech and knobs on, but will now include an all-new campaign-length amount of material. The stealth and neck-breaking will be back (Back!) only this time aboard some kind of troublesome mercenary ship called Dark Athena. Vin Diesel will naturally be making the requisite grunts and murderous mutterings. Atari are publishing, and it’s scheduled for early next year.

Full press release after the jump.
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EA to release a Game of some sorts

By Kieron Gillen on February 21st, 2008.

A somewhat enigmatic press-release has just emerged from Electronic Art’s UK Chertsey base. It proudly exclaims that they and Starbreeze “Chronicles of Riddick/The Darkness” Studios have teamed up to reinvent an old EA franchise. So far so good. It’s coming to the two fancy non-hand-wavey consoles and the PC. Yes, goddit. Quotes from EA presidents about being pleased to had over the keys to an acclaimed franchise. Yes, yes, yes. The odd thing: they don’t say what the franchise is, just that it’s being developed under the codename “Project RedLime” and they’ll tell us about it later. Now, a press release saying that Starbreeze and EA had started working on something is kind of normal – it’s this little of extra information that’s just bizarre. It’s as if they’re trying to stir up speculation on the internet which… fuck. It worked.

No idea what it is. I’m betting Archon, because I like losing money. Is there any clues in the full press release?
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