Posts Tagged ‘subnautica’

First Subnautica Screenshots Surface

By Alice O'Connor on April 14th, 2014.

Where I'd like to be

I’ll tell you what’s in space: a big load of nothing. Oh I’m sure it’s very pretty and makes you think and all that, but I’ll find my abyssal mirror in the ocean thank you very much. You know what’s down there? Iron snails, radiant deathworms, giant woodlice, immortal jellyfish, and colossal creatures we discover by finding bits of them in other monsters’ stomachs. So naturally I’m pretty jazzed for Unknown Worlds to plumb watery depths in Subnautica.

The Natural Selection 2 devs over the weekend pulled a virtual gold tasselled rope to open digital red velvet curtains and reveal the open-world oceanic build-o-explorer, and it looks quite pleasant.

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Of Life And Depth: Subnautica

By Adam Smith on December 16th, 2013.

Unknown Worlds, the studio behind Natural Selection 2, have announced a new game in a genre that they “do not believe has yet been invented”. Popping players in a customisable submarine, Subnautica will “combine elements of role playing, sandbox, exploration and cinematic games to create a unique experience”. There aren’t many details yet but there’s a superficial (at least) resemblance to Hello Games’ recently announced No Man’s Sky, particularly when it comes to close encounters of the weird kind: “Interaction with impossibly diverse and fascinating creatures. Some of these creatures will be truly enormous, all of them will be unique.” I’ve embedded a video below and Unknown Worlds promise open development, with early access some time next year, and frequent updates at their site.

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