Posts Tagged ‘telltale’

Wot I Think: The Wolf Among Us Episode 3

By Alec Meer on April 10th, 2014.

The third chapter of Telltale’s adventure game adaptation of the ‘what if fairy tales were real and lived in New York?’ comic Fables was released on Tuesday. I played it on Wednesday. I then published an article about it on Thursday. I might play it again on Friday. Here’s why.

Ah, that’s much better. After such a strong start – for me, the most compelling Telltale opener yet – The Wolf Among Us hit lengthy and mysterious delays, followed by a disappointingly perfunctory episode 2. It left me wondering if the series was playing for time, but now it has had that time. Fortunately, it seems to have paid off. Longer, with many more decisions, a stronger sense of consequence and a wise focus on character development above melodrama, this series can once again be said to be a wolf rather than a poodle.
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Wolf Among Us Episode 3 Should Be Out Any Moment Now

By Nathan Grayson on April 2nd, 2014.

Be out in a second! Just need to pose menacingly for a bit longer first.

I will not watch The Wolf Among Us Episode 3: A Crooked Mile‘s launch trailer. I will not watch Wolf Among Us Episode 3: A Crooked Mile’s launch trailer. I will not watch Wolf Among Us Episode 3: A Crooked Mile’s launch trailer. I won’t, I won’t, I won’t. I haven’t finished Episode 2 of the Fables comic spin-off yet, and I’ve heard this sizzling reel of piping hot footage is free-range and spoiler-fed. Good news, however, is that this means Big (Bad) Wolf Little Tokyo (alternate/not real title) Ep 3 is right around the corner.

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Game Dev Super Group Finally Announces Game

By Nathan Grayson on March 14th, 2014.

I hope they end up calling it Firewatch: Origins

Campo Santo is a new studio made up of top tier talent from – DEEP BREATH – Double Fine, Klei, Telltale, and 2K Marin. OK, that didn’t require much air to say out loud at all and I can type without breathing for probably, like, hours, but you get the idea. With the powers of Mark of the Ninja lead Nels Anderson, Walking Dead: Season One leads Sean Vanaman and Jake Rodkin, ex-Irrational and Double Fine man Chris Remo, and artist Olly Moss (among others) combined, we get a story-based mystery about isolation, the creeping unknown, and human relationships set in… rural Wyoming. Huh. It’s called Firewatch, and it seems interesting. I think. Also incredibly orange. Scant first details below.

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Wot I Think: The Walking Dead Season 2 Ep 2

By Adam Smith on March 7th, 2014.

'eh? isn't this a game about feelings and crying and finding moments of hope and beauty in a decaying world? what am I doing here?'

It’s good to see Clementine again, even if I’m not particularly keen on the new company she’s keeping. I’ve just finished playing the first two episodes of The Walking Dead season two and I’m feeling a mixture of grief, frustration and relief. The latter is due to the strength of the second episode in particular. After a wobbly first episode, the transition to Clementine’s time is showing a great deal of care and craft. Here’s wot I think.

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Wot I Think: The Wolf Among Us Episode 2: Smoke & Mirrors

By Alec Meer on February 5th, 2014.

Arriving some four months after October’s first installment of Telltale’s adventurish adaptation of fairy tales in the real world comic Fables, Smoke & Mirrors sees protagonist Bigby Wolf continue to investigate a series of murders. Given the cliffhanger ending of episode 2, you’ll forgive me if I’m plot-light in the below. I.e. no spoilers, but it does presume you’re fairly familiar with the game already.
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Clem Vs The World: Walking Dead Season Two’s Full Trailer

By Nathan Grayson on December 13th, 2013.

No, Clem! You have to be *facing* the zombie in order to Force Choke it!

When last we left The Walking Dead’s Clementine, things were, er, not going well. And now, as they so often do in Telltale’s heart-wrenching game of choice and zombie brain-(the other kind of)-wrenching, they’ve gone from bad to worse. And then worse to worst, and then worst to worst-er-erest-er-blarghcry. Give your cringing muscles a warm up by watching the full Walking Dead season two episode one trailer below. Something tells me you’re gonna need them.

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Story Time: Telltale Confirms Game Of Thrones, Borderlands

By Nathan Grayson on December 9th, 2013.

Yes, “the” Borderlands. The relentlessly silly blast-fest from Gearbox, as opposed to, um, that other Borderlands. Telltale might not seem like the most natural fit for a spinoff of the action-heavy RPG (which is less conversational and more often gunversational), but it’s happening, per Spike’s abysmally awkward VGX “award” show over the weekend. Also fired from the dudebro-centric network’s Big Fucking Announcement Gun: a Telltale Game of Thrones series, which was first rumored last month. Scant details on both below.

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Wolf Among Us Ep 2 Won’t Be Among Us Until 2014

By Nathan Grayson on December 7th, 2013.

'I am a person who is inordinately upset by hands.'

YOU GUYS, YOU GUYS, you’re not going to believe this: there are already wolves among us. Right now. They’re called “dogs,” and we bred them into blind subservience over the course of a few generations. Many of them, however, are capable of reducing humans to blubbering piles of incoherent baby babble with a simple wag of the tail or awkward pawing attempt at a handshake. Who, in this equation, is really man, and who is beast? It’s a chilling thou– oh man look at this puppy! Was I talking about something? Oh hm, episode two of Telltale’s Fables series, The Wolf Among Us, won’t be out until sometime early next year. Bummer.

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Lord Of The Rumors: Telltale’s Game Of Thrones Game

By Nathan Grayson on November 22nd, 2013.

Despite the fact that I am, as you might have noticed, Peter Dinklage, I actually haven't even finished the first book. It is my great shame.

Well, this all seems sort of inevitable in hindsight, doesn’t it? Telltale has more or less perfected its episodic storytelling formula, and bounteous riches are beginning to flow. And from among those glittering prizes and sparkling gem clusters, the Walking Dead and Wolf Among Us dev has – if a report from IGN is to be believed – plucked a veritable holy grail. It now allegedly has some sort of Game of Thrones game in the oven, though exact details are still hazy. This does, however, link up pretty well with my Dan Connors interview from earlier this year, so I am cautiously optimistic about the (for now) rumor’s veracity.

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All Alone: Telltale Reveals Walking Dead Season Two

By Nathan Grayson on October 29th, 2013.

Here it is, the moment you’ve been waiting for. Ever since [SAD THING] and [OTHER SAD THING] and [MORE VERY, VERY SAD THINGS] closed out The Walking Dead’s first season, everyone’s been reinforcing their ramshackle post-apocalyptic emotion shelters – bolting on more kleenex boxes and widening gaps so they can claim it’s “just the rain” – in preparation for a second go-’round. And so, finally, here we are. In the wake WOLFAMONGOUS‘ successful launch, Telltale’s seen fit to remove Walking Dead season two from its incubation coffin. Video and details below.

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The RPS Verdict: The Wolf Among Us

By Alec Meer on October 15th, 2013.

Two Smiths and one Meer gather to discuss the latest episodic adventure game from Telltale (they of the recent Walking Dead series). The Wolf Among Us is based on the comic series Fables, and concerns folk from fairytales carving out a noirish life in the big city. It also concerns MURDER MOST HORRID. You should perhaps read Adam’s thoughts yesterday for a more fulsome summary, but moreso you should have played the game, for this here article is awash in the dreaded SPOILERS.

Are you sitting comfortably, or at least in a way that won’t cause you back problems in later life? Then we’ll begin.
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