Posts Tagged ‘Streum On Studio’

Dakka’s Delight – Space Hulk: Deathwing Trailer

I am hopeful that Warhammer 40K FPS-RPG Space Hulk: Deathwing [official site] will be, at the very least, a weird game. Developers Streum On Studio were behind E.Y.E.: Divine Cybermancy, another FPS-RPG about an order of warrior monks stomping around a dystopian future in ornate power armour. It was hugely ambitious, baffling and wonky yet fascinating and endearing, which I’ll take over mediocre any day. So a new trailer choosing a soundtrack with mariachi-tinged rap from a Swiss pop band, well, that’s certainly unconventional for a 40K game. I’m quietly hopeful.

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Smashing Hulks: Space Hulk – Deathwing

Whee! A new Space Hulk game that converts the claustrophobic tension of the boardgame into some sort of action-packed shooty-punchy experience. I’m not deeply versed in 40K lore, although I could have told you a thing or two about the Codex Imperialis when I was a teenager. I made an army of chaos marines by gluing bits of toy animals onto my Space Wolves because I wanted a change of pace. Unfortunately, I’m not the most gifted person when it comes to modelling so the height of my achievements was a heavy weapons chap with a hoof for a codpiece. Let’s look at Deathwing.

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Space Hulk: Deathwing’s First Screens Contain Crotchskulls

Is that a skull in your etc or oh good grief

Games Workshop are spaffing Warhammer 40,000 licenses all over the place lately, with predictably mixed-but-a-bit-bleh results. However, one did land at Streum On Studio to make first-person shooter Space Hulk: Deathwing. Yes, the folks who made E.Y.E: Divine Cybermancy. Their FPS-RPG debut was awfully wonky yet jolly ambitious, and quite endearing because of that. It’s nice to know that one of the oodles of 40K games should be, at the very least, interesting.

The first ‘screenshots’ arrived in our inbox this morning, and while they’re clearly staged they do have plenty of pretty Space Marine Terminator armour to ogle.

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Incredible! Space Hulk: Deathwing Teased

You can tell if a game is going to be great by the logo.
Eschewing the often broken International Laws of Highlander and Vampire Slayers, there is another Space Hulk game in development. A surprisingly swift announcement after the miasma of sadness generated by the recently released strategy game, Space Hulk: Deathwing transposes the corridor-set alien masher into a more appropriate format. It’s a first-person shooter by Streum Studios, the makers of the interesting and flawed E.Y.E.: Divine Cybermancy. A tiny, mouse-sized teaser trailer is squeaking in the undergrowth. Let’s all disturb it, shall we?
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Deus Excess – E.Y.E. Gets Free PVP Update

In a lot of ways, E.Y.E: Divine Cybermancy strikes me as the old-school conception of PC gaming in its purest, roughest form. No, it may not be particularly¬†great¬†in the traditional sense of the word, but it aims right past the stars and clear into the infinite beyond. The end result? A sprawling, hyper-complex co-op RPG/FPS hybrid with a crazy neon aesthetic, tomes of lore, and broken bits galore. Fortunately, while it launched some time ago, the ambitious (and paradoxically itsy bitsy) squad over at Streum are still patching, soldering, and electrostitching away, and the genetically engineered fruits of their labor are entirely free. So, in addition to, er, stability, you’ve now got two modes in which to shoot, slice, and viking leap to victory. Trailer and details on the pleasantly titled Blood Games expansion after the break.

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E.Y.E. Now Allows You To Give It The Eyeball

Bizarre and bafflingly-named stealth-shooter E.Y.E.: Divine Cybermancy finally has a demo out on Steam. I’m glad it has a demo, because while I can’t exactly recommend buying the game, I would recommend those of you with a taste for leftfield stuff take a look. Not in a “hey, this is good” way, but more of a “hey, look at this thing” way. It’s quite strange indeed – somewhere between a futuristic multiplayer Source mod, and an ode to the likes of Deus Ex (whilst not actually being anything like the Ion Storm games), plus some quite esoteric twitches of its own. Oh, and a sort of Bladerunner-meets-Jon Blanche sort of aesthetic. It’s interesting, brave, clumsy, and a bit broken. I’ve posted one of the gameplay videos below for illustrative purposes.
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Thoughts on E.Y.E.: Divine Cybermancy

He's a bit sarcastic, that one.
UPDATE: The game is now out on Steam.

Over the past couple of days I’ve been playing indie cyberpunk RPG/FPS hybrid E.Y.E, whose team we interviewed yesterday. It’s an unusual thing, to say the least. Streum are a team of just ten but have set out with the ambition to make something enormously complex, with a story, a level and stats structure, multiplayer, huge levels, multifarious gunplay, insanity, stealth, and melee combat. I feel like I’m just grazing the surface so far, and these are just initial impressions. I suspect we’ll get around to something more in-depth in the coming weeks.

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Streum On Studio Explain E.Y.E.

The release of sinister Source-powered FPS/RPG hybrid E.Y.E.: Divine Cybermancy is apparently “imminent” and so we spoke to StremOnStudio’s Christophe Longuepee about his small team and enormous ambition for the game. Ten developers and a cyberpunk assassination game with ambitions in the region of Deus Ex with ninja-physics? Tell us more…
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E.Y.E. Trailers Are Of Varying Quality

This is the cosplay event, right?
You might recollect a previous trailer for StreumOnStudio’s Source-powered shooter, E.Y.E. You’ll probably remember it because the name is so bad, but you might also remember the pacey movement and fairly hardcore approach the team are taking: RPG elements, hacking, lots of interesting-looking menus… Anyway, two new trailers have surfaced, one showing off the moody cyberpunky environments throughout the game, followed by some gun-action, and the other showing the POV of a robot trundling about aimlessly in a boring cave. One of the videos makes the game look impressive, and the other does not.

StreunOnStudio got in touch to say they’ll be letting me get my hands on the game soon.
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Aye, Aye: E.Y.E. Shows “Divine Cybermancy”

Hex-based gameplay we can all be down with
So it seems that relatively unknown open-ended Source-engined FPS E.Y.E. has a new trailer out. Which is convenient, because it reminds me that I am supposed to be interviewing the developers. I’d better get on with that. In the meantime, go and watch the high-speed sci-fi death-dispensing that this trailer of “Divine Cybermancy” depicts. That sure is some cybernetic superduding, apparently with Dante’s Inferno references. Intriguing.
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