Posts Tagged ‘texture pack’

Shiny Shiny: The Resident Evil 4 HD Project

WIP it good.

If I were prone to making rash, sweeping declarations, I might say “Resident Evil 4 is the best action game.” Then I’d hastily add “Wait, maybe this side of Vanquish?” Then “Hang on, what do I mean by ‘action game’?” And “I’m not sure I mean that.” Followed finally by “I shouldn’t have said that.” Let’s settle for: Resident Evil 4 is very good. And now it can be a fair bit prettier, if you want.

The first big release of texture pack RE4 HD Project dropped over Christmas, making over the first section of Capcom’s own HD revamp. The makers are trying so hard to recreate it faithfully, they’re tracking down real-world places and objects Capcom digitised.

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The Walls Are Melting! Minecraft Animated Textures

Trippy
The secretive world of Minecraft snapshots, the semi-official weekly updates that Mojang puts out to test the updates, delivered a doozy of an update last week. It supports animated textures. The theory goes that people will use the textures to animate small blocks. So you could have fizzing fire crawling along a Redstone circuit, or maybe a you could use it to animate a powered circuit, like the frightening magic picture above. Cool, huh? Of course, some people have to take it too far.
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