Posts Tagged ‘team 17’

The Escapists Is Out On Early Release

By John Walker on August 21st, 2014.

When it comes to prison games on Early Access, few are going to compete with Prison Architect. However, The Escapists approaches the concept from the other side. Here, you’re the prisoner, and you’re trying to escape. It’s out on Early Access now – I’ve written some (jail) sentences about it below.

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Gimme: Team 17 To Publish Sheltered

By Adam Smith on June 30th, 2014.

Sheltered is a game of post-nuke survival in which the player is at the head of a family living in an underground bunker. Our Alec took notice when it reached Kickstarter a couple of weeks ago and he wasn’t alone. With four days left on the clock, the project has reached passed its £15,000 goal and is on the verge of raising £20,000 in bottle caps and other assorted currency. It wasn’t only pledgers who took note of the pixel art survival sim, companies were also watching, notably Team 17 who have snapped up publishing rights.

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Team17′s Flockers Is Basically Lemmings

By Alice O'Connor on March 29th, 2014.

Wake up, sheeple

Oh, how excited Worms, Worms 2, Worms Armageddon, Worms World Party, Worms Blast, Worms 3D, Worms Forts, Worms 4, Worms: Revolution, Worms: Clan Wars, and Worms Crazy Golf developers Team17 were when they announced they were making something new. “The most important game we’ve worked on in over a decade,” they called the “explosive new IP” Flockers. What could so excite the developer also behind eight Alien Breed games? Lemmings. Flockers is pretty much a new take on Lemmings, the classic nineties puzzler from DMA Design (before it became the hip and trendy Rockstar).
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Cellmates: Team 17 To Publish The Escapists

By Adam Smith on February 24th, 2014.

Backers of top-down prison break game The Escapists are no doubt aware that Team 17 have picked up the title for publication. An alpha version will be tunnelling into backer inboxes soon and the game will also be playable at EGX Rezzed. The Lair of the Worms appears to be making a concerted move into third-party publishing, having already signed minimalist stealth game Light, which was also creeping through the crowdfunding process when Team 17 spotted it. My advice? If you’re an indie developer, the best way to attract Team 17′s attention is a spot of top-down sneaking. Perhaps it’s time to start work on that roguelike Casanova sim you’ve been planning for the last five years.

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Hands On: Worms – Clan Wars

By Adam Smith on June 21st, 2013.

Last week, I visited Team 17 and was the first outsider to have hands-on experience with their latest game. It’s a Worms game because, on the whole, that’s what they do. Unlike the previous release, Clan Wars has been designed specifically for PC and while it’s the multiplayer league system that worms its way into the title, the additions and tweaks to the physics system may be the necessary game changer.

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Wot I Think: Worms Crazy Golf

By Brendan Caldwell on November 10th, 2011.

Gosh, this looks exciting.

Team 17 recently had the idea of combining their Worms games with a crazy golf game. We gave it to Brendan so he could tell you Wot He Thinks.

Dearest Jim,

What happened to us? You don’t call. You don’t write. You time your visit to GameCity festival so that you arrive on the very day that I leave. I’m in tears at this juncture. Genuine water-from-the-eyes tears. And then all of a sudden you want to play a round of golf? Really? Golf is the most barbarous of make-up games. If I wanted to walk around in an eerie emulation of the countryside with a club in my hand I would just wait until Skyrim comes out.

Disappointingly yours,

Brendan

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Wriggling Woods: Worms Crazy Golf

By Adam Smith on October 14th, 2011.

madcap, eh?

I’m a huge admirer of the gentleman’s sport of crazy golf, or as I prefer to call it, Bedlam Roughage & Greens. Combining that most elegant of pursuits with the antics of Team 17′s Worms, forming some kind of Worms Crazy Golf, seems a sensible plan and a few videos of the (mercifully) 2d title have now appeared online. It all looks very agreeable, although I hope the puzzle-type layout of the levels doesn’t mean there won’t be plenty of room for a more chaotic approach. The game is due on Steam on the 19th of this very month of October and there are several videos of golfing worms below.

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Eagle™! Team 17′s Worms™: Crazy Golf

By John Walker on August 15th, 2011.

Crazy golf AND Worms... together... it's too much!

Back in 1937, a man called Andy Davidson came up with an idea. That idea was to copy a game called Artillery, but to put worms in it. He took that idea to the visionaries at Team 17, and from then on the world would never be the same again.

Since that day there have been over three hundred thousand games based on the Worms license, because when an idea is as fresh and original as Worms, it is imperative that it be repeated as close to infinitely as is humanly possible. And when you’ve got an idea as good as that in your locker, you never need think a new thought again. But that’s not enough for some. Some strive to go further, to take perfection and refine it, reshape it, reinvent it. And so it is that Team 17 have announced Worms: Crazy Golf.

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Wot I Think – Alien Breed 3: Descent

By Jim Rossignol on November 22nd, 2010.


The recent Alien Breed series, Team 17′s episodic shooter outing based on the venerable 16-bit era titles, rumbles to a close with Alien Breed 3: Descent, which came out last week. I’ve been having a play of Descent and also looking back over the Alien Breed’s long and patchy history. Here’s wot I think…
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Alien Breed 2, 2

By Alec Meer on September 24th, 2010.

ratatatatatatatatatatat

Poor old Team 17′s rebooted Alien Breed hasn’t had the best luck on PC, having had its thunder royally stolen by Valve’s rebooted (and, more to the point, free) Alien Swarm. Too many aliens, too many reboots happening at once. Unbowed – well, probably a little bowed, I suspect – they’re having another go, with the release and demo of Alien Breed 2: Assault. This is not the same as the original Alien Breed 2. It confuses me. I want to cry. But I also want to shoot aliens!
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The Game “Worms Reloaded” Has A Demo

By Jim Rossignol on August 27th, 2010.


I have mixed feelings about Worms. On the one hand they’re one of my favourite invertebrates, down there in the mud. But on the other, well, the game of Worms was one I was forced to play by my chums for almost a year. Every day they would come around and say “hey, is your PC on? Perhaps we could play the turn-based comedy side-scrolling tactics games, Worms?” Actually they didn’t put it like that, they just insisted that I “get worms on,” which sounds much cruder. Those brutes. Anyway, you can take it upon yourself to imagine what playing Worms for an entire year must do to a man by playing the demo for Worms Reloaded, which is available now on Steam. The full game is out too, should you wish to take the experience further.

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The Worm Has Turned Up: Worms Reloaded

By Kieron Gillen on July 29th, 2010.

I could only endure Worms drunk. I am totally an AP fanboy.

Announced today via the medium of media is that Worms is returning. Ten years on from Worms Armageddon – which makes me feel terribly old, as I remember it being played in the office when I joined PC Gamer – it’s back and it’s on Steam. Well, it will be on Steam, upon its release on August 26th. It includes lots of game modes, 4-player multiplayer (both local and online if you don’t want everyone cramming into your bedroom to drink your vodka like we did back in 1995), level creation tool, customising your worm and… oh, more details plus the option to pre-order it with 10% off on its Steam page. The normal price? Eighteen quid. Which I suspect will make some of your eyebrows raise archly. Trailer follows…
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Alien Breed Impact Demo On Steam

By Jim Rossignol on May 28th, 2010.

Dakka dakka, and suchforth
Aha, eagle-eyed folks will have spotted that I missed out on there being an Alien Breed Impact demo up on Steam, when I was reporting news on the renaming and such. That should allow you to discern whether the pre-order bundle, which also just went live last night, is actually worth your monies.

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