Posts Tagged ‘tf2’

Soldiering On: TF2 Propaganda Runners-Ups

I didn't even mention the fact the Soldiers won. Despite the fact we did. Because we are best.

You remember the TF2 Propaganda compo, yes? You remember the winner, yes? Do you remember the runners-ups? If you do, you’ve been to the TF2 blog before we posted this. If you haven’t, go look, and prepare yourself of future remembrance of the awesome array of talent shown by the TF2-community. There’s just some brilliant stuff and I salute them all. The top image is by the delightfully named metalpiss. I’d go see a doctor about that, man. It’s not right.

I Will Make The Parrot: Contribute TF2 Items

For many years, I have had a fantasy. My fantasy involves the Team Fortress 2 Spy, with a deformed parrot perched on his shoulder. Who could resist such a thing? A mustachioed bigamist, that’s who, and they should be shunned. But I’ve tried to forget about it, knowing it could never be. Except now, news reaches me – via blues via the TF2 blog – that Valve are now accepting submissions for in-game items and avatars from human beings who are not Valve software. Perhaps those high from the success of Rock Paper Shotgunity will join me? Perhaps, but I don’t care. I am making a parrot. I will make the parrot.

Team Fortress 2 Updates! Demomen Bleed!

Of course, despite all my soldier posturing, I didn't contribute to the war at all. Man!

The Demoman/Soldier war is over. And to the victors, the spoils. The final score? 6,406,065 Demomen deaded by Soldiers versus 6,372,979 soldiers deaded by demomen. The Soldiers could be gracious in victory. But where’s the fun in that? Yah-boo, etc. But let’s not dwell on this drubbing of the inferior demomen – let’s concentrate on the new goodies in the update. New maps! Crafting! Stuff and things and shit. And, being an update weekend, it’s free at the moment so anyone can go and play.

I was actually going to do this post in an ironic “Oh God. Not another update. I wish Valve would stop supporting TF2, because it’s getting really boring” style, but actually nosing through all the stuff has made me incapable of holding that posture of cynicism. It all looks rather neat.

GSW TF2 Propaganda Poster Round-Up. Yes!

A quick one on this, as it’s just fun. You may know Valve are running a propaganda poster compo for the current Soldier/Demo-man war. The winners will be around eventually, but Game Set Watch has done a round-up of some of their faves. Go gawk. We should start demanding icons of Horace the Endless Bear be offered unto us. Oh – the image I’ve used for the top image is Flufflesthepancake’s “Tf2- Propaganda Poster”. Hurrah! And go Soldiers!

New TF2 Update: That’s It, It’s WAR!

It's clearly about kissing.

And now the latest TF2 update has begun. This time it’s Demoman and Soldier, with the usual routine in place – we’ll see three weapons for each of them, new maps, new oddities, achievements, and probably some bloody hats, revealed over the coming week. We’ll be determined to wait a few days and put all the updates in one post, and Valve will do something ludicrous each day that forces us to report it anyway, and we’ll curse them and their cleverness. Their first trick: there’s a secret seventh weapon, and only one of the two classes is going to get it. If more Demomen kill Soldiers over the coming week, then Demoman gets the weapon, and vice versa, monitored via the WAR hub page.

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TF2 Cheaters Don’t Go To Heaven

An artist's impression.

TF2 has recently suffered a plague of some of cheating. Rather than cheating to win matches, players have been cheating to gain in-game items, using “external idling applications”. The drops came at random, so people hung around on specifically designed servers until they’d collected what they were after. (I think.) Valve have announced this Will Not Do, and anyone who has accrued items this way will find they have vanished from their inventory. And this is the their gentle, generous response.

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TF2 Classless Update Goes Live

A lovely destination this time of year.

The TF2 Classless Update is now live. A rather pleasant surprise bunch of new bits and bobs appeared out of nowhere, and three days in seems ready to be rolled out. So now new hats, the new King Of The Hill game mode, and a bundle of new maps are yours to enjoy. In fact, there’s a ton of new tweaks and content to be found within.

EDIT: All the hats in a splendid pickyture too.

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TF2’s Classless Update: Hats & Maps


A surprise new TF2 update has arrived, and it has absolutely no class. In fact, it’s about as daft an update as you could hope for, with Day 1’s offerings giving you eighteen new hats, and a new Arena map. “After setting a new standard for Lack of Class in an FPS with the addition of Jarate (the jar-based Karate),” explains the TF2 blog, “we’ve raised the bar on lowering the tone even further with the first ever Classless Update!”

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TF2’s Sniper & Spy Get Milestone Achievements

He's all about compromise

Here’s a spot of news. Team Fortress 2 has received an update tonight that means the Sniper and Spy unlockables can now be received through gaining achievement milestones. This works alongside the controversial new random-o-drops that enable people to get new items out of the blue, blue sky. The change comes alongside a collection of fixes for bugs and exploits that were brought in with the new bits and bobs. So there we go. Is everyone happy now? Cheers to pezhore for alerting us.

The TF2 Unlock Teacup-Storm

I’ve been out of the TF2 scene for a few months now, as all that focus on achievement-whoring and increasingly technical play turned me off the game somewhat – paranoia I couldn’t keep up with The Kids as much as anything else. However, the combination of a masterful marketing effort and the promise of new toys that didn’t require incredi-skill or soulless grinding to attain lured me back in today. Clearly, I’ve had a great time – the current free weekend means there’s a palpable excitement on the servers, and some of the community maps that have sprung up during my time in the wilderness are pretty spectacular. (There’s one with biplanes in the sky and an underground ice cave which was particularly gorgeous). The new weapon unlock system though – not so keen, and you may have caught some folk venting in our other TF2 threads.

Top bit of info to know before your bonce explodes in rage, however – I bounced a quick mail to Valve’s very own Saxton Hale, TF2 lead-guy Robin Walker, who reckons there’s some sort of bug in the system that’s meaning people aren’t getting unlocks even after hours of play. “Not at all how it’s tuned,” apparently. Which is, I think, the first time I’ve been relieved to hear a game has a bug – it means the problem will get fixed. Read on for my thoughts on the change and word on how it’s supposed to work from the goodly Mister Walker.
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