Posts Tagged ‘Terrible Posture Games’

Wot I Think: Tower Of Guns

By Adam Smith on March 5th, 2014.

Tower Of Guns takes place in a tower containing all of the guns you could ever hope to see. Unfortunately, many of those guns are attached to murderbots and you’re going to have to fight through them all to get to the top. Why? Who knows. Who cares! I’ve been playing this single player FPS since last weekend and despite including some of that fancy modern randomisation that’s all the rage, TOG is as old-school as Hanley Castle High. Here’s wot I think.

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Bullet Swell: Tower Of Guns Is A Randomised FPS

By Graham Smith on February 18th, 2014.

Tower of guns. Skyscraper of bullets.

‘Bullet hell’ is one of the best genres, not because I like playing it – liking things is passé – but because it’s an exciting example of the way in which a genre and its audience can warp, and focus, and drill down, and close themselves off to outside influence. I find just the existence of Touhou exciting.

If bullet hell was to be picked up and poured back into the wider world of videogames, Tower Of Guns might be what it looks like. Check out the trailer below.

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Quakelike: Tower Of Guns

By Adam Smith on August 30th, 2013.

Tower of Guns is a splendid first-person robot-shooter with randomised elements and power ups that stack, creating weaponry and skill sets that are ludicrously powerful and ludicrously ludicrous. A work in progress build is available to those willing to pay $7.50 for a preorder and I’ve spent forty five minutes ascending the tower this morning, pinging circular saws off angled walls, trashing hordes of robots and triple jumping to safety as avalanches of chunky, cartoonish bombs threaten to crush me. Levels are stitched together from a selection of predesigned rooms, some cramped and packed with whirling dervish-bots, others requiring vertical navigation and precision aiming. It’s the Borderlands of Isaac, a roguish Quakelike delight. But you probably shouldn’t play it. Not yet.

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InSpired: Tower Of Guns Trailer

By Craig Pearson on May 2nd, 2013.

Blammo times 1000
I’ve had a soft spot for towers ever since John’s dad built one for our house cat, Dexter. Dexter would stand atop this tower of terror, swiping at passing people and planes, imagining himself as a terrifying, scarifying monster. So Tower of Guns has a small advantage, in that it just reminded me of my cat. But the rest, a randomly-generated FPS aiming to be the FTL of shooters, is worth paying attention to as well.
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