Posts Tagged ‘Tabula-Rasa’

This Is The End: Tabula Raises Hell

By Alec Meer on March 2nd, 2009.

MMOs are supposed to be the never-ending story. When one bucks that trend – when it concludes – it becomes something else entirely. In hindsight, is it still the same looped search for short-term personal rewards that it began as (and that its peers remain to be), or does it become a complete experience, more akin to a traditional game?

We already knew troubled sci-fi MMORPG Tabula Rasa (the “Richard Garriot’s” was dropped when Big Beard jumped ship from the project last year) was to shut down in early 2009. What we didn’t know is whether it would go with a bang, a whimper, or just the click-BZZZzzzzzzt of a central server being switched off. In the end, the Saturday just gone revealed it to be a little of all three.
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Richard Garriot Still Loves His Ultima

By Alec Meer on January 16th, 2009.

Just a quickie about GameDaily’s fairly candid interview with Lord British hisself. The sometime space voyager mostly shares about his thoughts on the upcoming Tabula Rasa closure. He seems saddened but not devastated; perhaps that’s because the old boy’s seen plenty of his games suffer in the past, or perhaps it’s endemic of how TR was never what it should have been.

The bombshell, such as it is, comes at the interview’s close, where he says he would gladly work on a new Ultima game for EA given the chance: “I think that if, by hook or by crook, I had access to that property, either in solo-player or multiplayer, I would absolutely love to continue to play in the Ultima universe.” EA has this nasty habit of jealously guarding its old franchises yet doing nothing with ‘em, but lately we’ve heard rumours of new Syndicate and Dungeon Keeper titles. Maybe now there is a chance the Avatar will get to lock horns with that big red guy again after all…

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Going Blank Again: Tabula Rasa For Free

By Kieron Gillen on December 23rd, 2008.

I still enjoyed it.

At Christmas, we should spare a thought for those who are more unfortunate than ourselves. Like John. And the live team on Tabula Rasa whose work is winding down as the game for its final closure on February 28th. But until then, the game’s actually totally free to play for everyone. Instructions are on the site proper, allowing you to either play from an old account or start a whole new one. Below the cut you’ll find the most recently posted uservideo on gametrailers, which appears to be a repost of a post-release instance. It’s cute enough but the sad thing is realzob’s usertext on the video: “Tabula Rasa must survive”. Poor old Realzob.
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And It’s Goodbye From Tabula Rasa…

By Jim Rossignol on November 22nd, 2008.


Richard Garriott’s last great effort to make the MMO of our dreams is to shut down in February 2009. It’s always particularly sad when an MMO meets its end – they don’t get to be saved from the bargain bin like other games. They’re just gone. Sniff.

The official message is here:

So it is with regret that we must announce that Tabula Rasa will end live service on February 28, 2009. Before we end the service, we’ll make Tabula Rasa servers free to play starting on January 10, 2009.

Free stuff! Hurray! I mean: Yes, what a shame.

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Tabula Rasa Cleans Its Slate

By Alec Meer on September 24th, 2008.

My, what a lot of anti-aliasing

(And isn’t that joke getting annoying now? I aim to displease…)

With WAR, WOW and LOTRO managing a high-fantasy chokehold on the MMO market at the moment, one might forget that Tabula Rasa’s still out there offering something a little different. There’ve been various reports that the Richard Garriott-figureheaded sci-fi onliner isn’t doing so well of late, but perhaps an apparent renewed offensive could lure back those who prefer their MMOs to have pistols rather than poleaxes.
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NCsoft Confirm Job Losses In UK

By John Walker on September 11th, 2008.

How long for this (or that) world?

The rumours have been floating for a couple of days, but it’s now confirmed that NCsoft Europe will axe 58 jobs from its Brighton office. According to reports by GamesIndustry.biz, the first round of sackings took place yesterday, with jobs going from a variety of departments.

This follows from yesterday’s announcement that NCsoft would be consolidating a number of its component parts into the new NC West (although this name might change). This move brings together NC Interactive, NC Europe, NC Austin, and ArenaNet, putting its headquarters in Seattle, WA by the end of the year.

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NCSoft Austin In Trouble?

By Jim Rossignol on August 13th, 2008.


Edit: Denied by NCSoft, but then they would say that.

The rumour-mill over at Joystiq is grinding up some vital seeds of information from the Texas MMO scene. It looks like NCSoft’s main North America office might be in trouble, which means that Dungeon Runners and Tabula Rasa are on dangerous ground.

Future development of Tabula Rasa will reportedly be handed over to Seattle-based Guild Wars creator Arena.net, with Massively reporting that the title may meet a similar fate as Dungeon Runners if it “fails to turn the tide of subscribers and expectations.” It has also learned that any future collaboration between NCsoft and Tabula Rasa principals Richard and Robert Garriot will be “limited in scope,” due to a souring of relations with the Korean management team over their title’s lackluster performance.

It sure is a shame TR wasn’t much fun. Dungeon Runners is a laff though, and free.

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Operation Immortality – DNA In Spaaaaaace

By John Walker on July 30th, 2008.

Please don't save humanity.

Need your DNA in space? Yeah, we thought so. Thankfully Richard Garriott is here to help. Well, if you’re in the US anyway. (Apparently EU law prevents it taking place – any lawyers out there know why?) “What,” you ask incredulously, “are you on about?”

Well, it seems that in a deeply peculiar promotion for the middling NCSoft MMO, Tabula Rasa, players are being offered the chance to have their DNA sequenced, digitised, and fired off into space as part of the “Immortality Drive”, to accompany Lord “Richard Garriott” British’s expedition to the International Space Station in October 2008. You know, in case the human race gets wiped out and we needs spares.

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Hellgate? Screwed. Tabula Rasa? Okay. Apparently.

By Kieron Gillen on June 11th, 2008.

Having since moved to London, I have yet to see this. I feel robbed.

If we paid attention to note the relative amounts of Online RPG noteworthy news, we’d be sure to note that today is the biggest day for noteworthy news since the previous noteworthy news day. Firstly, Bluesnews brings to our attention that Flagshipped discovered Guy Somberg’s blog post about the state of affairs at Flagship. He rapidly deleted it, but Google-cache remembers all, where he despairs how people are leaving Flagship in droves. Meanwhile, over at Eurogamer, a NCSoft spokesman say that Tabula Rasa’s sales are growing month on month. Which must be nice for them.

Full quotations beneath this linky-thing.
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Tabula Rasa… Autopsy?

By Jim Rossignol on April 24th, 2008.


Is sci-fi MMO Tabula Rasa stumbling towards extinction? Eurogamer certainly seem to think so:

Today’s piece, sadly, feels more like an autopsy. Tabula Rasa isn’t cold on the slab, but it’s certainly heading that way.

And so yet another sci-fi MMO heads off into troubled waters. What’s going on here? Can Eve’s esotericism really be the only way to create a reasonably successful sci-fi game? Do people simply not want to play in a character-based science fiction world? Are we addicted to spaceships?

Okay, readers. What would you have done if you were Lord British? How would you fix the science fiction MMO and make something to challenge World Of Warcraft? Is it as simply as World Of Starcraft? Or do we need a licence, like Warhammer 40k? Or do you, like me, think that the lessons are there to be learned from City Of Heroes, Planetside, Guild Wars, and Eve Online? Are the MMO developers simply guilty of not learning from the mistakes of past games? What is the answer for the science fiction MMO?

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Going Blank Again

By Kieron Gillen on March 31st, 2008.

Just in time for Space Week Jason Ford, Mission Designer for Tabula Rasa talks about a Mission in Tabula Rasa. Who’d have thunk it?

Thanks Gametrailers! You’ll be first pick for our high-level raid party.

It’s actually an updated mission in a forthcoming update. It includes AI becoming self-aware and – as everyone knows – that’s rarely a good thing for more carbon-based Self-aware things. If RPS became self aware, you’d be in trouble, mark our words. The video is called Patches to Ashes, after the unlikely name of the AI in question, which brings to mind Bowie’s Ashes to Ashes (Which is very Space week) and Clarence Carter’s Patches (Which isn’t very Space week).

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Korean Times claims Tabula Rasa Blanks Out

By Kieron Gillen on February 19th, 2008.

Well, we like it.

Cho Jin-seo of the Korean Times has started internet grumblings with his latest piece where he reports that Tabula Rasa, “has proven to be a financial disaster”. With information taken from an investor conference call, he claims that it’s only seen 5 million in revenue when TR was believed to cost 100 billion. It also claims that Garriott started the project more than twice, the studio is now to be downsized, while the project leaders, “will keep their position”. However Robert Garriott has been replaced by Chris Chung from his position as head of the organisation and the-not-ex-Lord-British Garriott is, “free from day-to-day operations”. More here.

The article’s already been strongly argued as misleading from NCsoft Sources, noting the reporter in question had previously written reports from conferences he never even attended.
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Tabula Rasa: Hybrids

By Jim Rossignol on February 1st, 2008.

If RPS were to start a book-club styled games discussion then I think it would be Tabula Rasa that I would first bring to the group as a suggested reading material. It’s a game that I haven’t made my mind up on. I’ve played a few levels and enjoyed it, but my opinion has not had time to settle. I’ve heard various net chums complain that it’s unlike WoW, or that it’s too like WoW, and I read Kieron’s remarkably enthusiastic review. And I want an excuse for some space adventure. I really do. This is a game I need to spend some more time with, perhaps go out to lunch, to see if we can be friends.

I want to get in there before I miss too much of what it has to offer. MMOs have a habit of evolving so that gamers say “oh yeah, patch 1.242342 was fun times…” I’m probably not going to miss much with the latest addition of various coloured humanoids, but I’m sure there’s some other stuff in there too:

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