Posts Tagged ‘tera’

TERA Accepting Closed Beta Applications

By Adam Smith on January 12th, 2012.

A compensatory sword

TERA is an “action MMO” with a relatively complex political system, which allows players to gain control of resources through democracy or violent monster-bashing. It’s an accepted but little spoken truth that our own Nick Clegg only elevated himself to the position he fails to enjoy today by grinding rats for hours on end. Forget all that though and ask yourself one simple question: do you want the chance to join TERA’s upcoming closed beta? Applications are now open and anyone registering before 11:30 CET, 13th January will have a chance to be one of the first 1,000 entrants. That’s 10:30 in Blightlyland by my reckoning. More passes will be given out as the beta progresses. Europeans, sign up here. Americans here. Video below.

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TERA Has A “Revolutionary” Political System

By Jim Rossignol on December 17th, 2011.

Pretty! But is he also petty?
TERA‘s action-combat and overall ludicrous prettiness has caught my attention on occasional, but the way it ties guild quests to an overall political system is really quite something, as you can see in the video below, via PCG. You can rise to power through either a popular vote of actual players, or through the PvP battlegrounds, and once you are in power you can make life easier for people (or not) via your control of various resources such as shops and teleports. To perform actions with these your guild will need to be perform particularly high-end quests, fighting monsters and so forth. It all looks rather satisfying, at least within the constraints of traditional MMO systems. (Eve Online it ain’t.)
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TERA Still Coming Out, Apparently

By Jim Rossignol on October 18th, 2011.

Is it really better to fight a couple of big dudes, or a lot of smaller dudes?
A couple of days ago a friend asked me “what ever happened to that TERA game? It looked pretty.” It certainly did look pretty, and I can see why he lost track of it, because I had too. It wasn’t actually the prettiness that they were touting way back when we first looked at it in February last year, but more the “action combat”. There’s a bit of that illustrated in the second trailer, below, but I’m still not enormously convinced it’s a world away from other MMOs, and this blighter is going to be up against Guild Wars 2, which I don’t envy for it.

Anyway, it is still coming out, in Spring 2012.
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TERA To Spawn In Europe Spring 2012

By Jim Rossignol on August 3rd, 2011.

She's just about to tip over.
Much-delayed “action MMO” TERA has finally got a Euro release slot, roughly speaking. It’s going to hit in Spring 2012. Frogster’s Daniel Ullrich explained: “By launching TERA in Spring 2012 we ensure that the game will not only live up to expectations, but surpass them. We’ll be unveiling various features at Gamescom and rest assured these are just the tip of the iceberg in terms of what players can expect when TERA is released early next year”.

I’m not entirely sure what my expectations for this game are, but if they are surpassed then it’ll be time for a cup of tea. Hey, why not see if you can formulate expectations of your own by watching the game footage that I’ve posted below?
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En Masse Produce TERA-vision

By Jim Rossignol on September 23rd, 2010.


I’m still not quite sure what to think about TERA. The promise of skill-based combat in an MMO always flickers my interest, and the world seems pretty enough, with some extraordinary characters and gigantic monsters, but it’s hard to be sure about how it will really play, how long that grind will be, whether the world has some real depth behind that prettiness. The edited PAX demonstration video (which is viewable here, as it has embedding disabled for some reason) certainly shows off some impressive scenes in what seems to be UI-free game footage and a bit of FMV. The techno-magical boss monster is really quite the thing. But still, take a look and see what you think.

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TERA: Action In Your MMO?

By Jim Rossignol on April 16th, 2010.


I was just reading some stuff about forthcoming MMO Tera, and I had assumed we’d posted Brian Cox doing a walkthrough of the game at GDC, but I can’t find it. Must have been imagining things. Anyway, it’s a useful follow up to the interview we did when the project was announced, and you can see what they mean about “action” stuff being included, even if the game does look very much like a whole bunch of traditional MMOs. Also: it’s really rather pretty. That seems to be a theme. Where are the ugly, half-breed mongrel games, eh?
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TERA-forming: En Masse Entertainment

By Kieron Gillen on February 24th, 2010.

News of MMO-malarkies breaks. A subsidiary of Bluehole Studio, En Masse Entertainment has been formed. Their aim is basically to select MMOs and make them most suitable for bringing to the western audiences. Hyper-localization! Its staff are alumnis of Blizzard Entertainment, Microsoft Corp., Electronic Arts Inc., ArenaNet and NCsoft, so they’ve certainly worked for some companies. RPS’ similar list would be “Its staff are alumni of that bar on campus, Walker’s Dad’s dentistry, some hop-farming and a big financial mag (which sacked him)”, so they certainly have us beat. Their first game will be – perhaps unsurprisingly – Bluehole’s TERA. We took the chance to talk to En Masse’ producer Brian Knox about what they’ll be up to, TERA and all things MMO…
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