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Posts Tagged ‘The Elder Scrolls Online’

Interview: Zenimax Defends Elder Scrolls Online

By Nathan Grayson on June 11th, 2012.

This is, of course, a picture of me after the end of E3. I'm the corpse way in the back.

If you’ve only got 15 minutes to wow a crowd, it stands to reason that you’d unload your biggest guns until even the most ardent doubters would have no choice but to fly a white flag with your face on it. Elder Scrolls Online‘s E3 presentation, then, was worrisome. The action-based combat looked hollow and unconvincing, and we spent the bulk of our time watching a perplexingly un-Elder-Scrolls-like quest chain involving ghosts, time travel, and “collect X amount of Y item” prompts unfold. Meanwhile, the potentially unique three-way factional PvP battles got a chaotic 45-second flyby video that looked like what’d happen if an upturned anthill learned magic.

But then, let’s face it: even at their best, MMOs don’t demo well. That in mind, I attempted to get a clearer picture from creative director Paul Sage. So then, what exactly sets TESO apart from a legion of increasingly same-y looking online worlds? Can we mix and match classes as we see fit? Can we slaughter random NPCs? Does TESO stand a chance in a hostile MMO landscape that’s even chewed up SWTOR? And, most importantly, will there be books? It’s all after the break.

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Slo-Mo & Booming Noises: The Elder Scrolls Online

By Alec Meer on June 5th, 2012.

Grumble grumble I’m not entirely sure this is worth a post grumble grumble. It’s a CGI-only, bizarrely slo-mo and semi-silent glimpse of the main factions in Bethesda’s confusingly non-Elder Scrollsy The Elder Scrolls Online. I’m interested in the game even if I’m currently bewildered by how little it sounds like its singleplayer parent, but this trailer is about as illuminating as a conversation with a Scientologist.
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A Rant: Enough Of Single-Player MMOs

By Richard Cobbett on May 23rd, 2012.

Not The Elder Scrolls Online, it's Skyrim. Obviously.
According to The Elder Scrolls Online game director Matt Firor, the series’ online spin won’t be quite as social as expected. At least, not completely. “We have a whole part of the game that’s 100% solo, and that’s the main story,” he explains to an invisible interviewer in this Game Informer video. “Everything you do is solo and the world reacts to you that way.”

Isn’t it about time we just admitted this isn’t actually a good thing?

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Why Elder Scrolls Online Needs To Be A Sandbox

By Nathan Grayson on May 9th, 2012.

I, Lord AwkwardPose McBlurryFace, will be your doom!
Game Informer has picked up the first official screen of The Elder Scrolls Online (above) and, well, hmmm. I feel like, if I sighted it while at some sort of game screenshot social gathering, I’d congratulate Kingdoms of Amalur and WoW on their successful coupling, and ask them what they’re naming it. Then Elder Scrolls would walk up and inform me that it – and not Kingdoms of Amalur – is currently seeing WoW, and a lightbulb factory’s worth of scandalous thoughts would pop up in everyone’s heads, but no one would say anything. It’d be really awkward.

And yet, despite the inbred fantasy genes of that image, I’m still rather interested in this game. Why? Well, it might not be the Elder Scrolls you know and love, but maybe that’s not such a bad thing. If done properly (and, mind you, that’s a big if), it could be even better. Let’s explore.

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The Elder Scrolls Online Teases Us Ouroborosly

By Jim Rossignol on May 4th, 2012.

AGAIN!
I would have gone for something about teaser trailer / TESer trailer, but it just wasn’t working. Well, make your own headline, anyway: here’s the promise-filled logo-panning teaser for The Elder Scrolls Online. It has Michael Gambon’s voice tell us about the empty throne and the alliance of dark forces, which seems like a pretty good basis for getting excited about anything, but really acts as little more than a signpost back to things we already know about it. It emphasises the acute appropriateness of a WoW-like MMO having an Ouroboros as its logo, too. Ponder on that, below.
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A Lot Of Tamriel Estate: The Elder Scrolls Online

By Adam Smith on May 4th, 2012.

The whole of Tamriel! That’s what The Elder Scrolls Online will contain, so you’ll be able to stride your way through Morrowind and shiver your way through Skyrim. Disclaimer. The whole of Tamriel except for the bits that are going to be chopped out to make room for expansions and Skyrim won’t be as detailed as in Skyrim: The Game of The Place. A lot of Tamriel then. There’s a great deal of player on player action promised, although no NPC marriages. Oh, and you can become the Emperor. What else can be learned from an American magazine’s leaked coverage?

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Elderer: The Elder Scrolls Online Confirmed For 2013

By Jim Rossignol on May 3rd, 2012.


The news horn of Game Informer sounds a clear, pure note of announcement: The Elder Scrolls Online, that secret so poorly kept, has been confirmed by Zenimax. How’s this for interesting: the GI article will apparently reveal the “player-driven PvP conflict that pits the three player factions against each other in open-world warfare over the province of Cyrodiil.” Cor!

The key dev quoted by the article – and the lead in the project – is former Dark Age Of Camelot man Matt Firor, who said his team is “committed” to making the MMO into a Best Thing Ever. Lucky they’re not feeling indifferent about the whole affair. That would have been awful. Teaser type trailer will turn up tomorrow, apparently. (The press release even claims that the game will be featured in magazines! Amazing.)

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