Posts Tagged ‘Team Fortress 2’

Guns & Medals: Team Fortress 2 Takes Tips From CS:GO

By Alice O'Connor on July 2nd, 2015.

Guns! Guns! Guns!

I am fascinated by how Valve apply lessons from one game to another, building on ideas or outright copying bits from one game to another. Team Fortress 2 [official site] fed Counter-Strike: Global Offensive with ideas of cosmetic customisation bits, CS: GO built on them and tied them into its Operations, and now those expanded ideas are returning to TF2.

Today will see the launch of the Gun Mettle Campaign in TF2. For $6, players will get challenges offering the reward of new weapon skins and mores. The update will also bring new maps and big balance tweaks and more that’ll be free. Also, NEW COMIC!

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Dungeon Of The Endless Meets Team Fortress 2 Characters

By Alice O'Connor on June 9th, 2015.

Meet the aliens.

That rag-tag gang of mercenaries from Team Fortress 2 are at it again, “it” being “appearing in other games made by other people.” This time they’ve popped up in Dungeon of the Endless [official site], the really very good roguelikelike tower defence game by Amplitude Studios.

The free Australium update launched yesterday, adding the TF2 Pyro, Medic, Heavy, and Engineer to Dungeon’s lineup of playable characters. But wait, there’s more! It also added five new TF2-y items. The game’s on sale too.

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The 50 Best FPS Ever Made

By Alec Meer on May 13th, 2015.

Gathering together the best shooters is no easy task, but if you’re looking for a new PC FPS to play, look no further.

Your favourite game is at number 51.

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Team Fortress 2 Competitive Matchmaking Coming

By Alice O'Connor on April 30th, 2015.

I just thought the Spy looked like a bookie here okay.

I lost interest in Team Fortress 2 [official site] around the time that I became good enough to regularly top public servers but had neither the skill nor the interest to jump to organised competition. A little matchmaking, pitting me against other pubstar-tier fraggers, would’ve been wonderful. So huzzah! After many, many years, Valve are finally planning proper matchmaking.

Details are a little thin for now, based on memories of conversations that TF2 community folk had during a recent visit to Valve, but one thing’s clear: competitive matchmaking is coming.

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Steam Charging For Mods: For And Against

By Alec Meer on April 24th, 2015.

Would you pay 33p for this?

It used to be that the only way to make money from a mod was a) make a standalone sequel or remake b) use it as a portfolio to get hired by a studio or c) back in the pre-broadband days, shovel it onto a dodgy CD-ROM (and even then, it almost certainly wasn’t the devs who profited). As of last night, that changed. Mod-makers can now charge for their work, via Steam.

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Team Fortress 2 Film Live And Let Spy Is 20 Minutes Of Fun

By Graham Smith on March 30th, 2015.

It seemed initially like the Source Filmmaker community might be content to make only short and silly videos, but there’s now a growing selection of long and silly videos starring Team Fortress 2 [official site] characters. The one that’s making the rounds today is The Winglet’s Live and Let Spy, a 20-minute epic that starts out with sneaking but escalates until chaos erupts. Watch it below.

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Classic Team Fortress: Steam Release For Fortress Forever

By Alice O'Connor on March 30th, 2015.

I always felt a little sorry for Fortress Forever [official site]. The folks behind the Source engine mod started in the long period when Valve had seemingly abandoned Team Fortress 2, with the goal of recreating Team Fortress Classic-y style class-based shooty shenanigans on a newer engine. Then Valve unexpectedly re-announced TF2, and Fortress Forever only beat it to release by one month before attention flocked to Valve’s shiny new thing.

Fortress Forever is a pretty dang different game, though, especially after years of Valve bolting new things onto TF2. If you fancy some good old-fashioned 2forting, it’s easier than ever, as the latest FF update brought it to Steam as a free standalone.

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TF2’s Mannpower Mode Beta Adds Grappling Hooks!

By John Walker on December 23rd, 2014.

In a new beta release as part of Team Fortress 2’s Smissmas update, the game is getting grappling hooks! And as is well established, grappling hooks make any game’s score go up by 10%. On a site that doesn’t give scores, that makes TF2 now infinity/100.

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End Of The Line Team Fortress 2 Update Starts Here

By Graham Smith on December 10th, 2014.

I’ve been looking forward to Team Fortress 2’s End of the Line update for over a year, not because I’m in love with novelty virtual clothing but because it’s built around a community-made, fifteen-minute short film. It’s out now, you can watch it below, and if you do care for novelty clothes, a portion of the profits go to the creators who toiled away making the movie.

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Tomb Fortress: Ethics When Lara Croft Meets TF2

By Philippa Warr on November 4th, 2014.

Nice shooting, Tex!

Valve’s Team Fortress 2 team are running a competition whereby the entire Tomb Raider franchise is fair game for TF2 Workshop content creation. Their official blog post on the matter goes straight for “the heavy in short shorts” at their first example of the contest’s potential*. But why on earth would you want to help Valve and Square promote a game for free? Let’s take a look at the rules.

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Team Fortress BOO! Halloween Brings Bumper Cars

By Alice O'Connor on October 30th, 2014.

Smashy smash.

The thrills, chills, and double kills of the fairground are now open to all mercenaries who aren’t afraid of being murdered in a wizard’s ploy to invoke dark powers. This year’s Scream Fortress Halloween update brings TF2 to a carnival not built on an ancient burial ground – that’s the problem. Here, it’ll make more sense if you read the comic.

This year’s Halloween map is split into two halves: a one-flag CTF sorta thing about triggering a giant striker, then bumper car battles. It also has spells, costumes, and, of course, such… prizes!

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Team Fortress TwoOoOOooOo Halloween Events Return

By Alice O'Connor on October 23rd, 2014.

Things that rocket jump in the night.

I wouldn’t say ‘boo’ to a ghost. That’s rude and, worse, trite — like saying “Aha!” to Steve Coogan. No, if I e.g. met a ghost rattling chains I might ask “What’s shaking?” Top gag. My problem is a short temper with ghosts. The last time jangling disturbed my sleep, I woke the whole block yelling “Hey! That’s enough of your ghost nonsense! Get outta here, you!” I’m not proud, but come on: it’s well out. With Halloween looming and spirits rising, I’d better practice patience if I’m to stay chill.

Helpfully, Valve have resurrected all past TF2 spooky events (this year’s is still to come). A few scraps with the Horseless Headless Horsemann, a little Ghost Fort, and I’ll be cool as a corpse.

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Latest Team Fortress 2 Comic Tells Origins Of Sniper

By Graham Smith on October 15th, 2014.

“Hey, remember Team Fortress 2?” I think to myself, sometimes. I played that game every day for months, squeezing rounds into lunch breaks and evenings till eventually I lost interest. “The big updates slowed,” I explain to myself. “The steady stream of community content made each release feel like less of an event, and eventually time moved on and everyone’s focus moved elsewhere, right?” Right.

What definitely didn’t happen is that the game continued to grow in popularity indefinitely. It certainly didn’t become the third most played game on Steam, with tens of thousands playing it at any moment. Absolutely there is not a regular and regularly excellent series of free comics about it, with a fourth part that went online earlier this month. That’d be mad.

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