Posts Tagged ‘Telltale Games’

Wot I Think: The Walking Dead: 400 Days

By Nathan Grayson on July 4th, 2013.

How do you follow a series as groundbreaking/tear-jerking as The Walking Dead: Season One? Well, with The Walking Dead: Season Two of course, but that’s not ready yet. In the meantime, Telltale has re-purposed its old ZomboTech to create a very different sort of story – or rather, set of stories. The Walking Dead: 400 Days focuses on five characters and a single truck stop over the course of, well, 400 days. The idea is to create a sort of “bridge” between seasons, but it’s no flabby gut of filler. 400 Days is more of a rapid-fire storytelling experiment set in Walking Dead’s universe, a sort of palette cleanser for Telltale after many more than 400 days with Lee and Clem. But does it succeed, or has Telltale’s misery drooling maw of human suffering finally bit off more than it can chew? Here’s wot I think.

(Note: I’ve made sure to avoid specific spoilers of real consequence, but I do discuss character motivations and story structure. I don’t think this one warrants a spoiler warning, but I thought I’d offer a heads-up all the same.)

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Army Of Laughness: Telltale Games’ Poker Night 2

By Alec Meer on April 3rd, 2013.

Cake groovy marginally volatile hostage situation

I’ve only played poker twice! Yet here I am writing a post about a poker game! That’s the kind of consummate professional I am. I know enough about poker to get away with this, though – for instance, I know that if someone plays five Jacks at once it’s called a Belgian Tickle and everyone else in the game has to take their trousers off. I know that if anyone scores 21, they immediately have to give their car keys to a homeless person. And I know that Telltale’s first attempt at a poker-based game starring a selection of pop-cultural characters was disappointing. Given that, post-Walking Dead, the studio is presumably now aware of the critical and commercial benefits of making really good rather than merely adequate and formulaic games, hopefully that means they’re going to give Poker Night 2 their all.
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Saving Graces: Walking Dead Season Two

By Adam Smith on January 7th, 2013.

Inexplicably finding themselves in conversation with an energy drink manufacturer, Telltale mentioned that they were working on season two of The Walking Dead. We already knew that but what we didn’t know is that the sequel to last year’s most efficient jerker of tears will most likely carry over saves from the ending of the original episodes. That surprises me, considering that the season ended with the zombie virus cured by a broth containing Basset Hound saliva and pixie tears. Wouldn’t it be more sensible to go back to the dark days of the decaying dead and follow a separate group of survivors rather than continuing with the Little House on the Prairie set-up suggested by that ending? Actual spoilers below.

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The End… ? Walking Dead Ep 5 Rises Next Week

By Nathan Grayson on November 16th, 2012.

Look, let's not get crazy about this. I just really, really need to touch that hat for some reason.

Are you ready to be sad? Probably sadder than you’ve ever been in your whole, entire life? Do you have a reliable donor lined up for a full-blown tear transfusion? Because Telltale’s brilliant The Walking Dead series is headed for its absurdly heavy season finale, and – if previous events are anything to go on – it will probably crush you. Like a pancake. A really, really sad pancake. Like, someone tried to draw a smiley face on it with whipped cream and chocolate chips, but it came out looking like this.

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Chaotic Good: The Walking Dead’s Post-Mortem Mortality

By Jim Rossignol on November 13th, 2012.

Here’s an interesting notion: Telltale have put out a “stats” trailer for The Walking Dead: Episode Four, which details the choices folks made, making for a sort of post-mortem breakdown of people’s morality within the game. While I won’t explode any details here, it’s interesting that The Walking Dead players are by and large good guys. If you’ve played the game already, I think you will want to take a look to compare with your own choices.

It should go without saying that there are SERIOUS SPOILERS down there. Episode Five should shamble into the crosshairs of our morality math in a few weeks.
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Next Walking Dead Episode Just Around The Corner

By Nathan Grayson on October 9th, 2012.

This is what happens when believe *a bit too much* in Harvey Dent.

Have you finally regained the ability to speak in something other than live studio audience collective gasps after the last Walking Dead episode? Well then, prepare to lose it again, because the next episode, Around Every Corner, is – yes – right around the corner. (I swear, they come up with these titles using some kind of make-headline-writing-incredibly-easy machine.) But just how close is it? Could it be right behind you? Or maybe… maybe it is you. Or maybe it’ll be out on Wednesday. Whichever of those seems most plausible to you.

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Of Frying Pans And Fire: Walking Dead Episode 4

By Adam Smith on October 2nd, 2012.

I’ll put most of this after the jump so that people who aren’t up to date don’t get spoilers in their afternoon tea. The Walking Dead: Episode Four sees the survivors entering “the worst kind” of place. Anyone following the series will know that all the places so far have been far from “the best kind” of places. The trailer below contains piles of zombies and malicious use of a walkie talkie.

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Wot I Think: The Walking Dead Episode 3

By Adam Smith on September 21st, 2012.

The face of a man confident about the future

Three episodes into its run and more than half way to the presumably bitter end, the first series of The Walking Dead from Telltale has touched a lot of people with its rotten old hands. Tears have been shed, shocks have been administered and the weighty grimness is becoming unbearably tragic. I’ve tried to be light on specific spoilers but I do talk about how ‘orrible it all is, and also why I have my doubts about the walk and the talk.

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Walking Dead Ep 3 Taking Short Road To Release

By Nathan Grayson on August 29th, 2012.

Now imagine a world in which zombies subsisted on guns instead of human brains. Wouldn't that be something?

Well, relative to right now, anyway. Originally, Telltale was dead set on a “mid-August” date for its next helping of zombie-driven drama, but time – the fickle, obstinate beast – had other ideas. Time ideas. But now, in the darkest, most hopeless reaches of late August, there is hope. You may have had to wait an extra between-five-and-fifteen days, but here it is: The Walking Dead Episode 3 – Long Road Ahead will be out later today. But why wait until midweek of late August when you can watch a (slightly spoilery) trailer in Q1 of early now?

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Wot I Think: The Walking Dead Episode Two

By Adam Smith on July 9th, 2012.

I almost reached the point at which it seemed prudent to board up every possible data point through which new zombie media might break into my computer or television. Zombies were dead to me. Things have changed. The most surprisingly engrossing corpse to shamble into sight has been Telltale’s Walking Dead series. The first episode was bleak, character-driven drama and I found myself unblocking the entry points and actually waiting for more ghoulish guests to arrive. It took a while but the second course is here and so is wot I think.

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Fear Not: Walking Dead Ep 3 On Track For Mid-August

By Nathan Grayson on July 6th, 2012.

At the end of the day, zombie hordes are unstoppable, but they can be impeded – for instance, by tricky doorknobs, flamethrowers, and their most well-known nemesis of all: the pulse-pounding perils of game development. So it was with Walking Dead Episode Two, which managed to stumble and moan its way into the very end of June. Telltale assures, however, that the wait for Episode Three won’t be quite so lengthy. Well, kinda.

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Walking Dead Episode 2 Coming To Life On June 29

By Nathan Grayson on June 26th, 2012.

Sure, the dead are walking, but are they really *living*?

Oh the ways in which life imitates art – although I suppose, in this case, it’s un-life. The zombie fad constantly verges on down-for-the-count, only to spring back onto its feet and take a toothy lunge at your clavicle with hits like Day Z and, of course, Telltale’s surprisingly fantastic take on The Walking Dead. The latter, I suppose, is relevant to this discussion, but honestly, I don’t feel like we’ve discussed Day Z enough. Maybe I should just tell you about this one time I… oh fine. Walking Dead. It’s getting a second episode, because it’d be a pretty miserable episodic game if it didn’t.

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Living Dead With The Consequences: The Walking Dead

By Adam Smith on March 26th, 2012.

So that's what's in their heads. Jam.

Have you spent the entire weekend asking everyone you’ve met the two same questions over and over? These questions? “Why does The Walking Dead game not tell Rick’s story again? Reading it and watching it wasn’t enough.” “Could you show me some actual video footage of a person playing The Walking Dead game?”

Unless you happened to be talking to comic book writer person Robert Kirkman or you work at Telltale, you probably didn’t receive a satisfactory response. In fact, people probably became uncomfortable after the second time of asking and have now blocked your number in an effort to erase you from their lives. You should have just asked this video.

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