
We all like the art mods, right? Good – glad we’re in chin-stroking, beret-topped agreement. Earlier this week, Eddie Cameron got in touch to poke me in the direction of his new Half-Life 2 mod, Tedium, which I finally got round to playing yesterday. And, oh my, it is interesting.
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Rock, Paper, Shotgun
Posts Tagged ‘tedium’
Repetitive Strain: Tedium
By Lewis Denby on November 1st, 2010.
More site-tech blather
By Alec Meer on August 21st, 2007.
Glance to your right, down a bit, down a bit more, no, up a little, and there. You’ll see we’ve a few more pages, some of which pertain to you, the perfectly-proportioned reader, and how you can help RPS and the community we hope to build here. Have a read, why not?
Also, we’ve a fancy new random-image header to the site, but in some browsers it requires pressing Ctrl+F5 to do a complete refresh, or it’ll stick with whatever the last image you saw was until you empty out your browser cache. Which you should do regularly anyway, or the wife (or husband – Ed) will find out about your thing for female bodybuilders (or non-gender-specific, mixed-race, vertically-challenged 8-stone weaklings – Ed). We’ll be adding new headers over time, and I guess you can submit your own should you feel so inclined- a 643×293 image of something awesome would do it, ideally with some space around the top left for us to slap our logo onto. Super-splendid ones will go into our banner rotate-o-tron.
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- Adam Smith : “Yes. The Unigma Machine was to blame for that, most definitely.” on Disunion – Wargame: European Escalation’s Multiplayer
- Persus-9 : “I think you need to check the calibration on your Unigma Machine. I got from the video that the maps are up to 150 square ...” on Disunion – Wargame: European Escalation’s Multiplayer
- jezcentral : “It's a bit of a shame that RPS linked to it. I know we live in a world where clicks are the currency (in that ...” on The Sunday Papers
- Tony M : “I'm intrigued, but I still have no clue what the gameplay is like watching that video. Show us a minute or two of actual gameplay.” on Disunion – Wargame: European Escalation’s Multiplayer
- Selix : “Blah. It doesn't matter what the other shortcomings of the game are. The landscapes are sublime. When they thought about what kind of landscapes to ...” on The Sunday Papers

