Posts Tagged ‘Steam’

Hatred Has Returned To Steam Greenlight

By Adam Smith on December 17th, 2014.

Yesterday, Hatred was removed from Steam Greenlight. Despite having more than 13,000 votes and being the seventh ranked game of 2,000+, the isometric killing spree simulator had its page removed and Valve told the developers, “based on what we see on Greenlight we would not publish Hatred on Steam. As such we’ll be taking it down.”

Now it’s back and developers Destructive Creations have posted what appears to be an apologetic email from Gabe Newell regarding the decision. That’s below.

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Valve “Would Not Publish” Hatred, Deletes From Greenlight

By John Walker on December 16th, 2014.

Destructive Creations’ Hatred looks horrid. There’s little doubt about that. It’s a mass-murder simulator, created seemingly in order to offend, and it looks tacky and unpleasant. But then, you know, it’s allowed to be that if it wants to be. It’s not, however, allowed to be sold on Steam. Valve has taken the move to delist the game from Greenlight within a couple of hours of its appearance, despite its showing enormous popularity amongst potential customers. Which asks the question, what are Valve’s criteria for accepting a game?

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New Games For Old Drops: There’s To Be A Steam Auction

By John Walker on December 12th, 2014.

Major update: Cor, this didn’t go well! Currently the Steam Winter Auction is a big “nope”. Head there now and you’ll see a message saying there have been “some issues” with it, and it’s closed until they can fix it. Those issues, we’ve heard, are that bugs meant people were getting millions of gems, and the whole economy went kaput. Of course Steam’s fervent community was going to find exploits right away, and it looks like they found the mother lode. Quite how Valve will repair everyone’s sales, swaps and crafts in the last 12 hours it’ll be interesting to find out. I expect a lot of strops.

From today, until next Thursday, Valve has just announced they’re running a Steam Auction. This is a way for users to trade (“recycle” they say) unused items in their inventories for “Steam Gems”, which can then be used to bid – from next Monday – for games in an auction. Because it’s come to this.

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Flight Simulator X Lands On Steam December 18th

By Graham Smith on December 11th, 2014.

Microsoft might long ago have abandoned Flight Simulator X when they dismantled its developer shortly after release, but for the past eight years the game has been supported dutifully by its community and third-party developers. That’s continuing next week when Dovetail Games – famed for Train Simulator and its oodles of DLC – are bringing an updated version of the game to Steam. The slight revision will feature “enhanced multiplayer functionality”, along with Windows 8.1 support and a future of (albeit paid-for) updates.

This obviously has consequences for other third-party Flight Sim X developers, though Dovetail say they’ll make “every effort to ensure that as many of them as possible work”.

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Dote Night: Twitch Reflexes

By Philippa Warr on December 3rd, 2014.

My Dota always looks exactly this swooshy and cool.

Part of a miscellany of serious thoughts, animal gifs, and anecdotage from the realm of MOBAs/hero brawlers/lane-pushers/ARTS/tactical wizard-em-ups. One day Pip might even tell you the story of how she bumped into Na’Vi’s Dendi at a dessert buffet cart.

Yesterday Valve announced the beta for its Steam broadcasting service. It predictably prompted a slew of headlines which instantly put the service in competition with Twitch, another game-focused streaming service.

It might well become a competitor to Twitch at some point but at the moment they’re very different prospects. I thought I’d spend this week’s Dote Night digging into the current situation a little more, not because it’s Dota specific but because Twitch is how I consume the majority of my Dota 2 pro matches so the potential impact is worth keeping an eye on. Should be back to game-focused shenanigans next week!

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Why Aren’t Ubi Games On UK Steam? We Still Don’t Know

By John Walker on December 3rd, 2014.

An odd phenomenon of the last month or so is the disappearance of Ubisoft’s end-of-year gaming bonanza from the UK version of Steam. While Assassin’s Creed: Unity, Far Cry 4, and The Crew are all available on the US and other international versions of Valve’s blue-grey shop, in Her Majesty’s The United Kingdom, they are conspicuously absent. The games can be bought, at surprisingly huge prices, through the convoluted bizarreness of Uplay, and through other portals like GamersGate or Greenman Gaming, but the most popular and widely used digital distro has an empty shelf. So what’s up?

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Livesteaming: Steam Broadcasting Launches In Beta

By Alice O'Connor on December 2nd, 2014.

Don't tell your password to everyone watching the first stream you saw on Steam, gang.

Oh me oh my, Valve are wading into the livestreaming waters. You know, that livestreaming thing, where you can watch other people play video games or have other folks watch you play video games? Valve today launched a public beta of Steam Broadcasting, building livestreaming into the Steam client. It’s trying to make livestreaming more casual and coincidental rather than a big fuss we consciously go through. But look, click this link and you can watch games through the Steam Community right now.

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Falling Leaves, Tumbling Prices: Steam Autumn Sale On

By Alice O'Connor on November 26th, 2014.

Yes, but what does any of this have to do with exploring?

An ache in my left hip awoke me this wet morning. This dicky joint has been reliably crying “Hey! Get up! You’re missing a lovely noise!” for weeks now, but this morning’s throb felt different. It’s been going on long enough that I could sense something special in the air. It was as if we’d moved from rainy mornings into autumn – proper autumn – and do you know that means? My hip did.

The Steam autumn sale has begun with a flurry of bargains on games old and surprisingly new.

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Valve Change Early Access Rules: ‘Do Not Make Promises’

By Graham Smith on November 21st, 2014.

Valve have sent game creators updated rules for releasing games through Steam Early Access. The service, which allows devs and publishers to sell games before they’re finished, is both or alternately a useful method of funding risky game ideas and a maligned method of delaying criticism and profiting from promises. Valve obviously want to cut down on that, as the new rules state that creators should “not make specific promises about future events.”

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QbQbQb: Cheerful Planetary Columns-alike On Steam

By Graham Smith on November 6th, 2014.

It looks more exciting in motion.

It’s an old game design trick that things will feel good to the player if there are enormous consequences to very small actions. That’s why Peggle feels so wonderful when popping that last peg prompts slow motion, zoom, a drum roll, a rainbow, fireworks and Ode to Joy.

QbQbQb seems to have some sense of this: it’s a game about rotating a circle in order to collect coloured blocks that are falling from all sides of the screen. Stack three of the same kind and they’ll vanish, like in so many other games. But also there are light-trailing butterflies, and shooting stars maybe, and a screen that pulses in and out, and ooh it’s all lovely.

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Tomb Fortress: Ethics When Lara Croft Meets TF2

By Philippa Warr on November 4th, 2014.

Nice shooting, Tex!

Valve’s Team Fortress 2 team are running a competition whereby the entire Tomb Raider franchise is fair game for TF2 Workshop content creation. Their official blog post on the matter goes straight for “the heavy in short shorts” at their first example of the contest’s potential*. But why on earth would you want to help Valve and Square promote a game for free? Let’s take a look at the rules.

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Paranautical Activity Pulled From Steam For Death Threats

By Graham Smith on October 21st, 2014.

An artist's representation of the threat.

Update: Mike Maulbeck has now left Code Avarice, the developer of Paranautical Activity. I’ve updated the story below at the end with his statement.

First-person shooter Paranautical Activity has been pulled from Steam after its creator tweeted a death threat about Valve founder Gabe Newell. Mike Maulbeck’s tweet – since deleted – followed an all-caps rant in response to the game being incorrectly labelled as being in Early Access. Because I guess this is the world we live in now.

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From XCOM To Payday 2: Steam’s Free Weekend Weekend

By Alice O'Connor on October 17th, 2014.

We'll start with XCOM, then move onto Killing Floor, then...

I do miss demos. These Steam free weekends, where the full version of a game is opened up for a few days, do let us really get a feel for a game, but we have to wait for one to come along and then we need time to download and get stuck in. You won’t have time to download or play much of this weekend’s free trials, as Steam is holding a Free Weekend Weekend with a grand eleven games. Payday 2, XCOM, Don’t Starve, Company of Heroes 2, and the other seven are all on sale as well, with discounts from 50-75% off. The first Payday is properly free too.

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