Posts Tagged ‘Super Meat Boy’

Lovecats: Mew-Genics First Footage Shows Rutting Moggies

By Alec Meer on January 14th, 2014.

Mew-Genics, the cat-breeding-based follow-up to Super Meat Boy, has been in development for almost a year and half – that’s almost a decade in cat years. Too long, too long! We’ll all be crawling under the nearest chest-of-drawers to die soon. At least we finally have some in-game footage to look at, even if it does take the form of an animated GIF. But given cats and GIFs are the bedrock of the internet, it is only appropriate.

Warning: cartoon cats shagging below. No feline winkies on show, though.
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Cat-ching Up With Mew-Genics

By Alec Meer on December 17th, 2012.

Miaow?

Miaow miaow miaow Team Meat miaow Super Meat Boy miaow The Binding of Isaac? Miaow miaow miaow Mew-Genics, miaow miaw miaow. Miaow miaow don’t know miaow, miaow miaow miaow miaow 12,207,031,250,000,000,000,000 cats miaow miaow. Miaow!
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Free The Meat Boy One! Ransoming Super Meat Boy Galaxy

By Alec Meer on November 20th, 2012.

The entire gaming world and its robo-dog is currently going from door-to-door and begging for cash, so a shaft of philanthrophic light amidst the Kickstarted darkness is a welcome one. We posted about Mario/McMillen & Refenes mash-up Super Meat Boy Galaxy last week, but it was unclear whether Aubrey Hesselgren would ever share more of his half-gag, half-tribute project with the world. Turns out, he will. BUT ON ONE CONDITION. That condition is cash. Of course it’s cash! This cash will not, however, go to the developer – it will go to The Samaritans. If SMBG is successfully ‘ransomed’ for £10,000, its prototype will be freed and released to the public.

Blood money, I call it! Blood money! And also a very smart idea.
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Super Meat Boy Galaxy Is “Just An Experiment”

By Jim Rossignol on November 14th, 2012.


Over-talented game dev Aubrey Hesselgren crafted an unofficial 3D mashup of Super Meat Boy and Super Mario Galaxy, apparently “for Tommy Refenes’ 30th Birthday”. You can see a video of it in action below. Hesselgren says on a Reddit thread devoted to the idea: “It’s just an experiment in adaptation. I kept hearing people write off 3D games with all the arguments about spatial perception, limited information etc, and wanted to try to tackle a few of their points, just for my own edification. I didn’t want to dismiss what they were saying, but I felt like I had to see for myself. I learnt a lot!”
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Kitty Kharacters: Team Meat’s Mew-Genics Hints

By Alec Meer on November 5th, 2012.

Cats can't smile ACTUALLY

Four words all but guaranteed to win my attention: “a game about cats.” When said four words are twinned with the knowledge that the game in question comes from the creators of Super Meat Boy and one half of The Binding Of Isaac team, my attention becomes unwavering.

We know precious little about Team Meat’s Mew-Genics other than that it’ll be “randomly generated, strange and involve cats” so even a tiny, kitten-size scrap of detail is enough to cause a flurry of fluffy speculation. Today, that’s two new shots showing in-game characters.
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Wot I Think – Indie Game: The Movie

By Brendan Caldwell on June 12th, 2012.

The long-awaited documentary about the creators of Super Meat Boy, Braid and Fez is out now and available for download from its own site, iTunes or Steam. Here’s Mr Brendy C to tell you a few things about it before you spend your digi-groats on this much-feted film. Warning: could be said to include spoilers, if a documentary about some guys making videogames can be said to be spoilable.

Indie Game: The Movie is in the unusual position of being able to say it was using Kickstarter “before it was cool, man.” So it’s already vulnerable to the kind of folk who shout ‘hipster!’ at every twenty-something in a pair of milk-bottle glasses. Of course, our readers know better than that. As children, most of you will have undoubtedly been told the tale of The Boy Who Cried Hipster, the moral of the story being ‘don’t lie about there being a dickhead around, in case a real dickhead should actually show up one day to subtly insult your decor, or eat you.’ Being so well brought-up, I believe we can look at Indie Game: The Movie somewhat more fairly and see it for what it actually is: a good documentary which occasionally lapses into artificiality.
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Home Cinema: Indie Game The Movie Is Released

By Alec Meer on June 12th, 2012.

Men, at work

Grumpypants time: I worry slightly that focusing on Super Meat Boy, Fez and Braid risks painting an extremely narrow picture of indie gaming, and as such Indie Game The Movie might be suffering from some of the same echo chamber issues that some felt this year’s IGF did. But hell, let’s celebrate that it has successfully brought an image of videogaming that isn’t guns/boobs/guns/boobs/guns/boobs/guns/boobs into another medium and be happy about it.

After what feels like years of promotion, the movie is finally out. But not in cinemas! No, right on your monitor. You can grab it from its own site, from iTunes or, a little later today, the Steams. I hear mixed reports, but I shall be in all likelihood watching it tomorrow and can report back more usefully then. Oh, and check back on RPS in a few hours to read young whippersnapper Brendan Caldwell telling you just wot he thinks of this here film.

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Humble Bundle V Adds Braid, Meat Boy, Lone Survivor

By John Walker on June 7th, 2012.

Good blimey.

It’s arguable that the current Humble Indie Bundle is the best one yet. I’d argue it. I’m arguing it right now. But incredibly, it just got better. Added to Bastion, Superbrothers, Limbo, Psychonauts and Amnesia are Super Meat Boy, Braid, and bundle first-timer, Lone Survivor. Oh my goodness.

When speaking to Humble’s Richard Esguerra earlier today, I took the chance to ask him about what difference these extras can make. You can see that below.

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Indie Game: The Movie Coming To Steam

By Adam Smith on May 25th, 2012.

I’ve got a mighty fine idea. Why not point a camera at a bunch of creative sorts and let them speak their minds? That’s how Indie Game: The Movie was made, although I suspect editing the hundreds of hours of footage into something watchable, fascinating and entertaining was the hard part. Perhaps that’s why Swirsky and Pajot’s film won World Cinema Documentary Editing Award at Sundance 2012. Everyone will be able to watch it soon, or at least anyone near an internet connection, as it will be available as a downloadable purchase on June 12th. What’s most intriguing about this is that one of the download services carrying the film will be Steam. This leads to the obvious questions: will every film in the world soon be available on Steam and will Episode Three be a cinemovie?

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Unbound: Ed McMillen Talks With Design3

By Adam Smith on February 2nd, 2012.

And the infant could cry blood from time to time!

Who wants a long look into the mind behind The Binding of Isaac? Edmund McMillen recently spoke with design3, a web portal offering education and advice for game developers, and the resulting conversation is wide-ranging, fascinating and what I believe must be referred to as ‘refreshingly’ honest. That’s as honest as the country pub with the shaded garden serving up the first beer of a summertime Friday evening after a day of fielding calls in a thimble-sized office cubicle. The interview runs for an hour and a half but is certainly worth sticking with if you have an interest in Ed and his games, the indie scene, making games of your own or the wider industry. They cover it all.

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Humble Grumbles / Bundle Of Joy

By Alec Meer on December 21st, 2011.

Reusing this picture means I don't have to type in all the names of the HB4 games again. I SO CLEVER.

Good news and less good news from the Humble Bundle camp today. The happier end of the bargain is that purchasers of the current Humble Bundle 4 now get the base contents of Humble Bundle 3 (i.e. VVVVVV, Crayon Physics Deluxe, Cogs, And Yet It Moves, and Hammerfight) added to their pack. That’s if they’ve bought HB4 already. If they haven’t, they’ll have to beat the average price to get the bonus goodies. The average price is currently $5.17 million.
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