Posts Tagged ‘The Curfew’

UK Writers’ Guild Noms: Go Go Gillen & Stern

By Alec Meer on September 19th, 2011.

One thing the Curfew isn't good at is celebratory screenshots :(

The Writers’ Guild of Great Britain – a rather different entity to the US Writers’ Guild – last week announced its nominees for assorted mediums’ most lauded writers. Included are the obscure likes of ‘television’, ‘theatre’, ‘books’ and ‘radio’, but fortunately Best Videogame keeps things relevant to our little corner of the internet. This is a prize given only to UK writers, so who do we think got a nod? Some clever people, that’s who.

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Interview: Channel 4’s Alice Taylor & Jo Twist

By Keza MacDonald on November 10th, 2010.

This looks familiar.

As you’ll see if scroll down a bit and your eyes still work, Channel 4 Education revealed ten new webgames from British studios this morning. We sent roving reporter Keza MacDonald to speak to the Commissioning Editors for Education, Alice Taylor and Jo Twist, over three cups of coffee and a ridiculous over-abundance of pastry treats. Wish to read comforting things about how lovely the British indie scene is, why PC webgames are the most effective way of peddling subtle education messages, and how susceptible teenagers are to evil videogames? It’s all just down there.

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Night-time Story: The Curfew Less Wobbly

By Kieron Gillen on August 14th, 2010.

Her eyeliner is made of splendid

The Curfew’s been in Beta for a few weeks now with all the four episodes running, but they’ve been a bit twitchy. However, as the end of its Beta approaches, it’s basically in a good enough state for me to feel happy to link to it – which is pretty much what Curfewer in arms Simon Parkin said last night. As in, my saved game for the end of episode one works and I got all the way through it with only a couple of eyebrow raises. For those who the loading is still iffy – and it’s always been fine for me – I’ll say two things. Try loading it and leaving it running in a tab for a while, because I vaguely recall it having some streaming tech. Give the game a chance to get ahead, and it could be smoother. Secondly, they’re planning a full 700Mb Download of it for September, which will obviously solve everything. What’s the Curfew? Well, it’s… oh, let’s hand over to Simon’s short description

EDIT: But see the edits at the bottom of the post too…
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The Curfew’s Curfew Is Lifted

By Alec Meer on July 29th, 2010.

The staring eyes of a girl who just read about the sex scene in Kieron's first draft. (Not really)
The Curfew, a free educational online game from Channel 4, launches today in Britain. The narrative-led investigative puzzle game is designed to teach political awareness, documenting as it does a near-future society dominated by an oppressive government, and asking the player to make decisions that reflect their own political opinions and meaningfully affect other characters in the world.

The Curfew is developed by LittleLoud and written by Kieron Gillen, a highly-respected international game critic, journalist and Marvel writer who AAAAARGH NO I CAN’T DO THIS AAAAAAAAARGH.

Kieron’s written a game, love ‘im. I know, our Kieron – he wrote words and everything, and they weren’t even about Iceman throwing an icicle at The Thing’s the solar plexus. Politics! Drama! Intrigue! Moral dilemmas! Clever Kieron! It’s out now. Go play it.

Kieron has put more details into the comments thread below.

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We Are Watching: Curfew Character Teasers

By Kieron Gillen on June 30th, 2010.

We’ve previously discussed the graphic-adventure-for-web I wrote with Littleloud for Channel 4. Anyway, since then, they’ve lobbed up four interrogation-scene character trailers to introduce the main cast. And you’ll find them below. Out towards the end of next month, and available free to play online to everyone.

And I’m not saying any more to avoid spoilers. Yes.
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Don’t Come Out 2nite: The Curfew

By Kieron Gillen on June 17th, 2010.

In the grim future of the 21st century, there will be only police surveillance.

Videos of Littleloud’s contribution to Channel 4’s British Indies initiative has surfaced online. The Curfew is a graphic adventure set in the near future with a satirical Civil Liberties theme, built on the technology which powered the previous BAFTA-winning Bow Street Runner. There’s a minor conflict of interest on this one, which I should probably make clear before progressing: I wrote it.

So – er – yes. Explanation of the game and the videos follow…
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