Posts Tagged ‘The Ball’

GLaDOS Invades The Potato Sack

By John Walker on April 13th, 2011.

Realities... colliding...

Portal 2, which appears next Tuesday (how did that sneak up on us so fast?!), continues sneaking its way into other games. I imagine using portals. There must have been a more imaginative way of my phrasing that. Almost every member of the Potato Sack has gained content relating to the cryptic influence of GlaDOS, including Killing Floor, The Ball, RUSH, Super Meat Boy, Toki Tori and even Amnesia: The Dark Descent, which has got some new, free and somewhat cryptic DLC.
Read the rest of this entry »

, , , , , , .

96 Comments »

Root Maneuver: The Potato Sack Bundle

By Quintin Smith on April 4th, 2011.

What are you doing right now? Working? Smiling? Breathing? Well, stop with that nonsense and go straight over to the Steam page for The Potato Sack, a new bundle of indie games offering £108’s worth of great indie games, including Amnesia, Super Meat Boy, Toki Tori (which you can read Kieron shouting about here), The Ball (which Jim and John talk about here) and Defense Grid: The Awakening, for a paltry £27. I’d eagerly pay £30 for those five games alone, and there are another eight in the pack.

While if you already own two or three of these games you might have a tricky decision ahead of you, if you don’t own a single one of them then this is an absolute no-brainer. Buy! Buy it now! There’s even a Team Fortress 2 hat in it for you. And just in case only one or two of the participating games catch your eye, each of them is currently enjoying a 50% off sale. Amazing.

, , , , , , , , , , , , , .

54 Comments »

The Ball: The Interview

By Jim Rossignol on November 11th, 2010.

In the relatively thin history of first-person puzzle games, The Ball stands out as having the largest metal ball and also the most terrifying ape. It was knowledge of these two facts which motivated us to speak to Sjoerd “Hourences” DeJong, bossman at Teotl, and project lead on The Ball, and ask him all about matters pertaining to the spooky Unreal-powered puzzler.

Read the rest of this entry »

, , .

14 Comments »

The Demo Of The Ball

By John Walker on November 5th, 2010.

It's only a spoiler if you know, silly.

Just over a week back, Jim and I found ourselves recommending you play The Ball. A full-length first-person puzzler, which costs £15. “But £15!” you cried. “That’s enough to get almost one large pizza at Dominos!” You already know you like a large pizza at a price so unbelievably high that it makes your insides clench, but how are you supposed to know if you like The Ball? Well, listen, okay. It’s possible. There’s now a demo. It’s got a few levels, and one of the Survival maps, which seems like a reasonable chunk to whet appetites.

, , .

68 Comments »

Verdict: The Ball

By John Walker on October 26th, 2010.

It's not a cryptic title.

The Ball is released today, via Steam. Jim and John have been playing it for the last couple of days, leaving them no choice but to have a chit-chat about it all. Which you can read below. Warning: contains monkey death.

Read the rest of this entry »

, , , .

42 Comments »

The Ball: Guns, Dinosaurs, Great Apes

By Alec Meer on October 19th, 2010.

Monkeys: last decade's zombies

Unreal Engine mod-done-good The Ball is finally due for its big-boy release, after months of cooing and dribbling about how its mental puzzle-carnage could evolve given time and money. The answer’s below, in video form. In word form: a sort of omni-geek power fantasy. Read the rest of this entry »

, .

81 Comments »

No Programmer No Problem:Artist-Only Games

By Alec Meer on February 23rd, 2010.

The current trend towards big middleware developers giving their engines away for free is only going to yield great things. With the intimidating financial up-frontery removed, people with wonderful ideas, a ton of untapped talent and no money will be able to create and publish games made in the likes of Unreal 3 and Unity; no doubt we’ll be posting about many such projects here over the months and years to come.

Here’s an interesting curveball, though: what if someone who isn’t a game developer is let loose on tools this powerful? Sjoerd “Hourences” De Jong, better known as the guy behind the splendid Unreal 3 mod (and soon to become commercial and standalone) The Ball, has been leading a Unreal Development Kit course at Stockholm’s fascinating FutureGames Academy. The course lasted six weeks, all-in: three of tuition, and three spent creating games. The clincher? None of the students had any game design experience. Moreover, no programmers were allowed – only designers and artists. They couldn’t possibly make a game on their own, could they? They bloody well could. Several, in fact.
Read the rest of this entry »

, , .

46 Comments »

Screwball Scramble: The Ball Trailer

By John Walker on February 18th, 2010.

I think his face may explain where the ball is.

You may well have previously played The Ball. Toltec Studio’s Unreal 3 mod generated a lot of attention back in 2008 during development, and then was released in 2009. It’s sort of Weighted Companion Cube: The Movie. You move around the world in first person, but you interact by manipulating a large lead ball. It’s used for puzzle solving, as well as crushing your foes. Now the project has become commercial, and is due to be released this Summer. Which means a new trailer has been created, and it’s a goodun.

Read the rest of this entry »

, , , , .

21 Comments »

Rolling Off The Production Line: The Ball

By Jim Rossignol on November 12th, 2009.


Thanks to those readers who pointed out that The Ball, an Unreal Tournament 3 mod that’s featured heavily in the current Make Something Unreal competition, is now set to be released as a commercial product in Spring 2010, according to the official site. Presumably Toltec Studios are now taking advantage of the new UDK stuff (judging by this UDK demo), and working the mod into a standalone game over the coming months. A new “combat focused” version of the mod has just been released, and that’s going to be the last version of the previously puzzle-led mod before it’s available as a full game.

, , .

8 Comments »

To Sphere Is Human: The Ball Trailer

By Kieron Gillen on May 6th, 2009.

A load of balls (trad)
Schizoslayer pointed me at the trailer for the forthcoming Unreal Tournament 3 mod The Ball. It’s out on the 7th, and the trailer really looks quite exciting. It’s got a mesoamerican theme to its first person puzzling, and has the vague vibe of you being a tiny person in a world of Marble Madness. Except with stress on the word “Madness”. It’s got that horror-movie vibe about it. For more information, you can have a look at the site, but it’s best to just sink up the atmosphere from the trailer.
Read the rest of this entry »

, , , , .

23 Comments »