Posts Tagged ‘Super Splatters’

Impressions: Super Splatters

By Craig Pearson on August 17th, 2013.

Exactly what you'd expect from a game called Splatters
I have to confess that I’m playing Super Splatters with my feet propped up on my desk and a joypad in my hands. I could play it with the mouse and keyboard, but this just feels right, which makes sense as it was previously an Xbox 360 game. Now it’s here on the PC, and I’ve spent the morning bursting goo balls over bombs, and tactically smearing my viscera to the delight of a TV audience. It is an odd and delightful game.
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Goo-ed News: Super Splatters Coming Soon

By Craig Pearson on June 21st, 2013.

Yes, that is a swan wearing a crown.
Back in the day, when I wore the many weighty hats of a magazine section editor yet I still weighed a stone lighter, we came across a game called Confetti Carnival. It was a strange, violent version of Peggle, where the player controls explosive blobs that would slop their innards over levels. That blurstsplosion(tm) would hopefully set off a chain reaction of bombs in the level, painting it with the colourful liquid bursts of the Splatters’ insides. While the goal was to clear the level, the real fun came with the neat aftertouch controls, allowing you to pull of tricks and blurstsplosions(tm) with style. It was surprisingly unpleasant, oddly brilliant, and a lot of fun. It never came out. Except it did, but in the awful bondage of console exclusivity. That has now expired, and with a new lease of life the game formerly known as Confetti Carnival will be coming to Steam this month, renamed Super Splatters.
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