Posts Tagged ‘teknopants’

The Most Marvelous News: Samurai Gunn’s Surprise Release

By Nathan Grayson on December 11th, 2013.

No! Not my delicate samurai polar bear legs!

SAMURAI GUNN SAMURAI GUNN SAMURAI GUNN SAMURAI GUNN SAMURAI GUNN SAMURAI GUNN SAMURAI GUNN SAMURAI GUNN SAMURAI GUNN SAMURAI GUNN SAMURAI GUNN SAMURAI GUNN.

OK, enough with the formalities. Let’s get down to business. Samurai Gunn is great. I’ve played it in various stages of completion, and its local-multiplayer-centric blend of lightning-quick, one-hit-and-you’re-done slashing and impeccably timed shooting is sublime. It is essentially a game in which you do two things (three if you count moving/jumping), and they all feel perfect. It is out now. Go do something about that, or actually maybe don’t because it’s kinda light on content at the moment. Your call.

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Greater Than The Sum: Samurai Gun(n)

By Ben Barrett on August 29th, 2013.

Seriously, imagine a samurai with a gun. You finally surrounded the over-courageous little bugger and think you’ve got him beat. Suddenly he goes one-handed with the blade, fending off half your goons, while he reaches inside his robes for a high-calibre boom stick. Blasting away, he escapes down a mine shaft/elevator cable/well placed hatch and you’re left with nothing but your cat and metal claw. Next time. Anyway, Samurai Gunn is a brilliant looking game about two to four of these monstrous combinations of modern and ancient battling it out in local multiplayer. Trailer if you can slice through to it.
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Super Slash Brothers: Samurai Gunn

By Nathan Grayson on October 3rd, 2012.

Samurai Gunn is also a bit bloodier than Super Smash Bros. Which is to say the blood is existent and not made of coins.

I saw many, many excellent things while I was at Fantastic Arcade in Austin, Texas. You’ll probably continue to hear about them until the end of time. Here, however, is one I wish I could’ve gotten a bit more up-close-and-personal with, but sadly never had the opportunity. Teknopants‘ Samurai Gunn mixes Super-Smash-Bros-style high-speed hop ‘n’ bop combat with sudden, single-hit finality akin to a samurai duel in a sun-seared bamboo forest. Or Nidhogg, I suppose. See it in highly enticing video form after the break, courtesy of Professional Knower Of All Humans, Brandon Boyer.

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