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Posts Tagged ‘Steven Peeler’

Depths of Peril: Steven Peeler Interview

By Kieron Gillen on June 17th, 2008.

I’ve ranted about Depths of Peril before, last year’s premier Indie RPG (Or so Indie Tunnel say anyway, and I agree with ‘em). That it came from Steven Peeler, who previously worked at Ritual and was best-known for his action games may be a surprise. After reading the interview, it won’t be. We talk about his roots, his decade-plus nagging desire to create an RPG and the problems which he overcame making the game that’s to the Diablo action-RPG what STALKER is to the FPS. Except far closer to what STALKER promised than what we received…
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