Posts Tagged ‘SUPERHOT’

SUPERHOT Super-Alpha Super-Footage Is … Alright

By Ben Barrett on March 2nd, 2015.

My face :(

What’s left to be said about the stylish and genius SUPERHOT [official site] beyond “is it out yet?” and “when is it out?” The prototype, coming out of the 7DFPS 2013 gamejam, captured everyone’s attention with a mix of minimalist style and time manipulation. If you’ve somehow not played it, go do so right now (if it works for you, as the RPS hivemind can’t get it to load).

SUPERHOT’s been flung back into the spotlight as the first alpha version was sent out to $200+ backers of the highly successful Kickstarter on February 28th. One young killtrepreneur has posted up eleven minutes of footage from the game’s new endless mode, fighting off waves of neon bad guys. Check it out below.

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SUPERHOT: A Chat With Alice And Pip

By Philippa Warr on February 12th, 2015.

SUPER. HOT.

Alice and Pip are talking about Superhot. It’s one of Pip’s most anticipated games of the year and Alice is pretty amped about anything which makes her look even more cool as she roams the land taking dudes down…

Pip: ALICE

Alice: Oh no.

Pip: What do you mean “Oh no.” You don’t even know what I’m going to say yet. I could be about to tell you of an exciting new pond for you to go swimming in.

Alice: I know you find my ponding more worrying than exciting, so this is cruel teasing for the sake of intro banter. Tell me what we’re talking about.

Pip: It’s only worrying because you can’t feel some of your limbs and appendages nowadays. Also you might get eaten by savage PIKE.

We’re talking about SUPERHOT, by the way.

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Not So Slow: SUPERHOT Hits Kickstarter Stretch Goals

By Graham Smith on June 13th, 2014.

SUPER. HOT.

I’m broadly uncomfortable with games that capitalise every letter of their name, because I don’t like being compelled to shout. I make an exception for SUPERHOT, the stylish FPS in which time only moves when you do. The original prototype was an inventive, surprising delight, and now its revised and expanded return is nearing the end of its successful Kickstarter. With a little over 24 hours to go, it’s even cleared almost all of its stretch goals.

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SUPERHOT Is On Kickstarter, Still Stylish But More Beautiful

By Graham Smith on May 14th, 2014.

SUPER. HOT. Getting the idea?

And all at once, the internet tweeted. SUPERHOT, the first-person shooter in which time moves only when you do, is now on Kickstarter. The original prototype caused a stir last year by turning combat into a puzzle in which you had to move efficiently to conserve time, dodge bullets and take out your enemies, and by presenting each of its short scenarios with precision and style.

You can still play that original prototype if you missed what the fuss was about. You can back the Kickstarter project right now, where $14 will net you the final game and they’re looking for a total of $100,000. Or you can step below to watch the new trailer and discover exactly how the team has been advancing through time these past eight months.

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