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Posts Tagged ‘Steam Greenlight’

Greenlit: Game Dev Tycoon, RIOT, More

By Nathan Grayson on May 18th, 2013.

Riots are less scary when you can imagine all the participants as little baby ants.

There are so many videogames! More than I can count with my entire, exceedingly creepy plaster hand collection. Valve tries its darndest to get the best ones on Steam, but they just keep coming. Perhaps throwing the towering Select-O-Tron 9000 and 3/5 into hyperdrive is the answer? Valve’s having a go at it, at least, and so far the result’s been smaller batches of games at an appreciably speedier clip. Last time, that meant three games, but this time it’s six. Hooray, progress! Standouts include the piracy plagued Game Dev Tycoon, Harvest-Moon-meets-Minecraft standout Stardew Valley, and the creatively named RIOT, which is about riots. Details after the break.

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A Jurassic Lark: The Stomping Land Trailer

By Craig Pearson on May 3rd, 2013.

Dino-corrrrrr
You know me. You know I love games with dinosaurs. I think I was born in the wrong time period. I’m more of a late-period cretaceous type of guy. Don’t believe what those “scientists” would have you believe. People and dinosaurs did live at the same time, as evidenced by the totally fact-based multiplayer dino-hunting game, The Stomping Land. See those hunters? See those dinos? I rest my case. Games One, Science Zuheero. Take a look at the trailer. It has traps, and at one point the guy pole-vaults a stegosaurus.
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Steam To Speed Up Greenlight, Papers Please Makes Cut

By Nathan Grayson on May 2nd, 2013.

Not so long ago, Gabe Newell sounded like he was dead-set on killing off Steam Greenlight, but still the rather obtuse game selection process persists. If nothing else, though, at least it’s not treading water. Say so long to a sludgy trickle of monthly additions, as Valve’s paving the way for a rapid-transit highway straight to the heart of the Greenlight system. From now on, it’ll greenlight more titles faster, but in smaller batches. And the first to benefit? How about surging (and completely marvelous) communist document thriller Papers, Please? Or, if that’s for some insane reason not to your liking, there’s also Edge of Space and ambitious, otherworldly action-RPG Venetica, in which you play as the daughter of Death Incarnate. Innnnnteresting.

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Exclusive: Incredipede For Steam Trailered, Discussed

By Nathan Grayson on March 14th, 2013.

Incredipede was one of last year’s most delightful surprises, and you should feel ashamed for not playing it. The grotesquely adorable creature constructor was not, however, without its flaws, and creator Colin Northway has no trouble admitting it. Now, though, Qwozzle’s got her tiny yet mighty sights set on Steam, and she’ll be completing her dogged climb into Newell’s house of wonders (and hopefully apples) on March 18th. But this isn’t the same game the most beautiful and handsome among you played late last year. Among other things, version 1.5 includes an entire new set of less-punishing Normal mode levels, a much more versatile control scheme, and eagles (!!!). After the break, you’ll find a trailer of the new features and levels in action, plus a rather massive chat with Northway and artist Thomas Shahan. So go forth! Peruse!

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Eador Aid: Second Beta For Masters Of The Broken World

By Cara Ellison on March 12th, 2013.

MANS ARE FIGHTING OH NOES
LOOK! I made a pun! That will only make sense to people in the USA! Snowbird Games have announced the second beta test for their fantasy-worldy turn-based strategy thingy.
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Greenlight Lives: Anodyne, Receiver, More Make The Cut

By Nathan Grayson on February 27th, 2013.

The moral of Receiver? Guns are hard.

Gabe Newell hasn’t been particularly sweet on Steam Greenlight as of late, but the fully open Steam of tomorrow hasn’t supplanted its “dictatorial” ways just yet. Instead, the mighty user-driven machine trundles on, streamlining the process where it can and rhythmically opening its jaw each month to crunch down whatever creative morsels we offer up. So then, what’s on the menu this time around? Well, semi-big-names certainly top the list, but it’s not without a couple enticing curiosities.

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Handy: Poker Smash Hits Greenlight

By Adam Smith on January 22nd, 2013.

Much-loved XBLA/iOS column puzzler, Poker Smash, recently appeared on Steam Greenlight and the creator confirmed that he is working on a PC port, albeit one that will be lacking multiplayer at launch. Multiplayer modes will be added as soon as they can be ported without any quality loss. My memories of the XBLA version are of a fast-paced, combo/hand-building game, which shares some of its genetic makeup with Tetris Attack. There’s no word on a release date yet but you can vote for the game on Greenlight, or perhaps watch the video below to see if tumbling, exploding playing cards appeal to you.

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Green(light) Means Go: Leisure Suit Larry, More Steamified

By Nathan Grayson on January 16th, 2013.

Steam Greenlight continues to make dreams come true – you know, assuming those dreams are hoisted atop the shoulders of marketing savvy, inherent appeal to a very specific audience, and sometimes implausibly fortuitous happenings, anyway. Ultimately, though, the results are usually quite nice, and this time around appears to be no different. Ten more games have been granted eternal respite in Valve’s hallowed halls, and only one of them’s technically older than many of the people who voted for it. Aside from Larry’s lizardly remake, standouts include the exquisitely handsome-looking MaK, American McGee’s Akaneiro: Demon Hunters, and the supremely Dungeon-Keeper-y War for the Overworld.

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What’s At The Edge Of Space? You’ll Never Guess

By Craig Pearson on January 11th, 2013.

A small clue, perhaps?
There is a gif below the jump that compelled me to write about this indie Terraria-a-like, Edge Of Space. Go there and you will see. You won’t be disappointed, I promise.
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Impressions: Forge

By Craig Pearson on December 6th, 2012.

CLANG!
Forge is proof that not earning your Kickstarter funding isn’t the end of the line. The third-person multiplayer action game fell some way short of a $300,000 cash grab, but regrouping on Steam Greenlight gave it a boost and it managed to launch this week. Here’s what a few hours on the servers has taught me.
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Waking More: Valve Greenlights 13 New Games

By Nathan Grayson on December 1st, 2012.

'What a neat picture of a lightbulb' isn't really something I expected to think today.

Like somewhat rusty clockwork, the not entirely predictable Steam Greenlight machine has whirred to life again – granting the wishes of hopeful developers who dared perform the dark rituals needed to invoke its promotional might. This time around, 13 games made the cut, and – as is becoming a happy trend – it’s a fairly diverse selection. Well-ish known standouts include Waking Mars, Primordia, and StarForge. Oh, also, there’s productivity software this time too, so thrill to that. (How does one thrill to something? I’ve never understood that phrase.)

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