Posts Tagged ‘Stardock’

Unknown Pleasures 2009: Elemental: War of Magic

By Kieron Gillen on January 16th, 2009.

He's not Elemental. He's plain mental.

Ever since RPS’ inception, Stardock done nothing but to do things to further endear themselves to PC Gamers. A fountain of Gal Civ splenditude. A move into publishing with the brilliant Sins of a Solar Empire and the looking-brilliant DemiGod. Even pushing a gamers bill of rights. This is simply their next step, a Master-of-Magic inspired fantasy game which they’ve been working on for years but only finally gave it a name towards the close of the last. It’s time we all learned it. It’s Elemental: War of Magic and looks set to becoming the next PC-strategy game du jour. We talk to Brad Wardell about it…

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We Don’t Just Post About Steam, Right

By Jim Rossignol on December 12th, 2008.


We also post about Stardock’s Impulse thinger, which is like Steam, only different. They have a sale on and look at this: Galactic Civilizations I: Ultimate for $3.99, Space Rangers 2 Complete for $3.99, Supreme Commander for $9.99, and Galactic Civilizations II: Dread Lords for $9.99. Ace.

Anyone using Impulse out there? Thoughts? Complaints? Concise user-reviewers to inform and aid your fellow consumers in their task of identifying and purchasing entertainment bargains? Anything?

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Win! Galactic Civilisations II: Endless Universe

By Jim Rossignol on September 23rd, 2008.


And some other stuff! To celebrate the UK launch of the excellent Galactic Civilisations II: Endless Universe (which is basically the compilation version of the original game, with both of the expansions integrated for a full package of galactic conquest), we’ve got a bunch of GalCiv stuff to give away, including copies of the game and a resplendent Creative SoundBlaster X-Fi Platinum – Fatal1ty Champion Edition soundcard. This competition is only open to residents of the UK. Sorry! Clickwards for details.

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The Free Free World: The Political Machine Express

By Alec Meer on September 18th, 2008.

Waagh

Political satire and turn-based strategy: a surprisingly winning combination. Stardock have just chucked out a free version of their lovely The Political Machine 2008, which is essentially a demo in all but name. It is, however, the part of the game that everyone wants to play the most: Obama vs Mcain. With staunch support from Joe Biden and the pitbull with lipstick, of course. Many of the full game’s features, such as design it yourself candidates and randomised issues, are missing, but multiplayer’s in there. Grab it from here.

Oh, here’s me semi-Verdicting the full game a little while ago. If you do already own TPM08, it’s worth grabbing the recent 1.5 update – not least because it adds Palin and Biden, but also because it ups the variety of what was a slightly shallow game. You have to get it through Stardock’s Impulse thinger, which is something I’ve yet to form a definite feeling about. Interesting, but it hasn’t wormed its way into my life/PC like Steam has. It’s very early days for it, of course.

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Demigod Footage

By Jim Rossignol on September 5th, 2008.


So the left over footage from PAX includes a few minutes of Demigod footage with some detailed developer commentary. The explanations highlight your demigod’s character development as you play – the big old central unit in your battle will grow stronger and expand in powers during each bout against another demigod. So it’s that whole RTS-but-ooh-we-have-RPG-stats-for-heroes thing. The footage also give you some idea of how the game plays – a fairly fast-paced action RTS, via way of the tower of Babel and cosmic battle-chess. It’s looking good.

The limited beta, which should begin any day now, will be available to folks who pre-order via Impulse.
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Stardock: Gamer’s Bill Of Rights

By John Walker on August 30th, 2008.

Heading to a brave new future!

It’s hard not to want to give Stardock a kiss on the nose. But as professional, aloof critics, we are required not to have favourites, ensuring we are as precise and astute in all things. It’s interesting to note how Stardock are aiming to be everyone’s favourite. Their latest effort: The Gamer’s Bill of Rights.

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I Made Dick Cheney President

By Alec Meer on June 20th, 2008.

What have I done?

I’ve done a bad thing. A baaaaaaaaaaaaaaaad thing. I’ve made One Of The Most Evil Men In The World president of the USA. Dick Cheney now has the keys to the planet, with staunch support from his Vice-President Lord Krona, who is a brain-washing tyrant from Mars. Or is that Cheney again? I get confused.

It might be an insane, broken system, but American politics is so much more fascinating than British politics at the moment. I may not be able to vote over there, but I can play The Political Machine 2008.

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Stardock Launches Impulse

By Jim Rossignol on June 17th, 2008.


Stardock’s digital distribution platform, Impulse, goes live today. I know what you’re thinking, but Epic Games, THQ, AVG, iolo, Gas Powered Games, Hothead Games, Ironclad Games, Meridian4 have apparently signed up to the platform. Notable games on there include Sins Of A Solar Empire, Unreal Tournament III, Gal Civ, and Space Rangers 2. No, Space Rangers 2 was awesome, go play it. Details below.
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WIN: Sins Of A Solar Empire

By Jim Rossignol on June 11th, 2008.


We know how much you love to conquer the universe. So with that in mind we’re delighted to be able to give away five copies of the excellent real-time interstellar space war strategy, Sins Of A Solar Empire. As you’ll recall from our previous discussions, this is a game that we’d definitely recommend people buying, so we’d triply recommend entering a competition to win a copy. Honestly, you might as well click through to the details.
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PC Gamer: Brad Wardell Interview

By Kieron Gillen on April 22nd, 2008.

Not Brad Wardell, unless he's wearing a mask

PCG have lobbed up my interview with Stardock’s El Presidente Brad Wardell. For example, here’s Brad on why their attempts to licence Atari’s old games like Master of Magic fell through…

“We all agreed on everything but the lawyers just killed it. All kinds of requirements. We’re very open about things, and every time we wanted to say something we’d have had to run it by Atari Legal. We couldn’t even put out a news item. And it’s not like we’d be using code. Which was another point – the lawyers didn’t understand we were just doing a trademark licence, and they wanted the rights to the code of anything we wrote. Which was obviously a deal breaker too. It was so incompatible with how we do things.”

He also talks about the myth of old-school PC sales, why he’d love to do a Baldur’s Gate 2 style game, what people in marketing think about the Germans, being an Engineer not an artist and loads more. Read it here. I also now remember I’ve got quite a bit of material left over from this interview, which I’ll whip into shape sharpish.

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Sins of a Solar European Release Schedule

By Kieron Gillen on April 21st, 2008.

I think the subject line is funny. I don't know why
Good news for Europeans who are a bit wary around Digital Downloads – Stardock have announced that they’ve found someone with the good sense to bring Sins of a Solar Empire to retail in Europe, the Middle and Far East. Kudos to Kalypso Media for doing the decent thing and taking our money. The press release says that it’ll be for £29.99 (Or 39.99 Euro-poundies) and “will contain an additional bonus of six exclusive maps, a techtree poster and a comprehensive manual”. Late May/Early June is promised, though there’s no set date yet set. Until then, probably a good time to re-read our RPS Sins of a Solar Empire verdict. Yes.

[Thanks to Joachim for the heads up]

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Heavens! Stardock To Publish Demigod

By Jim Rossignol on April 7th, 2008.


This is an interesting one. Gas Powered Games’ deity-bashing RTS, Demigod, which we previewed a few weeks ago, is to be published by Stardock. The game will now arrive in 2009, and will feature no DRM at all. Fancy that.

Full release details after the jump.
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Verdict: Sins Of A Solar Empire

By Jim Rossignol on April 4th, 2008.


Kieron: Ready?
Jim: Ready.
Kieron: Okay. I stick on Mogwai Fears Satan, as it’s the most piece of SPACE WAR music I have to hand. And let’s consider Sins Of A Solar Empire, the game people are literally calling “Sins Of A Solar Empire”. It’s a Space-based RTS from some guys who we mainly know for Homeworld Cataclysm, published by the guys who made Gal Civ 2. As the lineage may suggest, it’s an enormous Space War game which mashes a load of Gal-Civ-esque elements into a more traditional RTS. I’ve played it since the Beta. What about you, Jim?
Jim: Hmm, well I tend to go for more Lustmord when in spacewar. I like that alien-thunder in the depths of space vibe, plus I’m secretly a goth from Manchester. Anyway, I’ve been playing the game since it arrived on my desk a few weeks ago.
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