Posts Tagged ‘tf2’

TF2 Cheaters Don’t Go To Heaven

By John Walker on September 3rd, 2009.

An artist's impression.

TF2 has recently suffered a plague of some of cheating. Rather than cheating to win matches, players have been cheating to gain in-game items, using “external idling applications”. The drops came at random, so people hung around on specifically designed servers until they’d collected what they were after. (I think.) Valve have announced this Will Not Do, and anyone who has accrued items this way will find they have vanished from their inventory. And this is the their gentle, generous response.

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TF2 Classless Update Goes Live

By John Walker on August 14th, 2009.

A lovely destination this time of year.

The TF2 Classless Update is now live. A rather pleasant surprise bunch of new bits and bobs appeared out of nowhere, and three days in seems ready to be rolled out. So now new hats, the new King Of The Hill game mode, and a bundle of new maps are yours to enjoy. In fact, there’s a ton of new tweaks and content to be found within.

EDIT: All the hats in a splendid pickyture too.

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TF2′s Classless Update: Hats & Maps

By John Walker on August 11th, 2009.

HATS!

A surprise new TF2 update has arrived, and it has absolutely no class. In fact, it’s about as daft an update as you could hope for, with Day 1′s offerings giving you eighteen new hats, and a new Arena map. “After setting a new standard for Lack of Class in an FPS with the addition of Jarate (the jar-based Karate),” explains the TF2 blog, “we’ve raised the bar on lowering the tone even further with the first ever Classless Update!”

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TF2′s Sniper & Spy Get Milestone Achievements

By John Walker on May 30th, 2009.

He's all about compromise

Here’s a spot of news. Team Fortress 2 has received an update tonight that means the Sniper and Spy unlockables can now be received through gaining achievement milestones. This works alongside the controversial new random-o-drops that enable people to get new items out of the blue, blue sky. The change comes alongside a collection of fixes for bugs and exploits that were brought in with the new bits and bobs. So there we go. Is everyone happy now? Cheers to pezhore for alerting us.

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The TF2 Unlock Teacup-Storm

By Alec Meer on May 22nd, 2009.

I’ve been out of the TF2 scene for a few months now, as all that focus on achievement-whoring and increasingly technical play turned me off the game somewhat – paranoia I couldn’t keep up with The Kids as much as anything else. However, the combination of a masterful marketing effort and the promise of new toys that didn’t require incredi-skill or soulless grinding to attain lured me back in today. Clearly, I’ve had a great time – the current free weekend means there’s a palpable excitement on the servers, and some of the community maps that have sprung up during my time in the wilderness are pretty spectacular. (There’s one with biplanes in the sky and an underground ice cave which was particularly gorgeous). The new weapon unlock system though – not so keen, and you may have caught some folk venting in our other TF2 threads.

Top bit of info to know before your bonce explodes in rage, however – I bounced a quick mail to Valve’s very own Saxton Hale, TF2 lead-guy Robin Walker, who reckons there’s some sort of bug in the system that’s meaning people aren’t getting unlocks even after hours of play. “Not at all how it’s tuned,” apparently. Which is, I think, the first time I’ve been relieved to hear a game has a bug – it means the problem will get fixed. Read on for my thoughts on the change and word on how it’s supposed to work from the goodly Mister Walker.
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Sniper & Spy Updates Online, TF2 Free Weekend

By John Walker on May 22nd, 2009.

And so it comes to pass, the Sniper/Spy update is live, TF2′s gone free for a weekend, and the price for keeping it has halved. Here’s what we learned. The Sniper got his Huntsman bow, then he got his Razorback shield. Things got weird, Spies started appearing, and then the Spy had two watches revealed, The Cloak And Dagger and The Dead Ringer. We then met the Spy, shortly followed by the Spy getting The Ambassador. Finally the Sniper gets a jar of piss, and somewhere along the way lots of new achievements were announced and a new Payload Race game mode. Enough? Good. Who’s next?

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The Spy, Meet The Ambassador

By John Walker on May 19th, 2009.

Smokin.

Confused about what’s going on with Snipers and Spies and updates? Yeah, me too. Tuesday was originally thought to be the launch day for the Sniper update. Two unlocks were revealed, along with a new game mode, and then the switcheroo happened. Now it’s a Spy update, two unlocks were revealed at once, then yesterday the Meet The Spy video made an encore appearance, along with the achievement titles. Today… a Spy unlock. And it’s the pistol upgrade everyone was hoping for.

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Act Surprised: Official HD Meet The Spy

By John Walker on May 19th, 2009.

Aw.

Just a quick note to say the official version of Meet The Spy is now available on Valve’s Spy Update pages, and available to download in HD via Steam. There’s also the traditional unveiling of the achievement names, with their descriptions to be added tomorrow. Also, kudos to Valve for their good humour over the weekend’s accidental early leaking of the video via YouTube, with the bonus achievement shown above.

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Sniper Spy Update Day 4

By John Walker on May 15th, 2009.

Surprise.

So it was all true. The Sniper update for TF2 has indeed been infiltrated by the Spy, Valve’s URL for the new content now changed to “/spyupdate”, the “/sniperupdate” address now gone. What on Earth does it all mean?

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Sniper Update Day 3: Things Get Mysterious

By John Walker on May 15th, 2009.

Is there something in the Spy's hand?

Valve seem to be messing with us. As the Sniper update rolls out, suspicious things have been happening. Suspicious, sneaky, back-stabby things. Spy-like things. Yesterday saw the reveal of a new game mode (the one hinted at in the background during the Scout update), the Payload Race. Two carts, one per team, uphill. Today brings us the Sniper’s second unlockable – the Razorback – a “tribal shield” wired up to a battery, designed to protect the Sniper from being backstabbed by Spies. But it gets weirder.

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They Will Stick To The Wall: Sniper Update Day One

By John Walker on May 12th, 2009.

So very appealing.

Valve have spun the giant wheel of classes and this time it’s settled on the Sniper. He’s getting his update “in the coming days”. This means the familiar pattern will take place: over the next few days we’ll be told about his three weapon unlockable upgrades, new user-made maps that are going official, and a big pile of new achievements. Today’s announcement: a bow and arrow!

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There Really Needs To Be A TF2 Movie…

By Alec Meer on September 28th, 2008.

…or so machinima of this calibre makes me think. Splendid, Looney Toonian stuff.


Thanks to Matt Slim (if that is indeed his real name) for the tip.

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RPS Does Community Service

By John Walker on August 20th, 2008.

Not an actual photo of the RPS server.

Over the last year, one of the things we’ve noticed at RPS Orbital HQ is that we have some readers. At the last count, more than three. It seems that some of the loyal and most handsome of them have gathered their pocket change together to get themselves an unoffical semi-official official-but-not-quite RPS TF2 server. Oh yes.

As the RPS Steam Group broke the 1000 members mark the other day (1200 now), regulars in the chatroom lamented that in order to have a celebratory game of TF2, they had to invade the Penny Arcade server. Well no more. The Rock, Paper, Shotgun – Community Server for Servicing the Community is born.

The IP for those wanting to join in is 85.236.101.56:27115. (Ventrillo: 85.236.100.69:12384) But be aware, this belongs to the readers, not RPS, and we’re not in charge. FEAR THEIR WRATH. Huge thanks to Dartt, The Poisoned Sponge, Evo, DuBBle and everyone else involved. (Disgruntled missing names – contact me).

If you want to donate funds to the good people of RPSland to keep their server going, head here.

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