Posts Tagged ‘Take On Helicopters’

High Times: Take On Helicopters

By Jim Rossignol on June 8th, 2011.


Earlier in the week I managed to have a chat with Bohemia boss Marek Spanel and one of the games he talked about was this: Take On Helicopters. It’s a civilian helicopter sim set at first in Seattle, and then on a more global stage. The game uses the Arma 3 engine, and a fresh take on the dev’s helicopter handling and controls. It will be an in-depth sim, but should be a little more accessible than you might expect, too. It’s about commercial competition, and managing a helicopter firm in tough times. For a game that features limited explosions or man-shootings, it’s looking fairly interesting.

My interview with Marek – which discusses this, Carrier Command, and Arma 3, will appear on Monday. You can check out the Take On Helicopters E3 teaser – which inevitably just features shots of a helicopter – below.
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Rotors Scoped: Take On Helicopters Coming

By Quintin Smith on March 31st, 2011.

It's kind of like rotoscoped, do you see? Yes? No?

Excitement is literally in the air! Bohemia Interactive (Czech developers of Operation Flashpoint and Arma II fame/infamy) have announced Take On Helicopters, a new simulator focusing on the rewarding challenge of flying helicopters as well as “beautifully rich landscapes”. I will admit to some disappointment that Take On Helicopters is not a game about taking on helicopters mano-a-mano, nor is it a game about taking on helicopters like you might take on an adopted child, having to then tutor your fledgling helicopter in the ways of right and wrong. “Well done, baby helicopter! It was RIGHT to chew up that taxman in your small yet deadly rotor blades!” And you could stroke its grille and listen to its silky purr.

What can you do, eh? The announcement trailer follows…
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