
That’s what Terraria has been missing all this time – anti-gravity boots. Of course! How could we all be so blind? Walking around on the floor with a pair of regular shoes, like a pleb. So set in our small-minded ways. Well, you’d better get in on this. You know what they say: “Upright is uptight.” You don’t want to be uptight, do you? I didn’t think so. Best go below and watch the trailer for update 1.0.5, wherein you will see more delights, including Hellfire Arrows, the Dark Lance and some hints at some kind of alchemy business.
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Posts Tagged ‘Terraria’
Terraria To Give Gravity The Boot
By Brendan Caldwell on June 21st, 2011.
Anyone For A Game Of Terraria?
By Jim Rossignol on June 16th, 2011.

UPDATE: Looks like the server is struggling to handle a lot of people at once. Might reduce playerlimit a bit.
The handsome server admins of Multiplay have provided us with one of their Terraria (1.0.4) servers to play on. I’ve heard that game is popular, so I am sure some of you lot will find time to fill it. The IP is 85.236.100.109:7877 and the password is: rps
Dig, dig for victory! And stuff like that. Details on Multiplay Terraria servers are here.
Earthenware: Terraria Update Adds Stuff
By Quintin Smith on June 13th, 2011.

Along with the new episodes of Winter Voices, Terraria is at the very top of my list of stuff that I need to try. Moreso now I’ve seen that the latest update adds everything from three new NPCs, to fish bowls and bunny hoods, to piranhas, jungle bats and two new rare enemies known as “Dr. Bones” and “The Groom”. Which, rather coincidentally, were both nicknames of mine at university. Is it still a nickname if you give it to yourself? I can’t remember. Click after the jump for the full feature list of the update. Phew, it’s a long one.
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A Smurf In Terraria: Part One
By John Walker on June 2nd, 2011.

It’s always a special moment when a game grips you. And those special moments are becoming increasingly frequent in this beautiful new world of procedurally generated, emergent, single-player epics. I nearly didn’t click with Terraria. Now the clicking is deafening, and I want to play little else. So here’s an introduction to my intention to spend an awful lot of time with this one.
Take Your Pick: Terraria Released
By Quintin Smith on May 18th, 2011.

2D-Minecraft-except-not Terraria has been been released! More than that, it managed to sell 50,000 copies on its first day of release. If you have six pounds you can buy the game here here and also begin having fun whenever you please. Remarkable!
…the temptation is to leave this post there and go back to playing The Witcher 2, but I shall resist. I’ve been trained for this. Some details as to precisely what Terraria is, why you should be interested in it and a trailer await after the jump.
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What’s This Now? Terraria
By John Walker on April 26th, 2011.

Britain is in the middle of what can only be described as HOLIDAY MADNESS. With Good Friday and Easter Monday as official days off last weekend, and the silly wedding and May Day off next weekend, the notion of actually doing any work is mystifying. But in the middle of our protracted time spent lounging around in hammocks on yachts, there was something of a Twitter-based fuss about another block-centric game: Terraria.
A seemingly secretive development team/person (i.e. I can’t figure out who they are) are creating a 2D side-scrolling game in which you can craft, explore, build and have some interesting influence over the landscape, and potentially in a multiplayer world. I imagine this one’s going to go huge. There’s a video of this below.
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