Posts Tagged ‘Tarn Adams’

Dwarf Fortress Update, The First In Two Years, Is Out Now

By Graham Smith on July 8th, 2014.

Graham, earlier.

“The mind has been rewritten quite a bit,” starts one of the patch notes for the new Dwarf Fortress update. The first addition to the fantasy simulation game in two years, version 0.40.01 offers sweeping generation to world generation and simulation, combat and movement, fortresses, trees and, yes, the mind. Step below for a dive into the game’s wonderful patch notes, and for more barely coherent rambling about how great this game is.

Read the rest of this entry »

, , .

74 Comments »

Control Dwarf Fortress With Isometric Graphics And Mouse

By Graham Smith on June 26th, 2014.

Dwarf Fortress is not as hard to play as you think it is, but there’s no denying that its ASCII graphics lack modern clarity. Chances are that if you’ve played the game any time in the last two years, you did so not using a vanilla install, but by partnering the complicated fantasy simulation with third-party tools like DwarfTherapist or Stonesense.

As of earlier this week, Stonesense just became a lot more powerful. It previously let you visualise your world with isometric sprite graphics in a separate piece of software, but now that angled art can be integrated directly in the game itself. Best of all, it can be used not just as a visualiser but as an interface to control part of the game.

Read the rest of this entry »

, , , .

82 Comments »

Toady: “It was supposed to take two months.”

By Kieron Gillen on February 27th, 2008.

Short angry men surviving solely on alcohol. But enough about Alec - here's some dwarf stuff.

Gamasutra have just ran a long and illuminating interview with Tarn “Toady” Adams of Dwarf Fortress fame. Across ten pages, we deal with everything from the origins of the god Armok’s name (It comes from a variable, Arm_ok, in an earlier game which kept track of your limbs), why they’re doing this epic fantasy game anyway (A love of priests named Aaaa, obv) and its nonlinear playpen as a storytelling device. And that’s just from the first four pages. I’d paraphrase the rest, but RPS-towers internet is having one of its momentary spaz outs when I can’t. Still – good to hear that Tarn now survives solely from donations into his tip-jar, allowing him to do it full time. For the love of dark gods named after amusing variables, go read the bloody thing.

(You haven’t got around to that Dwarf Fortress For Idiots Post yet, have you – RPS Subconscious)

Shut up, you.

, .

36 Comments »