Posts Tagged ‘tax relief’

What A Relief: Talking To UKIE About UK Tax Breaks

By Adam Smith on March 29th, 2014.

On Thursday, a tax relief scheme for British game development finally passed into law. The scheme had been passed back and forth between various bodies, and finally landed on the desk of the European Commission in April of 2013. Behind the scenes, cog were still turning and the new tax rules will come into effect from April 1st. That’s good news for the British games industry, right? We’ve covered the cultural question before, as well as looking at the benefits (or lack of) for smaller developers. Now that almost all of the paperwork is in place, I contacted UKIE CEO Jo Twist to find out more about the letter of the law.

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Broken British Tax Breaks For Games

By Alec Meer on April 16th, 2013.

Did you know: Osborne keeps his long ago excised soul inside his red box

Urgh, this is no good. The announcement of tax breaks (as explained here) for the UK games industry, bruised and battered as it was by a torrent of studio closures in recent years, was an all too rare instance of George Osborne doing something to stimulate rather than malnourish the UK economy. And there was much rejoicing – until the European Commission decided it wanted to shoot the plans down.
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How The New UK Tax Laws Will Affect Indie Developers

By RPS on December 13th, 2012.

This will upset some people, but John just isn’t a financial expert. His stabs at trying to understand the new UK tax relief rules for games development have been enthusiastic, but inexpert. Which is why we’ve turned to Chris England – developer of Xenonauts, and qualified accountant. As an independent developer, and a financial expert, the subject affects and interests him directly. So he’s taken a deeper look to see how it really applies to the UK’s indie developers, and why it fails to take into account the newer methods for funding development.

Back in March, the UK government made all of us happy by announcing that 2013 would herald the arrival of a new tax relief for the video games industry. They confirmed this in the Autumn Statement last week – but what does the draft legislation actually mean for British indie companies? Well, it’s (qualified) good news! The tax relief being proposed is pretty generous. Here’s a simple breakdown of how it will work.

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How British Is British? The Rules For UK Tax Relief

By John Walker on December 12th, 2012.

With last week’s Autumn statement giving UK games developers a long-fought-for tax break, details are now available about who will be eligible. This test is in response to European laws that are necessary for such breaks to be put in place, and at first appears to require that the games and the teams in question have some elusive notion of Britishness. Um… you like curry with chips? But when you see what the words actually say, it seems it’s not really a test for Britishness at all.

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25% Tax Relief For UK Games Developers

By John Walker on December 5th, 2012.

Today is Britain’s perhaps most thrilling day of the year. It’s the day that the Chancellor of the Exchequer gives his Autumn Statement, the annual not-quite-the-budget about which everyone has been on tenterhooks for weeks. Will he make being unemployed entirely illegal? Will he announce that all benefits claimants must be his butler for one day of the year? Will he demand that the disabled must either stop complaining or move to Russia? Probably, I don’t know – I was playing Far Cry 3 over lunchtime. But one thing he has announced is a 25% tax relief for UK games developers.

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UK Tax Breaks For “Culturally British” Games Only?

By John Walker on October 2nd, 2012.

British culture in one handy image.

The suggestion of tax breaks for the UK games industry has been something of a ten pound note on a thread of cotton, yanked away just about every time the industry thinks it can reach for it. The plans are yet again being looked at, promised to appear next Spring, and this time with the rather peculiar suggestion that projects should be measured to see if they’re “culturally British”. Huh.

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Who Killed Videogaming Tax Relief?

By John Walker on June 25th, 2010.

This is my mature approach.

Yesterday afternoon a bold story appeared on Develop’s site, stating that there was far more to the abandoning of videogame tax relief in this week’s UK budget. It was not, they say, a case of the treasury overturning the decision, but rather the influence of an unnamed “global publisher” who “sabotaged [the] UK games tax break.” Obviously this story has received quite a lot of attention, especially with people guessing who this major publisher might be. But major industry figures give the impression that it might be no publisher at all.

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