Tag Archive

Left 4 Dustbowl

Written by Alec Meer on November 18, 2008.

We had said, amongst ourselves, that we probably had enough Left 4 Dead coverage today already. This one’s just far too epic not to report, though. Via Castle Crecente, it’s Left 4 Dead played happily in Team Fortress 2 maps:

Man! Fast work, modders. There’s safe rooms and everything. It also supports Hl2 maps, apparently - there’s a guide on how to do it yourself here. So, within less than a day, there being only four official L4D campaigns has stopped being a problem. Happy Zombieday!

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There Really Needs To Be A TF2 Movie…

Written by Alec Meer on September 28, 2008.

…or so machinima of this calibre makes me think. Splendid, Looney Toonian stuff.


Thanks to Matt Slim (if that is indeed his real name) for the tip.

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Team Fortress 2D, Anyone?

Written by Jim Rossignol on September 20, 2008.


This has to be one of the finest entries to TIGSource’s awesome Bootleg Demakes competition. It’s Gang Garrison II, a demake of the peerless Team Fortress 2. It’s a two-dimensional version of the red-vs-blue class-based game we all know and love. In fact it’s almost the same game… only flatter. It’s got network code, heavies, snipers, scouts, the lot. There’s a video of it in action after the link, but I think you should just download it and host a server - anyone can do it!

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The Dispenser Mod

Written by Jim Rossignol on July 8, 2008.


So I wonder: when people like Bit-Tech post comprehensive instructions on how to build incredibly lavish case mods, does anyone actually go ahead and do it? Have you ever gone and modded up your case or monitor to look like something it isn’t? I’ve got some nice stickers on mine… but that’s about it.

Anyway, go take a look, the next project from arch-modder Ton Khowdee is How To make the make a full-on TF2 sentry gun case. The crazy fool.

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Boom, Hauptschuß

Written by John Walker on July 3, 2008.

You can now Meet The Sniper in either French or German, should either of those languages suit you. And you thought the Australian accent was dodgy in English…

French:

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Heavy Thinking: Robin Walker on next TF2 Pack

Written by RPS on July 2, 2008.

A heavy, yesterday (trad)

Everyone and his dog mailed us about this - and we thank everyone, and especially dogs, as we don’t get enough canine mail. Robin Walker has confirmed the next pack for TF2 will deal with Alec’s favourite, the Heavy. He also talks about the design issues they’re weighing up, which is a fascinating look at the thought-patterns of a heavy-weight design-group and worth considering while we’re heavy-waiting. Also, clearly, since he’s laid out what they want to achieve - make the Heavy more viable sans Medic without making him more monstrous when he is with one - we brainstormed what we’d do.
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An Apple A Day

Written by John Walker on June 24, 2008.

Leave me alone!

It’s important to make it clear at the start that I’m very bad at Team Fortress 2. I’m pretty bad at most online shooters, with the odd exception of Quake 3, where back in the day I was: alright. That’s not to say I don’t enjoy them - I just don’t do very well in them. It’s also not to say I’m no good at shooters. Offline, single player, I’m fine. I think the point is, everyone else is a lot better than me, and so I die a lot.

With that out the way, I’d like to make an appeal: Please, Medics, don’t ubercharge me.

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TF2 classes’ D&D Alignments Debated. No, really.

Written by Kieron Gillen on June 24, 2008.

Occasionally we think too much at RPS. Sadly, not about anything useful. For example, we picked up the following TF2 thing from Halolz. Click through for a bigger version, or go over here for a huge one.

It’s the Dungeons and Dragons alignment table applied to the nine character classes. Which is cute and funny and all that. And then we started arguing with it. So, in an attempt to see if I can depose the reigning geekiest RPS post of all time, here’s some in depth and serious analysis about What D&D alignment Would The TF2 classes be.

Kill me.
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Pyro Maniacs: Achieving Nothing in TF2

Written by Alec Meer on June 21, 2008.

This isn’t a rant for or against Team Fortress 2 Achievement servers. It’s a recounting of the bizarre/hilarious/terrifying experience I had on one of them - yes, my personal reactions to what I encountered do inevitably slip in, but mostly it’s a portrait of this unique facet of gaming subculture. Whether you agree or disagree with their existence, these beat-the-system servers are fascinating enough to be worth talking about.

“Were you beaten as a child?”
“FOR FUCKS SAKE DONT SHOOT THE FUCKIN ENGI”
“Scout need 2 kill scouts someone spawn scout”
“Retards ur all retards omg retards!!!!”

Having been away from the TF2 scene for a few months until very recently, I wasn’t previously aware of Achievement Servers. I heard about their existence come the release of the Pyro update, and the idea that there were legions of TF2 players grinding away like Lineage players on special maps for impatient unlock-hungerers was so curious that I had to see it for myself. As the sampling of chat-channel quotes above might imply, I wish I hadn’t.
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Rumours Of Fire Hose Denied: Pyro’s A Lady

Written by John Walker on June 20, 2008.

Ladies and their fire.

It’s always important to note when you’re right. If you’ve read our Pyro coverage carefully, you’ll notice that we, along with the rest of the internet, believed that Team Fortress 2’s Pyro is a girl. And she is. It’s almost confirmed.

Robin Walker had a chat with CS-Nation, in which he said,

“We’ve never been terribly happy with the Pyro, in particular with her shallower skill curve than other combat classes. We really want highly skilled Pyros to be visibly more effective than the average Pyro, and the new features are designed to address that.”

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