Posts Tagged ‘The Curious Expedition’

DevLog Watch: Space Death, Curious Expedition, Firewatch

By Graham Smith on June 2nd, 2014.

Patch notes

DevLog Watch v0.0.09
– Fixed recurring bank holiday Monday freeze bug.
– Added games from places other than the TIGSource forum.
– Added game from the TIGSource forum.
– Double-checked games for juvenile hate speech.
– Temporarily cut ‘archive’ section.
– BUG: Intro text gimmicks still need work.

Spaceships! Procedural butterflies! And have you heard about the Firewatch sasquatch?

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DevLog Watch: Curious Expedition, Lift, Office Management

By Graham Smith on April 1st, 2014.

Tesla! Flight! Offices.

The problem with turning this into a regular column is that I have to write it regularly. I have clearly failed this week, but that shouldn’t stop you enjoying day-late development blogs and GIFs from around the web.

Includes: dinosaurs, Nikola Tesla, flight sandboxes, conference tables, ‘game jams’.

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Pithy Headline: The Curious Expedition

By Adam Smith on June 11th, 2013.

The Curious Expedition has all the marks of a particularly fine undertaking. It’s a procedurally generated sort of thing, with overland exploration of varied biomes, and battles against mystical creatures, dinosaurs, cannibals and other such unpleasantries. Inspired by the works of Verne, Darwin and Livingstone, the game is set in the 19th Century and is a ‘roguelike-strategy-puzzler’. No word on a precise release date but builds are doing the rounds at indie meet-ups and the team have been toiling away for over a year, in between working full time at their day jobs. You should almost certainly watch the videos in this link. They are in the form of animated gifs and yet they do not contain cats.

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