Rock, Paper, Shotgun

Posts Tagged ‘starvault’

Want Some Mor? Mortal Online Free Trial

By Quintin Smith on February 24th, 2011.

The friend of mine who got into Mortal Online used to try and sell me on it with the strangest stories. “There’s this one naked player who stands on a bridge all day and night and when players try to cross it he beats the crap out of them with a stick,” or “It’s so cool! At night you can’t see anything without a light.” And so on, and on. If you, like me, never ended up giving this hardcore sandbox MMORPG a shot, now is the time to try. Blues has word that developers Starvault have just started offering free 14 day trials, with no credit card required, and you’ve got to love an online game which has “Long-term wounds” and “Cooking” as the two most prominent items on its upcoming features list. Vids & info after the jump.
Read the rest of this entry »

, , .

27 Comments »

In Which We Chat About Mortal Online

By Jim Rossignol on February 4th, 2010.


We’ve been playing the unusual MMO Mortal Online for the past couple of weeks, and Phill and I took some time out to talk about it. Read our thoughts on this strange spiritual successor to Ultima Online below.
Read the rest of this entry »

, , .

94 Comments »

Live Forever In Mortal Online Open Beta

By Jim Rossignol on February 1st, 2010.


RPS Beta Army, you are hereby required to conquer Mortal Online, which goes into open beta today. “But what is Mortal Online?” Well, I’ve only gone and answered that particular inquiry over at Eurogamer by performing the ritual of the preview ritual here. In it I explain:

Mortal, being developed by Swedish studio StarVault, is focused on creating an experience that lives up to the legacy of Ultima Online: returning to that philosophy of freedom and player co-operation while at the same time carving out its own niche with modern tech. Mortal Online is powered by the Unreal 3 engine – employing a new landscape engine to create an immense terrain – and is played with a first-person camera. While StarVault has evidently been galvanised by the Ultima way of doing things, its game has a look and feel of its own. You might be able to grind up resources like in UO, but exploring a 3D world is quite a different experience.

And so on. Anyway, go, see, beta, conquer.

, , .

65 Comments »

Search

Respond to our gibber

  • Lakshmi : “My favourite part about this comment is the complete disregard for even the *idea* of women playing the game.” on By Your Command: FemShep Lives
  • Prime : “Skyrim is sublime.” on The Sunday Papers
  • MattM : “Telling (and selling) only half a story is a bit of a dick move. I don't think valve has any legal obligation to finish the ...” on The Sunday Papers
  • Jerakal : “Wow, I can't disagree more with the guy who wrote the first article calling the people in Call for communication entitled. We've said more than ...” on The Sunday Papers
  • Orija : “But aren't fans the same folks who'll be doling out money for HL 3?” on The Sunday Papers

Browse the archive