Posts Tagged ‘The Dream Machine’

Wot I Think: The Dream Machine Chapter 5

The Dream Machine‘s episodic structure has been… sporadic. Chapters one and two came out in January 2011, with the rest promised soon after. Chapter 3 appeared in November 2011, taking longer than expected. Which was nothing compared to chapter 4, which finally appeared in August 2013. It was quite a wait, and rather a short entry. It’s been slightly over a year since, and now we have Chapter 5 – the biggest part of the game yet. Here’s wot I think.

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Have You Played… The Dream Machine?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

Cockroach certainly never intended to take nearly five years to finish hand-made point-n-click The Dream Machine. What was intended to be six chapters over a few months has become essentially one a year. But with each one better than the last, and the fifth chapter due to appear before the end of the year (apparently to be as long as the first four put together), now is the perfect time to play through in preparation.

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Wakey Wakey: The Dream Machine Chapter 5 Next Week

Who lives in a house like this?

The Dream Machine‘s first chapter was so lovely that, in a fit of something or other, I vowed to wait until the whole thing was out before playing any more. Well. Whatever reason I had for that decision, I hope it was worth it. Four years later, the end is drawing near-ish. The fifth chapter of six will arrive on November 14th, developers Cockroach have announced.

“Why’s it taking so long?” seems a silly question to ask about a game made from clay, cardboard, paint, and odds and ends by two people, but Cockroach’s answer is that this one is “bigger than all the previous chapters put together.” Crumbs.

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Wot I Think: The Dream Machine Chapter 4

Hand-crafted point-and-click The Dream Machine is taking Swedish indie devs a lot longer to make than they’d planned. So it’s a shame that this extended development is really the series’ only weakness. As Chapter 4 finally appears, almost two years after Chapter 3, the story of Victor and Alicia is pretty hard to have remembered this far on. But it’s worth remembering, because this continues to be an absolutely superb experience. Here’s wot I think:

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Nightmare’s Over: Dream Machine Chapter 4 Almost Here

Well here’s a spot of good news. The fantastic The Dream Machine series has awoken from its almost two year coma! I cannot believe it was as long ago as November 2011 that the third chapter appeared, but post time stamps never lie. Chapter 4 is due to appear on the 1st August, with promises of an enhanced look – and more importantly, a continuation of the intriguing claymation-n-cardboard adventure series.

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Indie Royale Crams Dream Machine Into Stuffing Bundle

The Indie Royale returns with The Stuffing Bundle, which makes me think of stockings brimming with gifts rather than breadcrumbs and sage shoved inside a carcass cavity. My headline-dominating opinion is that the three released chapters of The Dream Machine are the stand-out content and on this very site you can read what John and I said about the game in the dwindling days of 2011. The remainder of the stocking is filled with Children of the Nile, Anomaly: Warzone Earth, Puzzle Agent 2 and Adventure Apes and the Mayan Mystery. As I write this, minimum price is £2.99.

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The Dream Machine Wakes Up On Steam

I wish my dreams looked like this. They're mostly about mundane tasks. I hate sleep.

Just a quickie – the first three chapters of the extremely good cardboard-and-clay The Dream Machine are now up on Steam. You can still buy them directly from developers Cockroach if you’d prefer, and those who already did will receive a complementary Steam key. Steam has the first two chapters (bearing in mind that the first chapter is available for free) for £3.19, and the third chapter for the same, this week, with all five (the final two are as yet unreleased, but will hopefully appear later this year) for £9.59 or your provincial equivalent. There’s a trailer to commemorate this below.

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The Games of Christmas ’11: Day Five

Horace finds numbers under 50 billion so small as to not count.

If you were running a commercial website, the most important thing you could do would be to make sure you put the game name in a prominent position in the post, and of course in the title, to ensure the maximum presence on Google. What would be ridiculous would be an annual massive feature in which you hide the name of the games in question, even from the tags, in order to maintain an air of surprise. But then as Saint Cliff taught us, Christmas is about giving, not receiving. So what are you – who is getting it ALL wrong – receiving today?

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Wot I Think: The Dream Machine Chapter 3

Me too! But it's finally out.

What a season we’re in for adventures just now. With the re-release of Gemini Rue, the gorgeous Book Of Unwritten Tales, impending games from Amanita, and now a new chapter for the utterly engrossing The Dream Machine. The first two were groundbreaking for their remarkable use of claymation in cardboard sets, but how does it fare once it reaches a third part, and we’re used to the design? Here’s Wot I Think.

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Sleepless: New The Dream Machine Footage

This is where I watch you sleeping.

A new trailer for the wonderful The Dream Machine has appeared, which rather nonchalantly includes lots of new footage from the forthcoming chapter 3. Which looks… intriguing. The Dream Machine is one of the best written and most interesting adventure games in years, built entirely out of clay and cardboard, and glacially released in chapters. However, the new footage also contains the surprise at the end that the game will be appearing on Steam toward the end of this year.

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