Posts Tagged ‘Syndicate’

Syndicate ‘Revival’ Is Official, Officially FPS

By John Walker on September 12th, 2011.

Hopefully we'll see some proper pictures soon.

After the rumours spilled out, EA and Starbreeze’s well known secret is finally official. Syndicate (the official site isn’t yet working, but should be there) has been announced, and yes, it’s an FPS. And yes, it offers four-player co-op. And it’s only called “Syndicate” so far. Surprisingly, it’s due out early next year. They’re describing it as a “revival”. Because when you think Syndicate, you think “a unique and brutal sci-fi first-person shooter experience”. Right?

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Syndicate Reboot Confirmed As Co-Op FPS?

By Jim Rossignol on September 11th, 2011.

X-Com fanbase, I feel your pain.
Syndicate will reportedly be a 4-player co-op FPS, developed by Starbreeze. This thread on NeoGAF has some images and info which are apparently leaked from the Swedish edition of Game Reactor which is out next week. This what we know: “Chip Enhanced Gameplay: Slow down time, see through walls, and breach your enemy and everything digital in the world with Dart vision – A neural DART6 chip implant that allows you to interface directly with the Dataverse,” “4-Player Online Co-op: Assemble your Syndicate for global domination. A 4-player, online co-op experience like no other, with chip enhanced gameplay and 9 missions re-imagined from the original Syndicate,” “Visceral FPS Experience: Utilize an upgradable arsenal of futuristic weapons, armor and gear to annihilate your enemies and harvest their chip technology for personal advancement and sinister corporate greed,” “Sci-Fi Fiction: Immerse yourself in the world of Syndicate 2069, with a world-class sci-fi story experience, written by bestselling author Richard Morgan.”

Men will get shot from a first-person perspective. Yep.

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Syndicate Reboot Definitely A Shooter?

By Jim Rossignol on June 3rd, 2011.


Speaking of games that are back from the dead in FPS form, here’s the latest on Syndicate. It would seem improbably in the extreme that Starbreeze, the guys behind the Riddick games and The Darkness, would do anything other than a shooter, but this “Inside Starbreeze” piece at 1up seems to confirm it. This quote attributed to “a source” seems to say that the game – which is Codenamed “Project Redlime” until EA choose to reveal it – sits firmly within Starbreeze’s shooter evolution heritage. There’s more from Starbreeze’s Johan Kristiansson following it.

“RedLime was meant to be the step up from Darkness, where we sort of took all the mistakes we did with Darkness and do them right.”

That could only mean one thing.

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The Syndicate Reboot: The Script?

By Alec Meer on May 26th, 2011.

Oh no! His parents!

The alleged Syndicate alleged reboot allegedly being allegedly made by Riddick developers Starbreeze remains only alleged, but more and more alleged signs point to its alleged development. Latest of these is a chuck of script which has found its way to Siliconera. If this is real, Eurocorp returns – but the plot will concern a resistance movement against it, perhaps a la the original game’s expansion, American Revolt.
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Wester Wants Paradox “Riff On Syndicate”

By Jim Rossignol on May 2nd, 2011.


RPS chum Stephen Totilo met up with Fred Wester from Paradox recently, and they had a little chat. Reader B points out that this little chat contained a brief mention of Syndicate, which is currently being remade by Starbreeze. Here it is:

And down the line? Well, this is how Wester’s mind works: He loved the ruthless isometric tactical classic Syndicate back in the day. He also works in Sweden and is therefore privy to the fact that a neighboring studio is making a new Syndicate for EA and that the game is “more of a like a GTA wannabe than it’s like the original game.” Therefore, he wants Paradox to make its own riff on Syndicate. They don’t have a game design in mind yet, but that’s the dream.

I’m smiling. Are you smiling?

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EA Dares To Question Holiness Of Old Games

By John Walker on March 25th, 2011.

YES I HATED IT.

CVG have an interesting story from EA’s games chief, Frank Gibeau, discussing their history of games and the potential for reviving old IPs. It’s interesting because it’s Gibeau who points out that some of those classic games we all remember loving, well, he says, they might not actually be that good. Dare you admit the same?

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Syndicate, Syndicate, Syndicate

By Jim Rossignol on August 4th, 2010.


So here’s a thing. It could be poetic justice, but it’s too early to tell. What I mean is this: I think XCOM looks great, but it’s the kind of thing that doesn’t tickle the love-strings of X-Com purists. “Nevermind,” I said, so cheerily, and having no critical or emotional attachment to the original series. “It’ll still be an entertaining take on the shooter.” Of course, if someone was to come along and give a similar treatment to my beloved Syndicate, things might be a little different. A switch would flick in my head, my worries about hypocrisy would disappear in a puff of indignation, and red mist would do hideous battle with my cool, logical implacability.

EA have just registered three trademarks for Syndicate. We already have rumours that Starbreeze are developing a Syndicate game. What are the chances it will remain a beautiful isometric dystopia? Oh, gaming future, please be kind.

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Trademarked Man: Syndicate’s Baaaaaaaack

By Kieron Gillen on April 14th, 2010.

A first person shooter with a flame-thrower. That's the kind of innovation I look forward to.

Well, not an official confirmation, but Superannuation has noted that trademarks on Syndicate have been filed by Electronic Arts and Starbreeze. It’s been rumoured forever, of course, but now seems to be solidifying into something distinctly more trenchcoat shaped. What will it be like? Well, with their previous history with Riddick and The Darkness you have to assume it’s going to end up being something a little closer to the ground than the distant isometric game of yore. Thanks to Phill for the head’s up.

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More Molyneux Broken Promises: Syndicate

By Kieron Gillen on April 1st, 2010.

If only we could talk to the subjugated people of a future dystopia. Now that would be something.

We were excited about Syndicate as everyone else. Well, we were excited about it when it was codenamed BOB. We were excited about it when it was Higher Functions. And we were still pretty excited about it when it became Syndicate… until we realised how much this game which held so much promise has been gutted. Unless something major happens between now and its release in late Summer, we can’t see it being anything other than an unmitigated disaster and an insult against all PC gamers.
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A Rumour Renewed: Syndicate Resyndicated?

By Alec Meer on March 31st, 2009.

More than renewed, in fact – Gamesindustry.biz reckons it’s had cast-iron confirmation from a source that EA and Starbreeze (Chronicles of Riddick, The Darkness) are, as speculated last year, working on a brand-new Syndicate game.

Which is happy-hands-in-the-air time for long-term PC gamers. As long as they don’t mind that (most probably) no-one from the original Syndicate team will be involved. And that the odds of it being a zoomed-out strategy kinda thing rather than over-the-shoulder mega-death fun are practically zero. But it’s a highly respected developer with a history of morally-ambiguous protagonists, tackling an ever-beloved theme of semi-malevolent corporations treating humanity with near-total disdain – it’s very unlikely to be Syndicate as we know it, but it certainly seems like a smart pairing.

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Speculative Rumour: Is Syndicate Coming Back?

By John Walker on October 18th, 2008.

Will Kieron start wearing the leather coat again?

Well, if this is true, it’s a bit of a surprise. CVG are claiming that EA will soon be announcing a new Syndicate game. Yes, Syndicate. Way back in February EA signed a deal with Starbreeze to make an old game from the EA cupboards. Known as “Project RedLime”, no one knew what it was. Kieron madly guessed Archon. We naturally asked you to guess, and kudos to commenters who got it. (Apart from the ones who listed the entire EA back catalogue). If CVG are right, that is.

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Syndiiicate

By Alec Meer on March 20th, 2008.

Like GTA, but with less knob gags

(I’ll stop it with the iiis now). Yes, a third Syndicate game has been raised as a possibility. Happy! Happy! Happy! That said, the raising was done by one P. Molyneux, the man whose picture appears next to The Big Book Of Hackneyed Phrases & Sayings’ entry for “pinch of salt.”

Here’s what he told Shacknews:

“I really would love to redo a version of Syndicate. Syndicate was probably one of my favourites.”

Whether he’s just thinking aloud, hinting at an actual project or none-too-subtly putting it out there in case EA offer him a vast sum of money to leave Microsoft and come make it for them, I really don’t know. Let’s be pleased that Syndicate hasn’t been forgotten, anyway. (Insane fantasy-land: given EA’s recent talk of regretting killing off Bullfrog, they quietly re-recruit all its major minds and get the band back together. /Insane fantasy-land).

And in bonus happy! happy! happy! news, he offered this in reference to Dungeon Keeper (and Magic Carpet too, but I’m a bit mono-vision when it comes to DK), “One day, I’m sure that opportunity is going to come up and I’d love to do it.”

In other news, J.D. Salinger announces a sequel to The Catcher In The Rye.

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Retro: Syndicate

By Kieron Gillen on January 31st, 2008.

The British cover, which is far superior to the US one.
Another alumnus of PC Gamer‘s Long Play series, slightly remixed and expanded

A ninja dressed in gaudy blue has just grabbed hold of the eyesockets of his opponent and torn his head clear of his body, dangling a couple of feet of glistening wet spinal cord behind him. Cue screams from the horrified Tabloids. Gamers laughed at or with it, depending on their temperament. It’s 1993, and Mortal Kombat, in terms of press controversy, is the Grand Theft Auto of its day. But only in those terms. Anyone who actually plays it understands that this game exists purely in the Grand Guignol traition of video nasties, a comedy fountain of gore. It was just slapstick with a very sharp stick.

It wasn’t bad to the bone.
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