Posts Tagged ‘Still Alive Studios’

Fuuuuuture: Control Son Of Nor With Your Thoughts

By Nathan Grayson on May 14th, 2013.

Control entire games with only one eyebrow!

Keyboard-and-mouse versus controller? Pfft, only dinosaurs still have that argument. And motion control? That requires primitive hardware like living room boxes and flesh-infested bodies. No, today I’m bringing you a vision of our collective brain-in-a-gelatinous-tube future – the next mighty step in progress’ inevitable march. Son of Nor, you see, is set to allow for partial mind control. Using a wearable cyber crown called the Emotiv EPOC, you’ll be able to cast spells by thinking really, really hard until something cool happens. Or at least, that’s the impression Still Alive Studios’ video gives, and it’s quite an impressive thing indeed.

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Sand Cast Well: Son Of Nor Kickstarter

By Craig Pearson on May 1st, 2013.


Hnnng. HNNNNNNNNG! HNNNNNNNNNN… Gah! It’s no good. I can’t move the clementine on my desk using the power of my mind. All I succeeded in doing was bursting a blood vessel and accidentally predicting the next 100 years of winning Lottery numbers. Stupid brain. I want floating citrussy goodness, not creepy eyes and untold wealth. I guess I’ll have to instead turn to Son Of Nor, the third-person RPG where you reshape the world with your mental powers. The promising third-person action game of world telekinesis and terraforming has just popped up on the crowd-funding site. The pitch is below.
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Ooooo: Son Of Nor Has Terraforming, Fire Tornadoes

By Nathan Grayson on June 14th, 2012.

No word yet, sadly, on whether or not Captain Planet is a playable character.
Oh my, this is a nice surprise. Son of Nor bills itself as an action-RPG with “challenging puzzles, dynamic sand manipulations, and an innovative magic system,” but honestly, it looks like Avatar: The Last Airbender: The First Good Game. For the uninitiated, that means magical telekinetic-ish elemental powers – including the ability to raise and lower the desert’s sands as you see fit. Also, I feel like – as a child – I would’ve engaged with math on a much more intrinsic level if it’d included such examples as “Fireball + Sandstorm = Fire Tornado.” There’s apparently co-op in there as well, and – though it’s super early in development – it all looks impressively explosive and heavy hitting. At any rate, you + the break = trailer watching. So do that.

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