Posts Tagged ‘The Banner Saga’

Marching On: The Banner Saga 2

By Adam Smith on December 9th, 2014.

The Banner Saga arrived at the great RPS mead hall to a somewhat mixed reception. We appreciated the manner in which the beleaguered band of luminaries presented themselves but couldn’t help but yawn long before they’d finished telling us of the events that had brought them to our table. Whatever its flaws may be, The Banner Saga told an unusually bleak and believable tale of a world in its twilight years, and I’ll gladly cast aside my reservations to see the continuation of that tale. The video below doesn’t give a great deal away, but it confirms that the next chapter of the saga is incoming.

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Earworm: Game Music Bundle 7 Offers 5 Soundtracks For $1

By Graham Smith on May 1st, 2014.

A side benefit to videogame bundles: they offer the opportunity to write about games that would otherwise go unmentioned on a PC-only site. Take Game Music Bundle 7, for example. For $1, it gives you the soundtracks to The Banner Saga, Broken Age, Luftrausers, The Floor Is Jelly and Device 6. Which is four PC games and therefore ample excuse to mention that the mobile-only Device 6 is a puzzle game with some of my favourite videogame music ever. I mean, listen to this.

Or maybe you don’t care about the advantages the bundle offers me, the lowly internet writer, and instead want to know that if you pay a further $9 (for a total of $10, fact fans), you’ll also net the soundtracks to The Yawhg, Starbound, Escape Goat 2, Eldritch, Tribes: Ascend, Ether and my fingers are getting tired so I’ll just say nine others for a total of 20.

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The Saga Continues: King Abandons ‘Candy’ TM In US

By Nathan Grayson on February 26th, 2014.

Does anyone have, like, 30 peppermints they could lend me right now? I need them. For reasons.

Well, this is a start, I suppose. A slow, lurching start akin to that of a belligerent old truck running on stagnant fuel and wildly outdated business practices, but it’s still something. The long and short of it? Notorious Banner Saga pursuer King doesn’t want to own the word “candy” anymore. In the US. In EU territories? Well, that’s a different story. And it hasn’t announced any sort of cease-fire in its war against those who dare wield the word “saga” to describe their games that apply the actual dictionary definition of “saga.” Meanwhile, the trademark it’s sticking with – “Candy Crusher” – is mired in further controversy. The Candy Saga, in other words, isn’t over just yet.

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The Candy Crush Banner Saga Saga: Stoic Speaks Up

By John Walker on January 22nd, 2014.

This afternoon King – owners of Candy Crush Saga and an ever-increasing percentage of the dictionary – issued a statement defending their actions regarding the news that they had filed an opposition to Stoic’s attempts to trademark “The Banner Saga”. A defence that seems odd in the face of what’s actually happening. Especially as they’re arguably attempting to assert a trademark they don’t actually have. Appearing to believe they are the only company allowed to register games with “saga” in the title, King has exercised this by preventing other studios’ efforts to protect their unique game names with their own trademarks.

Yet in King’s statement (below), they make it clear that they don’t believe that Stoic is trying to profit from a similar name, and say they do not wish to prevent Stoic from using the name. A claim that seems, well, rather peculiar given the circumstances, and their appearing to say something quite different in their Opposition. It’s something Stoic have now told RPS they’re not too pleased about either, stating, “We won’t make a Viking saga without the word Saga, and we don’t appreciate anyone telling us we can’t.”

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King ARE Trying To Candy-Crush The Banner Saga

By John Walker on January 22nd, 2014.

Yesterday the internet was alive with the news about King, owners of Candy Crush Saga, their trademarking of the word “Candy”, and their ensuing threats to other developers who are using the word in their game titles. The response from King was to flap their eyelashes and protest innocence – they were only defending the Earth against evil, not liberally chasing anyone and everyone. About that. We’ve seen the document that shows their attempt to go after The Banner Saga.

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The RPS Verdict: The Banner Saga

By Alec Meer on January 21st, 2014.

Separated from all else by a great storm that ripped the land asunder, Alec and Adam huddle on a fragile, knife-shaped peninsula to watch the world freeze and die. They dream of old gods, they think of roads not taken, they mourn for the lost. And they have a right old natter about Stoic’s recently released, uncommonly beautiful, Viking-inspired roleplaying/strategy/giants’n’conversation game The Banner Saga.
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Wot I Think: The Banner Saga

By Adam Smith on January 14th, 2014.

The Banner Saga is a tantalising prospect. An independent release from a small team of former Bioware employees, it promises a rich story, a new world and intricate tactical combat. It also has the most stupendously attractive art I’ve seen in a long time. Impressed by the opening hours, I’ve since spent several days in the game’s icy company, I’ve deliberated long and hard to bring you my final verdict. Here’s wot I think.

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Hands On Verdict: The Banner Saga

By RPS on December 16th, 2013.

The Banner Saga‘s first chapter is due out next month. It’s certainly much anticipated, coming from a team of ex-Biowares, and following a phenomenally successful Kickstarter. A tactical RPG, turn-based combat combined with a unique way of delivering its narrative, it’s going to be interesting to see how it suits people’s tastes. It certainly divided John and Adam, as they played through the first three or four hours of the game.

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Oregon Frail: The Banner Saga’s Brutal Journey

By Nathan Grayson on November 22nd, 2013.

'What a strange fate,' muses Philoso-Dredge, 'that such a slight, brittle object could fell such a majestic beast.'

Order Of Business The First: You should know that The Banner Saga – which I developed a sort of gleeful Stockholm Syndrome toward after it crushed my spirits like so many brittle icicles for three hours – has a release date! Shamefully, we missed the initial announcement, but I will now atone for that mistake by a) telling you and b) dripping hot wax into my eyes. Alright then, let’s begin: The Banner YEAAAAGGHGHGOHHHCHRIST Saga is coming out on NYEAAARGGHHHWHYYY January AAAAAAAAAHHHH 14th PLEASECALLANAAAAAAAAMBULANCE. *Days of intensive care pass* OK, that out of the way, let’s watch a video of The Banner Saga’s Oregon-Trail-but-with-miserably-tough-choices travel system. (I can’t actually see it or anything anymore, but I’ll enjoy it vicariously through you.)

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Indies On SteamOS, Pt 1: ‘Openness,’ Potential Pitfalls

By Nathan Grayson on September 30th, 2013.

You probably haven’t heard, but Valve’s officially going forward with its plan to launch its own Steam-centric OS, living room hardware, and a crazy, touch-pad-based controller to back it all up. I know, right? It’s weird that no one has been talking about it incessantly. But while Valve preaches openness and hackability, it’s downplayed an ugly reality of the situation: smaller developers still face a multitude of struggles in the treacherous green jungles of its ecosystem. SteamOS and various Steam Boxes, however, stand to bring brilliantly inventive indie games to an audience that doesn’t even have a clue that they exist, so I got in touch with developers behind Gone Home, Race The Sun, Eldritch, Mark of the Ninja, Incredipede, Project Eternity, and more for their thoughts on SteamOS, who it’s even for, Valve’s rocky relationship with indies, and what it’ll take for Steam to actually be an “open” platform.

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Impressions: The Banner Saga’s Single Player Story

By Nathan Grayson on September 5th, 2013.

Multiplayer smart-o-battler The Banner Saga Factions might be out and (mostly) free for all, but even the former BioWare-ites at Stoic will readily admit that it was always a sideshow. The Banner Saga is, at heart, a story and a place. It’s a world in conflict, sure, but pensive Viking biffery is only one piece of a much larger, more varied puzzle. I recently got to spend a few hours with chapter one of the Kickstarter darling’s single-player campaign, and it prompted many thoughts. Here they are, freshly scooped from my brain and dribbled onto a page for your enrichment.

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Stoic On Using Kickstarter Again, TBS Factions’ Future

By Nathan Grayson on September 5th, 2013.

Viking caravans might be slow, methodical machines, but they make their arrival worth the wait. By mercilessly slaughtering all who oppose them. I’m mostly certain that won’t be the outcome of The Banner Saga‘s impending arrival, but I don’t like to make assumptions. What I know for sure, however, is that Stoic isn’t just tossing chapter one out in the cold and leaving it in permafrost while time passes it by. The series will continue marching onward, and another go at Kickstarter definitely isn’t out of the question.

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Fly The Flag: The Banner Saga: Factions Now Available

By Jim Rossignol on February 27th, 2013.


The Banner Saga: Factions is, you will recall, the free multiplayer aspect of The Banner Saga, rather than the single-player campaign that you’re going to have pay up front for. Nathan went hands on with the game previously to tell us all what to expect. I’m downloading it right now for turn-based impressions. Anyone else jumping on this particularly wagon? It being F2P and all that?

Trailer beneath the snowy wastes.
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