Rock, Paper, Shotgun

Posts Tagged ‘strong bad’

RPS Speaks Exclusively To Videlectrix*

Posted by John Walker on December 17th, 2008.

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The Videlectrix boys at the cutting edge of technology.

While there was almost another Telltale-related controversy yesterday, it remains completely shadowed by the rift between Telltale and Videlectrix that we first reported last week. For those unaware, Videlectrix claim to have been making cutting edge videogames for the last thirty years, and more recently have been closely affiliated with the Homestar Runner website. Their output includes classics like Salad Daze, Pigs On Head, and of course Thy Dungeonman 3. It’s literally impossible to calculate their impact on the gaming industry. Creative differences over the direction of the Strong Bad’s Cool Game For Attractive People episodic adventures have spilled over into the public in an ugly foray. Determined to prove there’s investigative journalism alive and well in the games media, Rock, Paper, Shotgun conducted a world exclusive interview with both developers at Videlectrix, in an attempt to uncover the Whole Truth.

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Looks Like You’re Going To Have To… Download!

Posted by John Walker on November 21st, 2008.

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A typical day in RPS Castle.

Telltale’s Strong Bad episodic adventures continue to prove themselves leagues ahead of the disappointing Sam & Max series (yeah, want to fight about it?). Episode 3 was completely stunning, some of the finest adventure gaming I’ve had in a very long while. In case you missed it, you can get the demo here. And now the demo for the next episode is out, and here’s the full title:

Strong Bad’s Cool Game For Attractive People: Episode 4: Dangeresque 3: The Criminal Projective

Is that a record?

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New Strong Bad Screens And Video

Posted by John Walker on May 14th, 2008.

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strong1

Telltale have released details about the first episode of the Strong Bad’s Cool Game For Attractive People, as well as the first gameplay footage.

Screenshots (click on them for fullsize) and details lie below.

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RPS Exclusive: Mike Stemmle Interview

Posted by John Walker on April 26th, 2008.

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A few weeks back we heard the splendid news that LucasArts alumnus Mike Stemmle had joined Telltale. As one half of the team that created the original Sam & Max: Hit The Road, who better to get involved? So we got in touch and spoke to the man, finding out what he’s been up to in the meantime, what it’s like to return to S&M after all those years, the potential for the modern adventure, and how former colleague Sean Clark should have been a lot more careful at Mike’s wedding.

RPS: The last time I saw you was in the depths of LucasArts, midway through the development of Monkey Island 4. So my first question has to be, does your office still look like this?

The crazy thing is, Clark's side of the room was clean like a pharmacy.
(Click for the full glory)

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Strong Bad’s Cool Game for Attractive People

Posted by John Walker on April 11th, 2008.

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Coming to you live from San Francisco, on a Top Secret Mission for RPS, I’m excited enough to struggle with typing out a post on my EEE (sausge fingers vs. tiny tech) to tell you that there’s to be an episodic game featuring Strong Bad. Strong Bad’s Cool Game for Attractive People.

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