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Posts Tagged ‘storynexus’

Word Games: Failbetter’s Black Crown

By Adam Smith on June 3rd, 2013.

Failbetter’s collection of ‘immersive fiction’ continues to grow via its Storynexus platform but I haven’t found anything in the collection quite as gripping as the bizarre demon-Dickensian sprawl of Fallen London. Until now! Black Crown, the first published work from author Rob Sherman, has found life as a Storynexus experiment thanks to a collaboration between Random House and Failbetter. It’s free to play, although some (presumably) optional branches require the purchase of Nex, the currency shared across the Storynexus platform. I’ve only spent an hour in the word labyrinth so far, but I’m hooked. As well as being adept at squeamish body horror, Sherman shows the mark of a supreme builder of strange worlds.

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Text My Breath Away, StoryNexus

By Richard Cobbett on May 25th, 2012.

It's easy to get into. Simply be rescued by the Enterprise, then use trilithium missiles to detonate suns so that it flies through Veridian 3, and be standing on it when it hits.

While it’s still at the ‘sign-up for info’ stage, Fallen London creators Failbetter Games are getting ready to launch a cool sounding set of tools that could let you beat them at their own game. It’s called StoryNexus, and with it anyone will (eventually) be able to create their own card/text based adventures. There’s also going to be a new game based on the technology, described with the company’s ever-erudite panache as “kind of a musketeer noir thing”.

I’m really looking forward to seeing this in the flesh, for a number of reasons…

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