Posts Tagged ‘supreme commander 1936’

Measuring Up: Supreme Ruler 1936

By Adam Smith on October 23rd, 2013.

Of all the times to be in charge of one of the world’s nations, 1936 has to be one of the worst. Terrible things are afoot, and even the most noble decisions will likely lead to destruction and death. A terrifying time to be a leader in reality but a perfect setting for “a real time geopolitical strategy game” and that’s precisely what Supreme Ruler 1936 is. With single player and multiplayer campaigns covering the build-up to WWII and the conflict itself, it also has a sandbox mode that allows the player to control almost any nation in the world. Developers BattleGoat have turned to Kickstarter, seeking to raise $60,000 John Candy Coins.*

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