Posts Tagged ‘Staring Eyes’

Be Gabe Newell In The Team Fortress 2 Update

By Craig Pearson on July 12th, 2013.

Those glasses are an unlock, but the hair sadly isn't.
My Team Fortress 2 addiction, which is now mostly in hand thanks for asking, used to be fueled by Valve’s updates. The magnificent teases that they were, they’d hold my attention with week-long pieces of performance art. The mighty clang when everything finally dropped and was unwrapped was the best thing ever. Now, with the community contributions happening in plain sight in the Workshop, that seems to be lost. We know what’s going to be in the game, and Valve have said things will be added more swiftly. So we’ve probably seen the end of things like the Spy uncloaking during the Sniper reveal. The latest, even with two new maps and over 60 new community addons, arrived instead with a quiet thump. And another. And another. Wait, that’s my heart…
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Yikes: Baldur’s Gate Enhanced Pulled, BGII On Hold

By Nathan Grayson on June 20th, 2013.

We're gonna need a bigger lawyer.

I am worried. I still don’t know what a Beamdog is, and now my chances of finding out are looking rather slim. The Baldur’s Gate: Enhanced Edition developer has hit a slightly, um, fatal rocky patch, with messy “contractual issues” leaving the update effort’s future in doubt. For now, the first Enhanced Edition has been yanked from all relevant e-tailers, and Baldur’s Gate II: Enhanced Edition is officially on-hold for the time being. Also, it probably goes without saying that this pushes Trent Oster and co’s Baldur’s Gate III pipe dream to the backburner’s furthest reaches. The back of the backburner. Ye gods, they said it was only a myth. You’ll find a statement from Beamdog after the break.

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Gambon! The Elder Scrolls Goes Online Next Spring

By Alec Meer on June 11th, 2013.

John Hurt (maybe) earlier, Michael Gambon now… It’s only a matter of time before we get Derek Jacobi narrating a trailer for FIFA 2014, or Simon Callow talking about Call of Duty. Gammbers, the Singing Detective and Dumbledore himself, is here today to talk to us about The Elder Scrolls Online, Bethesda’s MMO adaptation of their until now distintively singleplayer Tamriel-set RPGs.
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Insanity: Shadow Of The Eternals Crowdfunding Canceled

By Nathan Grayson on June 5th, 2013.

She's not angry - just confused.

Shadow of the Eternals began life in the shadow of its own murky history, and perhaps partially as a result of that, its marathon crowdfunding drive didn’t exactly get off to a running start. And now, as more recent history has suggested is the natural way of things, the Eternal Darkness spiritual successor will soon vanish from Kickstarter – as though a sanity straining illusion or incredibly frightening house plant in the night. But things aren’t as simple as they seem. Apparently Precursor has come across “a host of new exciting opportunities” that require them to kick their Kickstarter back to square one. The Eternals are taking a little time off, but – as their name suggests – they’re definitely not going anywhere.

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GameFace: Valve’s AR Goggles Surface Elsewhere

By Craig Pearson on May 20th, 2013.

An 'artist's' impression.
Valve’s secret augmented reality project, or at least one of them, has finally surfaced. At the weekend’s Maker Faire, ex-Valvesters Jeri Ellsworth and Rick Johnson, demonstrated CastAR, a pair of glasses with a mini-projector that ‘casts’ games onto a reflective surface. The game appears in 3D in front of the player, who can interact with the insubstantial environments. It was a project that died during Valve’s “great cleansing” at the start of the year, but it’s not a cloak-and-dagger tech theft: Gabe waved his magic wand and gave his ex-employees the rights to the new technology.
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Fiddle With Nvidia’s GraphicsFace Features

By Craig Pearson on May 13th, 2013.

Eyes of Staring
It feels like it was only, ooh, 1 month and 24 days since we last risked our collective sanity. We stared into the cold, shark-like eyes of the technological advancement of NvIdIa’S FaceWorks and lived. But at what cost? Back then, we were given a peep into the future of GraphicsFace with Digital Ira, a sadly uninteractive demonstration of what gamefaces will be like in the future. It looked impressive, but with the caveat that it was shown on stage and running on a Titan, Nvidia’s mahoosive card of graphics. Well the tech monolith has just released the demonstration for everyone to play with. If you fancy making a high-fidelity head gurn, then your fetish is well catered for.
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The Sims 4 To Be The Fourth Sims Game?

By Alec Meer on May 7th, 2013.

EA’s recently-announced The Sims 4 may in fact be a new Sims game, sources have revealed to RPS.

The source, who did not wished to be named but who purports to have strong ties to the press release-reading community, claimed exclusively to this website that The Sims 4 is in fact the fourth in the Sims series.
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Metro: Last Light Gives Hygiene, Murder Advice

By Nathan Grayson on April 24th, 2013.

What are you lookin' at? Oh, the traditional Russian architecture back there? Yes, it's lovely.

Confession time: I very frequently feel like I am neither clean nor deadly enough, which is the root cause of most of my insecurities. I sometimes think, you know, maybe if I were just slightly above-average at one or the other, everything would be all right. But goodness, I don’t even know where to begin. Fortunately, the final entry in Metro: Last Light‘s “Ranger Survival Guide” series is here to clear up a few things – including my grit-caked, horrifically pockmarked skin – for me. Apparently, my biggest mistake was failing to wipe rain, grime, and radioactive goop off my face all the time. Also, I need to buy a gun. I am, however, hopeful, because a charmingly rugged Russian man has told me I’m infinitely capable of both.

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Wot I Think – StarCraft II: Heart Of The Swarm Singleplayer

By Alec Meer on April 11th, 2013.

It probably won’t come as any shock to learn that none of the current RPS team have gone the distance in StarCraft II’s incomparable multiplayer, but I can at least tell you what I made of the expansive singleplayer campaign in its first expansion, Heart of the Swarm. No throwaway side-dish, this is a vast, bubbling, consciously epic, setpiece-filled cauldron of scifi RTS-RPG. This time around, the stars are hiveminded alien nasties the Zerg and their sometime ruler Sarah Kerrigan, seeking a comeback and revenge after the events of StarCraft II: Wings of Liberty. Scuttle this way and I’ll tell you more.
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Why Thief Russelled Up A Different Voice Actor

By Alec Meer on April 3rd, 2013.

Salute!

As yesterday’s trailer revealed, there’ll be no more Stephen Russell in Thief: and there was much anti-rejoicing. While the Thief/Looking Glass community is predictably and somewhat understandably up in arms about Garrett’s larynx replacement operation (the inevitable petition is here, if you want to fruitlessly sign it), I imagine the game’s sailed too far across the development ocean for Eidos Montreal to want to turn their ship around at this point. They have at least attempted to justify their ditching of the guy who’s stoutly been with us for three Thief games previously, arguing that it’s because they wanted to mo-cap and voice record one actor simultaneously.
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Funky Little Boatrace: Activision’s Astonishing Face Tech

By Alec Meer on March 28th, 2013.

Vasquez?

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH

Also, wow. NVIDIA aren’t the only ones doing remarkable things with videogame faces – Activision have their own take on a very similar real-time rendering concept – and indeed using the same bald, parfait-obsessed character. This is apparently all done on current hardare – a GeForce 680 can muster it at 120FPS, they say, although obviously that’s without anything else being rendered. More impressively, Activision R&D are demonstrating this face-sim at GDC, using a two-year-old laptop, whereas NVIDIA talked about their own tech needing a GeForce Titan. I don’t own a GeForce Titan. I might have mentioned that once or twice.

If you aren’t at the show, you can watch this surprising video. I should warn you that the phrase ‘frozen fruit’ may take on faintly nightmarish associations for the rest of your natural life.
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