There are dozens of healthy and happy alpha funding projects and Early Access games under way, but when the model starts to go wrong, it seems like its going to go wrong in the noisiest, most painful way possible. The Stomping Land is a survival multiplayer game which rode dinosaurs and interesting hunting mechanics to both Kickstarter success and then initially high sales on Steam Early Access a year later.
But all is not happy in Jurassic Park. The initial release was less feature-complete than players hoped, updates were slower than initially promised, and now communication has all but stopped. The only thing the developer has said publicly in over two months was to Kotaku earlier this week: that the game is switching to Unreal Engine 4 and that this has created more work. The game’s community is less than pleased.