Rock, Paper, Shotgun

Posts Tagged ‘Starfall’

Harder, Better, Faster, Stronger – Starfall

By Alec Meer on May 31st, 2010.

Speed is POWER. But speed is also DEATH. Gain power, gain speed, gain death. Alex Bethke’s Starfall, created for the most recent Experimental Gameplay Project contest (theme: High Velocity) is as simple as a videogame can be, and that is exactly why you’ll be playing it for hours.
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