Sometimes, I think zombies are just a giant metaphor for our pervasive cultural fear of other people. And so, as Dead Island demonstrates, we keep that oh-so-frightening Other at arm’s length by thwacking it upside the head with a boat paddle. Or at least, I know that’s how I deal with my interpersonal problems. However, Dead Island: Riptide (Get it? It stands for “rest in peace… tide”) is adding a fifth playable character, and he likes to resolve his conflicts up-close-and-personal. His name’s John Morgan, and he’s not even the least bit afraid of the one thing scarier than a brain-devouring End of Days: human contact. So he punches people. Dead people, no less. Ewwwww.